/* * Copyright (c) 2002-2006 Samit Basu * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef __HandleFigure_hpp__ #define __HandleFigure_hpp__ #include "HandleObject.hpp" class HandleWindow; //Figure // contains one or more axes // to redraw the figure, we proxy our draws to the axes // Axes // contains one or more children // to redraw the axes, we clear it with bkcolor // then draw it // set the transformation & clipping // then draw the children class HandleFigure : public HandleObject { int m_width, m_height; bool resized; void LoadDefaultColorMap(); HandleWindow *m_win; public: HandleFigure(HandleWindow *win); virtual ~HandleFigure() {} virtual void ConstructProperties(); bool Resized(); int GetWidth() {return m_width;} int GetHeight() {return m_height;} virtual void UpdateState(); virtual void PaintMe(RenderEngine &gc); virtual void resizeGL(int width, int height); void SetupDefaults(); void SetSize(); void Repaint(); HandleWindow* ParentWindow() {return m_win;} }; #endif