#ifndef __HandleUIControl_hpp__
#define __HandleUIControl_hpp__
#include "HandleObject.hpp"
#include <QObject>
class HandleWindow;
class Interpreter;
class HandleUIControl : public QObject, public HandleObject {
Q_OBJECT
QWidget *widget;
Interpreter *m_eval;
HandleWindow *parentWidget;
public:
HandleUIControl();
virtual ~HandleUIControl();
virtual void ConstructProperties();
virtual void SetupDefaults();
virtual void UpdateState();
virtual void PaintMe(RenderEngine&) {};
void Hide();
void ConstructWidget(HandleWindow *f);
void SetEvalEngine(Interpreter *eval);
private slots:
void clicked();
};
#endif
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