/* * Copyright (c) 2002-2006 Samit Basu * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef __RenderEngine_hpp__ #define __RenderEngine_hpp__ #include #include #include #include class cpoint { public: double x; double y; double z; double r; double g; double b; double a; cpoint(double ax, double ay, double az, double ar, double ag, double ab, double aa) { x = ax; y = ay; z = az; r = ar; g = ag; b = ab; a = aa; } }; class RenderEngine { public: virtual void debug() = 0; enum AlignmentFlag {Min, Mean, Max}; enum SymbolType {Plus,Circle,Star,Dot,Times,Square,Diamond,Up,Down,Right,Left,Pentagram,Hexagram,None}; RenderEngine() {}; virtual ~RenderEngine() {}; virtual void clear(std::vector) = 0; virtual void toPixels(double x, double y, double z, int &a, int &b) = 0; virtual void toPixels(double x, double y, double z, double &a, double &b) = 0; virtual void toPixels(double x, double y, double z, double &a, double &b, bool &clipped) = 0; virtual void lookAt(double px, double py, double pz, double tx, double ty, double tz, double ux, double uy, double uz) = 0; virtual void scale(double sx, double sy, double sz) = 0; virtual void mapPoint(double x, double y, double z, double &a, double &b, double &c) = 0; virtual void project(double xmin, double xmax, double ymin, double ymax, double zmin, double zmax) = 0; virtual void viewport(double x0, double y0, double width, double height) = 0; virtual void quad(double x1, double y1, double z1, double x2, double y2, double z2, double x3, double y3, double z3, double x4, double y4, double z4) = 0; virtual void quadline(double x1, double y1, double z1, double x2, double y2, double z2, double x3, double y3, double z3, double x4, double y4, double z4) = 0; virtual void tri(double x1, double y1, double z1, double x2, double y2, double z2, double x3, double y3, double z3) = 0; virtual void triLine(double x1, double y1, double z1, double x2, double y2, double z2, double x3, double y3, double z3) = 0; virtual void color(std::vector) = 0; virtual void setLineStyle(std::string style) = 0; void color(double r, double g, double b) {std::vector t; t.push_back(r); t.push_back(g); t.push_back(b); color(t);} virtual void lineWidth(double n) = 0; virtual void line(double x1, double y1, double z1, double x2, double y2, double z2) = 0; virtual void line(double x1, double y1, double x2, double y2) = 0; virtual void lineSeries(std::vector xs, std::vector ys, std::vector zs) = 0; virtual void setupDirectDraw() = 0; virtual void releaseDirectDraw() = 0; virtual void getViewport(int viewp[4]) = 0; virtual void getProjectionMatrix(double proj[16]) = 0; virtual void getModelviewMatrix(double model[16]) = 0; virtual void putText(double x, double y, std::string txt, std::vector color, AlignmentFlag xflag, AlignmentFlag yflag, QFont fnt, double rotation) = 0; virtual void measureText(std::string txt, QFont fnt, AlignmentFlag xflag, AlignmentFlag yflag,int &width, int &height, int &xoffset, int &yoffset) = 0; virtual void depth(bool) = 0; virtual void rect(double x1, double y1, double x2, double y2) = 0; virtual void rectFill(double x1, double y1, double x2, double y2) = 0; virtual void circle(double x1, double y1, double radius) = 0; virtual void circleFill(double x1, double y1, double radius) = 0; virtual void drawImage(double x1, double y1, double x2, double y2, QImage pic) = 0; virtual void quadStrips(std::vector > faces, bool flatfaces, std::vector > edges, bool flatedges) = 0; virtual void setClipBox(std::vector limits) {}; }; void DrawSymbol(RenderEngine& gc, RenderEngine::SymbolType symb, double x, double y, double z, double sze, std::vector edgecolor, std::vector fillcolor, double width); RenderEngine::SymbolType StringToSymbol(std::string); #endif