//
// $Source: /cvsroot/gambit/gambit/sources/libgambit/pvector.h,v $
// $Date: 2006/01/07 05:41:26 $
// $Revision: 1.1 $
//
// DESCRIPTION:
// Partitioned vector class
//
// This file is part of Gambit
// Copyright (c) 2002, The Gambit Project
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
#ifndef LIBGAMBIT_PVECTOR_H
#define LIBGAMBIT_PVECTOR_H
#include "vector.h"
namespace Gambit {
template <class T> class PVector : public Vector<T> {
private:
int sum(const Array<int> &V) const;
void setindex(void);
protected:
T **svptr;
Array<int> svlen;
int Check(const PVector<T> &v) const;
public:
// constructors
PVector(void);
PVector(const Array<int> &sig);
PVector(const Vector<T> &val, const Array<int> &sig);
PVector(const PVector<T> &v);
virtual ~PVector();
// element access operators
T& operator()(int a, int b);
const T& operator()(int a, int b) const;
// extract a subvector
Vector<T> GetRow(int row) const;
void GetRow(int row, Vector<T> &v) const;
void SetRow(int row, const Vector<T> &v);
void CopyRow(int row, const PVector<T> &v);
// more operators
PVector<T>& operator=(const PVector<T> &v);
PVector<T>& operator=(const Vector<T> &v);
PVector<T>& operator=(T c);
PVector<T> operator+(const PVector<T> &v) const;
PVector<T>& operator+=(const PVector<T> &v);
PVector<T> operator-(void) const;
PVector<T> operator-(const PVector<T> &v) const;
PVector<T>& operator-=(const PVector<T> &v);
T operator*(const PVector<T> &v) const;
PVector<T> operator*(const T &c) const;
PVector<T>& operator*=(const T c);
PVector<T> operator/(T c);
bool operator==(const PVector<T> &v) const;
bool operator!=(const PVector<T> &v) const;
// parameter access functions
const Array<int>& Lengths(void) const;
};
} // end namespace Gambit
#endif // LIBGAMBIT_PVECTOR_H
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