// // matrixdialog.h // #ifndef __MATRIXDIALOG_H__ #define __MATRIXDIALOG_H__ #include "wx/dialog.h" #include "wx/grid.h" #include "wx/spinctrl.h" #include "wx/string.h" #include #include "graph.h" #include "matrix.h" class wxWindow; class MatrixGrid : public wxGrid { public: MatrixGrid (wxWindow *parent); void SetScrollbar (int orient, int pos, int thumb, int range, bool refresh = true); }; class MatrixDialog : public wxDialog { public: MatrixDialog (wxWindow *parent, const wxString &title, const Matrix &mat, const Graph &g); private: static const int max_exponent = 20; void OnChangeExponent (wxSpinEvent &event); wxSpinCtrl *m_spinctrl; MatrixGrid *m_grid; std::vector matrices; DECLARE_EVENT_TABLE() }; #endif //__MATRIXDIALOG_H__