//
// matrixdialog.h
//
#ifndef __MATRIXDIALOG_H__
#define __MATRIXDIALOG_H__
#include "wx/dialog.h"
#include "wx/grid.h"
#include "wx/spinctrl.h"
#include "wx/string.h"
#include <vector>
#include "graph.h"
#include "matrix.h"
class wxWindow;
class MatrixGrid : public wxGrid
{
public:
MatrixGrid (wxWindow *parent);
void SetScrollbar (int orient, int pos, int thumb, int range,
bool refresh = true);
};
class MatrixDialog : public wxDialog
{
public:
MatrixDialog (wxWindow *parent, const wxString &title,
const Matrix &mat, const Graph &g);
private:
static const int max_exponent = 20;
void OnChangeExponent (wxSpinEvent &event);
wxSpinCtrl *m_spinctrl;
MatrixGrid *m_grid;
std::vector<Matrix> matrices;
DECLARE_EVENT_TABLE()
};
#endif //__MATRIXDIALOG_H__
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