/*************************************************************************** * Copyright (C) 2005 by Abderrahman Taha * * * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ #include "Matrix6D.h" /** Create a new unit matrix */ Matrix6D::Matrix6D() { pi = 3.14159265; xx = 1.0f; yy = 1.0f; zz = 1.0f; ww = 1.0f; tt = 1.0f; ss = 1.0f; ko = 1.0f; xy = xz = xw = xt = xs = xo = 0; yx = yz = yw = yt = ys = yo = 0; zx = zy = zw = zt = zs = zo = 0; wx = wy = wz = wt = ws = wo = 0; tx = ty = tz = tw = ts = to = 0; sx = sy = sz = sw = st = so = 0; kx = ky = kz = kw = kt = ks = 0; } void Matrix6D::mult(Matrix6D rhs) { double lxx = xx * rhs.xx + yx * rhs.xy + zx * rhs.xz + wx * rhs.xw + tx * rhs.xt + sx * rhs.xs; double lxy = xy * rhs.xx + yy * rhs.xy + zy * rhs.xz + wy * rhs.xw + ty * rhs.xt + sy * rhs.xs; double lxz = xz * rhs.xx + yz * rhs.xy + zz * rhs.xz + wz * rhs.xw + tz * rhs.xt + sz * rhs.xs; double lxw = xw * rhs.xx + yw * rhs.xy + zw * rhs.xz + ww * rhs.xw + tw * rhs.xt + sw * rhs.xs; double lxt = xt * rhs.xx + yt * rhs.xy + zt * rhs.xz + wt * rhs.xw + tt * rhs.xt + st * rhs.xs; double lxs = xs * rhs.xx + ys * rhs.xy + zs * rhs.xz + ws * rhs.xw + ss * rhs.xt + ss * rhs.xs; double lxo = xo * rhs.xx + yo * rhs.xy + zo * rhs.xz + wo * rhs.xw + to * rhs.xt + so * rhs.xs + rhs.xo; double lyx = xx * rhs.yx + yx * rhs.yy + zx * rhs.yz + wx * rhs.yw + tx * rhs.yt + sx * rhs.ys; double lyy = xy * rhs.yx + yy * rhs.yy + zy * rhs.yz + wy * rhs.yw + ty * rhs.yt + sy * rhs.ys; double lyz = xz * rhs.yx + yz * rhs.yy + zz * rhs.yz + wz * rhs.yw + tz * rhs.yt + sz * rhs.ys; double lyw = xw * rhs.yx + yw * rhs.yy + zw * rhs.yz + ww * rhs.yw + tw * rhs.yt + sw * rhs.ys; double lyt = xt * rhs.yx + yt * rhs.yy + zt * rhs.yz + wt * rhs.yw + tt * rhs.yt + st * rhs.ys; double lys = xs * rhs.yx + ys * rhs.yy + zs * rhs.yz + ws * rhs.yw + ts * rhs.yt + ss * rhs.ys; double lyo = xo * rhs.yx + yo * rhs.yy + zo * rhs.yz + wo * rhs.yw + to * rhs.yt + so * rhs.ys + rhs.yo; double lzx = xx * rhs.zx + yx * rhs.zy + zx * rhs.zz + wx * rhs.zw + tx * rhs.zt + sx * rhs.zs; double lzy = xy * rhs.zx + yy * rhs.zy + zy * rhs.zz + wy * rhs.zw + ty * rhs.zt + sy * rhs.zs; double lzz = xz * rhs.zx + yz * rhs.zy + zz * rhs.zz + wz * rhs.zw + tz * rhs.zt + sz * rhs.zs; double lzw = xw * rhs.zx + yw * rhs.zy + zw * rhs.zz + ww * rhs.zw + tw * rhs.zt + sw * rhs.zs; double lzt = xt * rhs.zx + yt * rhs.zy + zt * rhs.zz + wt * rhs.zw + tt * rhs.zt + st * rhs.zs; double lzs = xs * rhs.zx + ys * rhs.zy + zs * rhs.zz + ws * rhs.zw + ts * rhs.zt + ss * rhs.zs; double lzo = xo * rhs.zx + yo * rhs.zy + zo * rhs.zz + wo * rhs.zw + to * rhs.zt + so * rhs.zs + rhs.zo; double lwx = xx * rhs.wx + yx * rhs.wy + zx * rhs.wz + wx * rhs.ww + tx * rhs.wt + sx * rhs.ws; double lwy = xy * rhs.wx + yy * rhs.wy + zy * rhs.wz + wy * rhs.ww + ty * rhs.wt + sy * rhs.ws; double lwz = xz * rhs.wx + yz * rhs.wy + zz * rhs.wz + wz * rhs.ww + tz * rhs.wt + sz * rhs.ws; double lww = xw * rhs.wx + yw * rhs.wy + zw * rhs.wz + ww * rhs.ww + tw * rhs.wt + sw * rhs.ws; double lwt = xt * rhs.wx + yt * rhs.wy + zt * rhs.wz + wt * rhs.ww + tt * rhs.wt + st * rhs.ws; double lws = xs * rhs.wx + ys * rhs.wy + zs * rhs.wz + ws * rhs.ww + ts * rhs.wt + ss * rhs.ws; double lwo = xo * rhs.wx + yo * rhs.wy + zo * rhs.wz + wo * rhs.ww + to * rhs.wt + so * rhs.ws + rhs.wo; double ltx = xx * rhs.tx + yx * rhs.ty + zx * rhs.tz + wx * rhs.tw + tx * rhs.tt + sx * rhs.ts; double lty = xy * rhs.tx + yy * rhs.ty + zy * rhs.tz + wy * rhs.tw + ty * rhs.tt + sy * rhs.ts; double ltz = xz * rhs.tx + yz * rhs.ty + zz * rhs.tz + wz * rhs.tw + tz * rhs.tt + sz * rhs.ts; double ltw = xw * rhs.tx + yw * rhs.ty + zw * rhs.tz + ww * rhs.tw + tw * rhs.tt + sw * rhs.ts; double ltt = xt * rhs.tx + yt * rhs.ty + zt * rhs.tz + wt * rhs.tw + tt * rhs.tt + st * rhs.ts; double lts = xs * rhs.tx + ys * rhs.ty + zs * rhs.tz + ws * rhs.tw + ts * rhs.tt + ss * rhs.ts; double lto = xo * rhs.tx + yo * rhs.ty + zo * rhs.tz + wo * rhs.tw + to * rhs.tt + so * rhs.ts + rhs.to; double lsx = xx * rhs.sx + yx * rhs.sy + zx * rhs.sz + wx * rhs.sw + tx * rhs.st + sx * rhs.ss; double lsy = xy * rhs.sx + yy * rhs.sy + zy * rhs.sz + wy * rhs.sw + ty * rhs.st + sy * rhs.ss; double lsz = xz * rhs.sx + yz * rhs.sy + zz * rhs.sz + wz * rhs.sw + tz * rhs.st + sz * rhs.ss; double lsw = xw * rhs.sx + yw * rhs.sy + zw * rhs.sz + ww * rhs.sw + tw * rhs.st + sw * rhs.ss; double lst = xt * rhs.sx + yt * rhs.sy + zt * rhs.sz + wt * rhs.sw + tt * rhs.st + st * rhs.ss; double lss = xs * rhs.sx + ys * rhs.sy + zs * rhs.sz + ws * rhs.sw + ts * rhs.st + ss * rhs.ss; double lso = xo * rhs.sx + yo * rhs.sy + zo * rhs.sz + wo * rhs.sw + to * rhs.st + so * rhs.ss + rhs.so; xx = lxx; xy = lxy; xz = lxz; xw = lxw; xt = lxt; xs = lxs; xo = lxo; yx = lyx; yy = lyy; yz = lyz; yw = lyw; yt = lyt; ys = lys; yo = lyo; zx = lzx; zy = lzy; zz = lzz; zw = lzw; zt = lzt; zs = lzs; zo = lzo; wx = lwx; wy = lwy; wz = lwz; ww = lww; wt = lwt; ws = lws; wo = lwo; tx = ltx; ty = lty; tz = ltz; tw = ltw; tt = ltt; ts = lts; to = lto; sx = lsx; sy = lsy; sz = lsz; sw = lsw; st = lst; ss = lss; so = lso; } /** rotate theta degrees about the yz plan */ void Matrix6D::yzrot(double theta) { theta *= (pi / 180); double ct = cos(theta); double st = sin(theta); double Nyx = (double) (yx * ct + zx * st); double Nyy = (double) (yy * ct + zy * st); double Nyz = (double) (yz * ct + zz * st); double Nyw = (double) (yw * ct + zw * st); double Nyt = (double) (yt * ct + zt * st); double Nys = (double) (ys * ct + zs * st); double Nyo = (double) (yo * ct + zo * st); double Nzx = (double) (zx * ct - yx * st); double Nzy = (double) (zy * ct - yy * st); double Nzz = (double) (zz * ct - yz * st); double Nzw = (double) (zw * ct - yw * st); double Nzt = (double) (zt * ct - yt * st); double Nzs = (double) (zs * ct - ys * st); double Nzo = (double) (zo * ct - yo * st); yo = Nyo; yx = Nyx; yy = Nyy; yz = Nyz; yw = Nyw; yt = Nyt; ys = Nys; zo = Nzo; zx = Nzx; zy = Nzy; zz = Nzz; zw = Nzw; zt = Nzt; zs = Nzs; } /** rotate theta degrees about the xz plan */ void Matrix6D::xzrot(double theta) { theta *= (pi / 180); double ct = cos(theta); double st = sin(theta); double Nxx = (double) (xx * ct + zx * st); double Nxy = (double) (xy * ct + zy * st); double Nxz = (double) (xz * ct + zz * st); double Nxw = (double) (xw * ct + zw * st); double Nxt = (double) (xt * ct + zt * st); double Nxs = (double) (xs * ct + zs * st); double Nxo = (double) (xo * ct + zo * st); double Nzx = (double) (zx * ct - xx * st); double Nzy = (double) (zy * ct - xy * st); double Nzz = (double) (zz * ct - xz * st); double Nzw = (double) (zw * ct - xw * st); double Nzt = (double) (zt * ct - xt * st); double Nzs = (double) (zs * ct - xs * st); double Nzo = (double) (zo * ct - xo * st); xo = Nxo; xx = Nxx; xy = Nxy; xz = Nxz; xw = Nxw; xt = Nxt; xs = Nxs; zo = Nzo; zx = Nzx; zy = Nzy; zz = Nzz; zw = Nzw; zt = Nzt; zs = Nzs; } /** rotate theta degrees about the xy plan */ void Matrix6D::xyrot(double theta) { theta *= (pi / 180); double ct = cos(theta); double st = sin(theta); double Nyx = (double) (yx * ct + xx * st); double Nyy = (double) (yy * ct + xy * st); double Nyz = (double) (yz * ct + xz * st); double Nyw = (double) (yw * ct + xw * st); double Nyt = (double) (yt * ct + xt * st); double Nys = (double) (ys * ct + xs * st); double Nyo = (double) (yo * ct + xo * st); double Nxx = (double) (xx * ct - yx * st); double Nxy = (double) (xy * ct - yy * st); double Nxz = (double) (xz * ct - yz * st); double Nxw = (double) (xw * ct - yw * st); double Nxt = (double) (xt * ct - yt * st); double Nxs = (double) (xs * ct - ys * st); double Nxo = (double) (xo * ct - yo * st); yo = Nyo; yx = Nyx; yy = Nyy; yz = Nyz; yw = Nyw; yt = Nyt; ys = Nys; xo = Nxo; xx = Nxx; xy = Nxy; xz = Nxz; xw = Nxw; xt = Nxt; xs = Nxs; } /** rotate theta degrees about the xw plan */ void Matrix6D::xwrot(double theta) { theta *= (pi / 180); double ct = cos(theta); double st = sin(theta); double Nwx = (double) (wx * ct + xx * st); double Nwy = (double) (wy * ct + xy * st); double Nwz = (double) (wz * ct + xz * st); double Nww = (double) (ww * ct + xw * st); double Nwt = (double) (wt * ct + xt * st); double Nws = (double) (ws * ct + xs * st); double Nwo = (double) (wo * ct + xo * st); double Nxx = (double) (xx * ct - wx * st); double Nxy = (double) (xy * ct - wy * st); double Nxz = (double) (xz * ct - wz * st); double Nxw = (double) (xw * ct - ww * st); double Nxt = (double) (xt * ct - wt * st); double Nxs = (double) (xs * ct - ws * st); double Nxo = (double) (xo * ct - wo * st); wo = Nwo; wx = Nwx; wy = Nwy; wz = Nwz; ww = Nww; wt = Nwt; ws = Nws; xo = Nxo; xx = Nxx; xy = Nxy; xz = Nxz; xw = Nxw; xt = Nxt; xs = Nxs; } /** rotate theta degrees about the xt plan */ void Matrix6D::xtrot(double theta) { theta *= (pi / 180); double ct = cos(theta); double st = sin(theta); double Ntx = (double) (tx * ct + xx * st); double Nty = (double) (ty * ct + xy * st); double Ntz = (double) (tz * ct + xz * st); double Ntw = (double) (tw * ct + xw * st); double Ntt = (double) (tt * ct + xt * st); double Nts = (double) (ts * ct + xs * st); double Nto = (double) (to * ct + xo * st); double Nxx = (double) (xx * ct - tx * st); double Nxy = (double) (xy * ct - ty * st); double Nxz = (double) (xz * ct - tz * st); double Nxw = (double) (xw * ct - tw * st); double Nxt = (double) (xt * ct - tt * st); double Nxs = (double) (xs * ct - ts * st); double Nxo = (double) (xo * ct - to * st); to = Nto; tx = Ntx; ty = Nty; tz = Ntz; tw = Ntw; tt = Ntt; ts = Nts; xo = Nxo; xx = Nxx; xy = Nxy; xz = Nxz; xw = Nxw; xt = Nxt; xs = Nxs; } /** rotate theta degrees about the yt plan */ void Matrix6D::ytrot(double theta) { theta *= (pi / 180); double ct = cos(theta); double st = sin(theta); double Ntx = (double) (tx * ct + yx * st); double Nty = (double) (ty * ct + yy * st); double Ntz = (double) (tz * ct + yz * st); double Ntw = (double) (tw * ct + yw * st); double Ntt = (double) (tt * ct + yt * st); double Nts = (double) (ts * ct + ys * st); double Nto = (double) (to * ct + yo * st); double Nyx = (double) (yx * ct - tx * st); double Nyy = (double) (yy * ct - ty * st); double Nyz = (double) (yz * ct - tz * st); double Nyw = (double) (yw * ct - tw * st); double Nyt = (double) (yt * ct - tt * st); double Nys = (double) (ys * ct - ts * st); double Nyo = (double) (yo * ct - to * st); to = Nto; tx = Ntx; ty = Nty; tz = Ntz; tw = Ntw; tt = Ntt; ts = Nts; yo = Nyo; yx = Nyx; yy = Nyy; yz = Nyz; yw = Nyw; yt = Nyt; ys = Nys; } /** rotate theta degrees about the zt plan */ void Matrix6D::ztrot(double theta) { theta *= (pi / 180); double ct = cos(theta); double st = sin(theta); double Ntx = (double) (tx * ct + zx * st); double Nty = (double) (ty * ct + zy * st); double Ntz = (double) (tz * ct + zz * st); double Ntw = (double) (tw * ct + zw * st); double Ntt = (double) (tt * ct + zt * st); double Nts = (double) (ts * ct + zs * st); double Nto = (double) (to * ct + zo * st); double Nzx = (double) (zx * ct - tx * st); double Nzy = (double) (zy * ct - ty * st); double Nzz = (double) (zz * ct - tz * st); double Nzw = (double) (zw * ct - tw * st); double Nzt = (double) (zt * ct - tt * st); double Nzs = (double) (zs * ct - ts * st); double Nzo = (double) (zo * ct - to * st); to = Nto; tx = Ntx; ty = Nty; tz = Ntz; tw = Ntw; tt = Ntt; ts = Nts; zo = Nzo; zx = Nzx; zy = Nzy; zz = Nzz; zw = Nzw; zt = Nzt; zs = Nzs; } /** rotate theta degrees about the wt plan */ void Matrix6D::wtrot(double theta) { theta *= (pi / 180); double ct = cos(theta); double st = sin(theta); double Ntx = (double) (tx * ct + wx * st); double Nty = (double) (ty * ct + wy * st); double Ntz = (double) (tz * ct + wz * st); double Ntw = (double) (tw * ct + ww * st); double Ntt = (double) (tt * ct + wt * st); double Nts = (double) (ts * ct + ws * st); double Nto = (double) (to * ct + wo * st); double Nwx = (double) (wx * ct - tx * st); double Nwy = (double) (wy * ct - ty * st); double Nwz = (double) (wz * ct - tz * st); double Nww = (double) (ww * ct - tw * st); double Nwt = (double) (wt * ct - tt * st); double Nws = (double) (ws * ct - ts * st); double Nwo = (double) (wo * ct - to * st); to = Nto; tx = Ntx; ty = Nty; tz = Ntz; tw = Ntw; tt = Ntt; ts = Nts; wo = Nwo; wx = Nwx; wy = Nwy; wz = Nwz; ww = Nww; wt = Nwt; ws = Nws; } /** rotate theta degrees about the yw plan */ void Matrix6D::ywrot(double theta) { theta *= (pi / 180); double ct = cos(theta); double st = sin(theta); double Nwx = (double) (wx * ct + yx * st); double Nwy = (double) (wy * ct + yy * st); double Nwz = (double) (wz * ct + yz * st); double Nww = (double) (ww * ct + yw * st); double Nwt = (double) (wt * ct + yt * st); double Nws = (double) (ws * ct + ys * st); double Nwo = (double) (wo * ct + yo * st); double Nyx = (double) (yx * ct - wx * st); double Nyy = (double) (yy * ct - wy * st); double Nyz = (double) (yz * ct - wz * st); double Nyw = (double) (yw * ct - ww * st); double Nyt = (double) (yt * ct - wt * st); double Nys = (double) (ys * ct - ws * st); double Nyo = (double) (yo * ct - wo * st); wo = Nwo; wx = Nwx; wy = Nwy; wz = Nwz; ww = Nww; wt = Nwt; ws = Nws; yo = Nyo; yx = Nyx; yy = Nyy; yz = Nyz; yw = Nyw; yt = Nyt; ys = Nys; } /** rotate theta degrees about the yw plan */ void Matrix6D::zwrot(double theta) { theta *= (pi / 180); double ct = cos(theta); double st = sin(theta); double Nwx = (double) (wx * ct + zx * st); double Nwy = (double) (wy * ct + zy * st); double Nwz = (double) (wz * ct + zz * st); double Nww = (double) (ww * ct + zw * st); double Nwt = (double) (wt * ct + zt * st); double Nws = (double) (ws * ct + zs * st); double Nwo = (double) (wo * ct + zo * st); double Nzx = (double) (zx * ct - wx * st); double Nzy = (double) (zy * ct - wy * st); double Nzz = (double) (zz * ct - wz * st); double Nzw = (double) (zw * ct - ww * st); double Nzt = (double) (zt * ct - wt * st); double Nzs = (double) (zs * ct - ws * st); double Nzo = (double) (zo * ct - wo * st); wo = Nwo; wx = Nwx; wy = Nwy; wz = Nwz; ww = Nww; wt = Nwt; ws = Nws; zo = Nzo; zx = Nzx; zy = Nzy; zz = Nzz; zw = Nzw; zt = Nzt; zs = Nzs; } //Fives new Rotational plans: xs, ys, zs, ws, ts /** rotate theta degrees about the xs plan */ void Matrix6D::xsrot(double theta) { theta *= (pi / 180); double ct = cos(theta); double st = sin(theta); double Nsx = (double) (sx * ct + xx * st); double Nsy = (double) (sy * ct + xy * st); double Nsz = (double) (sz * ct + xz * st); double Nsw = (double) (sw * ct + xw * st); double Nst = (double) (st * ct + xt * st); double Nss = (double) (ss * ct + xs * st); double Nso = (double) (so * ct + xo * st); double Nxx = (double) (xx * ct - sx * st); double Nxy = (double) (xy * ct - sy * st); double Nxz = (double) (xz * ct - sz * st); double Nxw = (double) (xw * ct - sw * st); double Nxt = (double) (xt * ct - st * st); double Nxs = (double) (xs * ct - ss * st); double Nxo = (double) (xo * ct - so * st); so = Nso; sx = Nsx; sy = Nsy; sz = Nsz; sw = Nsw; st = Nst; ss = Nss; xo = Nxo; xx = Nxx; xy = Nxy; xz = Nxz; xw = Nxw; xt = Nxt; xs = Nxs; } /** rotate theta degrees about the ys plan */ void Matrix6D::ysrot(double theta) { theta *= (pi / 180); double ct = cos(theta); double st = sin(theta); double Nsx = (double) (sx * ct + yx * st); double Nsy = (double) (sy * ct + yy * st); double Nsz = (double) (sz * ct + yz * st); double Nsw = (double) (sw * ct + yw * st); double Nst = (double) (st * ct + yt * st); double Nss = (double) (ss * ct + ys * st); double Nso = (double) (so * ct + yo * st); double Nyx = (double) (yx * ct - sx * st); double Nyy = (double) (yy * ct - sy * st); double Nyz = (double) (yz * ct - sz * st); double Nyw = (double) (yw * ct - sw * st); double Nyt = (double) (yt * ct - st * st); double Nys = (double) (ys * ct - ss * st); double Nyo = (double) (yo * ct - so * st); so = Nso; sx = Nsx; sy = Nsy; sz = Nsz; sw = Nsw; st = Nst; ss = Nss; yo = Nyo; yx = Nyx; yy = Nyy; yz = Nyz; yw = Nyw; yt = Nyt; ys = Nys; } /** rotate theta degrees about the zs plan */ void Matrix6D::zsrot(double theta) { theta *= (pi / 180); double ct = cos(theta); double st = sin(theta); double Nsx = (double) (sx * ct + zx * st); double Nsy = (double) (sy * ct + zy * st); double Nsz = (double) (sz * ct + zz * st); double Nsw = (double) (sw * ct + zw * st); double Nst = (double) (st * ct + zt * st); double Nss = (double) (ss * ct + zs * st); double Nso = (double) (so * ct + zo * st); double Nzx = (double) (zx * ct - sx * st); double Nzy = (double) (zy * ct - sy * st); double Nzz = (double) (zz * ct - sz * st); double Nzw = (double) (zw * ct - sw * st); double Nzt = (double) (zt * ct - st * st); double Nzs = (double) (zs * ct - ss * st); double Nzo = (double) (zo * ct - so * st); so = Nso; sx = Nsx; sy = Nsy; sz = Nsz; sw = Nsw; st = Nst; ss = Nss; zo = Nzo; zx = Nzx; zy = Nzy; zz = Nzz; zw = Nzw; zt = Nzt; zs = Nzs; } /** rotate theta degrees about the ws plan */ void Matrix6D::wsrot(double theta) { theta *= (pi / 180); double ct = cos(theta); double st = sin(theta); double Nsx = (double) (sx * ct + wx * st); double Nsy = (double) (sy * ct + wy * st); double Nsz = (double) (sz * ct + wz * st); double Nsw = (double) (sw * ct + ww * st); double Nst = (double) (st * ct + wt * st); double Nss = (double) (ss * ct + ws * st); double Nso = (double) (so * ct + wo * st); double Nwx = (double) (wx * ct - sx * st); double Nwy = (double) (wy * ct - sy * st); double Nwz = (double) (wz * ct - sz * st); double Nww = (double) (ww * ct - sw * st); double Nwt = (double) (wt * ct - st * st); double Nws = (double) (ws * ct - ss * st); double Nwo = (double) (wo * ct - so * st); so = Nso; sx = Nsx; sy = Nsy; sz = Nsz; sw = Nsw; st = Nst; ss = Nss; wo = Nwo; wx = Nwx; wy = Nwy; wz = Nwz; ww = Nww; wt = Nwt; ws = Nws; } /** rotate theta degrees about the ts plan */ void Matrix6D::tsrot(double theta) { theta *= (pi / 180); double ct = cos(theta); double st = sin(theta); double Nsx = (double) (sx * ct + tx * st); double Nsy = (double) (sy * ct + ty * st); double Nsz = (double) (sz * ct + tz * st); double Nsw = (double) (sw * ct + tw * st); double Nst = (double) (st * ct + tt * st); double Nss = (double) (ss * ct + ts * st); double Nso = (double) (so * ct + to * st); double Ntx = (double) (tx * ct - sx * st); double Nty = (double) (ty * ct - sy * st); double Ntz = (double) (tz * ct - sz * st); double Ntw = (double) (tw * ct - sw * st); double Ntt = (double) (tt * ct - st * st); double Nts = (double) (ts * ct - ss * st); double Nto = (double) (to * ct - so * st); so = Nso; sx = Nsx; sy = Nsy; sz = Nsz; sw = Nsw; st = Nst; ss = Nss; to = Nto; tx = Ntx; ty = Nty; tz = Ntz; tw = Ntw; tt = Ntt; ts = Nts; } /* void Matrix6D::tsrot(double theta) { theta *= (pi / 180); double ct = cos(theta); double st = sin(theta); double Nsx = (double) (sx * ct + tx * st); double Nsy = (double) (sy * ct + ty * st); double Nsz = (double) (sz * ct + tz * st); double Nsw = (double) (sw * ct + tw * st); double Nst = (double) (st * ct + tt * st); double Nss = (double) (ss * ct + ts * st); double Nso = (double) (so * ct + to * st); double Ntx = (double) (tx * ct - sx * st); double Nty = (double) (ty * ct - sy * st); double Ntz = (double) (tz * ct - sz * st); double Ntw = (double) (tw * ct - sw * st); double Ntt = (double) (tt * ct - st * st); double Nts = (double) (ts * ct - ss * st); double Nto = (double) (to * ct - so * st); so = Nso; sx = Nsx; sy = Nsy; sz = Nsz; sw = Nsw; st = Nst; ss = Nss; to = Nto; tx = Ntx; ty = Nty; tz = Ntz; tw = Ntw; tt = Ntt; ts = Nts; } */ /** Reinitialize to the unit matrix */ void Matrix6D::unit() { xo = 0; xx = 1; xy = 0; xz = 0; xw = 0; xt = 0; xs = 0; yo = 0; yx = 0; yy = 1; yz = 0; yw = 0; yt = 0; ys = 0; zo = 0; zx = 0; zy = 0; zz = 1; zw = 0; zt = 0; zs = 0; wo = 0; wx = 0; wy = 0; wz = 0; ww = 1; wt = 0; ws = 0; to = 0; tx = 0; ty = 0; tz = 0; tw = 0; tt = 1; ts = 0; so = 0; sx = 0; sy = 0; sz = 0; sw = 0; st = 0; ss = 1; ko = 1; kx = 0; ky = 0; kz = 0; kw = 0; kt = 0; ks = 0; };