/* $Id: triang1tr.h,v 1.1.1.1 1996/10/02 10:35:55 roitzsch Exp $ */ #ifndef TRIANG1TR_H #define TRIANG1TR_H #include "triang1.h" //------------------------------------------------------------------------- class EDG1TR : public EDG1 { public: PATCH* partner; EDG1TR() { partner = 0; } virtual void reset() { partner = 0; EDG1::reset(); } virtual PATCH* Partner() const { return partner; } virtual void setPartner(PATCH* pt) { partner = pt; } }; //------------------------------------------------------------------------- class MESH1Trans : public MESH1 { public: MESH1Trans(const char* inFileName, MESH1* prevMesh); const PATCH* findPatch(const Vector& x, Vector& xUnit, const PATCH* newPatch) const; virtual void Refine(); protected: MESH1* prevMesh; Allocator edgTrAlloc; virtual EDG1* getEDG1() { return edgTrAlloc.Get(); } virtual void returnEDG1(EDG1* ed) { edgTrAlloc.Return((EDG1TR*) ed); } }; #endif