\name{name} \alias{name} \alias{symbol} \alias{is.symbol} \alias{as.symbol} \alias{as.name} \alias{is.name} \title{Names and Symbols} \description{ \code{as.symbol} coerces its argument to be a \emph{symbol}, or equivalently, a \emph{name}. The argument must be of mode \code{"character"}. \code{as.name} is an alias for \code{as.symbol}. \code{is.symbol} (and \code{is.name} equivalently) returns \code{TRUE} or \code{FALSE} depending on whether its argument is a symbol (i.e., name) or not. } \usage{ as.symbol(x) is.symbol(y) as.name(x) is.name(y) } \arguments{ \item{x, y}{objects to be coerced or tested.} } \note{ The term \dQuote{symbol} is from the LISP background of \R, whereas \dQuote{name} has been the standard S term for this. } \details{ \code{is.symbol} is generic: you can write methods to handle specific classes of objects, see \link{InternalMethods}. } \references{ Becker, R. A., Chambers, J. M. and Wilks, A. R. (1988) \emph{The New S Language}. Wadsworth \& Brooks/Cole. } \seealso{ \code{\link{call}}, \code{\link{is.language}}. For the internal object mode, \code{\link{typeof}}. } \examples{ an <- as.name("arrg") is.name(an) # TRUE mode(an) # name typeof(an) # symbol } \keyword{programming} \keyword{attribute}