\name{charsets} \alias{Adobe_glyphs} \alias{charset_to_Unicode} \docType{data} \title{Conversion Tables between Character Sets} \description{ \code{charset_to_Unicode} is a matrix of Unicode points with columns for the common 8-bit encodings. \code{Adobe_glyphs} is a dataframe which gives Adobe glyph names for Unicode points. It has two character columns, \code{"adobe"} and \code{"unicode"} (a 4-digit hex representation). } \usage{ charset_to_Unicode Adobe_glyphs } \details{ \code{charset_to_Unicode} is an integer matrix of class \code{c("\link{noquote}", "\link{hexmode}")} so prints in hexadecimal. The mappings are those used by \code{libiconv}: there are differences in the way quotes and minus/hyphen are mapped between sources (and the postscript encoding files use a different mapping). \code{Adobe_glyphs} include all the Adobe glyph names which correspond to single Unicode characters. It is sorted by Unicode point and within a point alphabetically on the glyph(there can be more than one name for a Unicode point). The data are in the file \file{R\_HOME/share/encodings/Adobe\_glyphlist}. } \source{ \url{http://partners.adobe.com/public/developer/en/opentype/glyphlist.txt} } \examples{ ## find Adobe names for ISOLatin2 chars. latin2 <- charset_to_Unicode[, "ISOLatin2"] aUnicode <- as.numeric(paste("0x", Adobe_glyphs$unicode, sep="")) keep <- aUnicode \%in\% latin2 aUnicode <- aUnicode[keep] aAdobe <- Adobe_glyphs[keep, 1] ## first match aLatin2 <- aAdobe[match(latin2, aUnicode)] ## all matches bLatin2 <- lapply(1:256, function(x) aAdobe[aUnicode == latin2[x]]) format(bLatin2, justify="none") } \keyword{datasets}