#ifndef NTL_mat_RR__H #define NTL_mat_RR__H #include #include NTL_OPEN_NNS NTL_matrix_decl(RR,vec_RR,vec_vec_RR,mat_RR) NTL_io_matrix_decl(RR,vec_RR,vec_vec_RR,mat_RR) NTL_eq_matrix_decl(RR,vec_RR,vec_vec_RR,mat_RR) void add(mat_RR& X, const mat_RR& A, const mat_RR& B); void sub(mat_RR& X, const mat_RR& A, const mat_RR& B); void negate(mat_RR& X, const mat_RR& A); void mul(mat_RR& X, const mat_RR& A, const mat_RR& B); void mul(vec_RR& x, const mat_RR& A, const vec_RR& b); void mul(vec_RR& x, const vec_RR& a, const mat_RR& B); void mul(mat_RR& X, const mat_RR& A, const RR& b); void mul(mat_RR& X, const mat_RR& A, double b); inline void mul(mat_RR& X, const RR& a, const mat_RR& B) { mul(X, B, a); } inline void mul(mat_RR& X, double a, const mat_RR& B) { mul(X, B, a); } void ident(mat_RR& X, long n); inline mat_RR ident_mat_RR(long n) { mat_RR X; ident(X, n); NTL_OPT_RETURN(mat_RR, X); } void determinant(RR& d, const mat_RR& A); long IsIdent(const mat_RR& A, long n); void transpose(mat_RR& X, const mat_RR& A); void solve(RR& d, vec_RR& X, const mat_RR& A, const vec_RR& b); void inv(RR& d, mat_RR& X, const mat_RR& A); inline void sqr(mat_RR& X, const mat_RR& A) { mul(X, A, A); } inline mat_RR sqr(const mat_RR& A) { mat_RR X; sqr(X, A); NTL_OPT_RETURN(mat_RR, X); } void inv(mat_RR& X, const mat_RR& A); inline mat_RR inv(const mat_RR& A) { mat_RR X; inv(X, A); NTL_OPT_RETURN(mat_RR, X); } void power(mat_RR& X, const mat_RR& A, const ZZ& e); inline mat_RR power(const mat_RR& A, const ZZ& e) { mat_RR X; power(X, A, e); NTL_OPT_RETURN(mat_RR, X); } inline void power(mat_RR& X, const mat_RR& A, long e) { power(X, A, ZZ_expo(e)); } inline mat_RR power(const mat_RR& A, long e) { mat_RR X; power(X, A, e); NTL_OPT_RETURN(mat_RR, X); } void diag(mat_RR& X, long n, const RR& d); inline mat_RR diag(long n, const RR& d) { mat_RR X; diag(X, n, d); NTL_OPT_RETURN(mat_RR, X); } long IsDiag(const mat_RR& A, long n, const RR& d); // miscellaneous: RR determinant(const mat_RR& a); // functional variant of determinant inline mat_RR transpose(const mat_RR & a) { mat_RR x; transpose(x, a); NTL_OPT_RETURN(mat_RR, x); } void clear(mat_RR& a); // x = 0 (dimension unchanged) long IsZero(const mat_RR& a); // test if a is the zero matrix (any dimension) // operator notation: mat_RR operator+(const mat_RR& a, const mat_RR& b); mat_RR operator-(const mat_RR& a, const mat_RR& b); mat_RR operator*(const mat_RR& a, const mat_RR& b); mat_RR operator-(const mat_RR& a); // matrix/vector multiplication: vec_RR operator*(const mat_RR& a, const vec_RR& b); vec_RR operator*(const vec_RR& a, const mat_RR& b); // matrix/scalar multiplication: inline mat_RR operator*(const mat_RR& a, const RR& b) { mat_RR x; mul(x, a, b); NTL_OPT_RETURN(mat_RR, x); } inline mat_RR operator*(const mat_RR& a, double b) { mat_RR x; mul(x, a, b); NTL_OPT_RETURN(mat_RR, x); } inline mat_RR operator*(const RR& a, const mat_RR& b) { mat_RR x; mul(x, a, b); NTL_OPT_RETURN(mat_RR, x); } inline mat_RR operator*(double a, const mat_RR& b) { mat_RR x; mul(x, a, b); NTL_OPT_RETURN(mat_RR, x); } // assignment operator notation: inline mat_RR& operator+=(mat_RR& x, const mat_RR& a) { add(x, x, a); return x; } inline mat_RR& operator-=(mat_RR& x, const mat_RR& a) { sub(x, x, a); return x; } inline mat_RR& operator*=(mat_RR& x, const mat_RR& a) { mul(x, x, a); return x; } inline mat_RR& operator*=(mat_RR& x, const RR& a) { mul(x, x, a); return x; } inline mat_RR& operator*=(mat_RR& x, double a) { mul(x, x, a); return x; } inline vec_RR& operator*=(vec_RR& x, const mat_RR& a) { mul(x, x, a); return x; } NTL_CLOSE_NNS #endif