## Copyright (C) 1996, 1997 John W. Eaton ## ## This file is part of Octave. ## ## Octave is free software; you can redistribute it and/or modify it ## under the terms of the GNU General Public License as published by ## the Free Software Foundation; either version 2, or (at your option) ## any later version. ## ## Octave is distributed in the hope that it will be useful, but ## WITHOUT ANY WARRANTY; without even the implied warranty of ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ## General Public License for more details. ## ## You should have received a copy of the GNU General Public License ## along with Octave; see the file COPYING. If not, write to the Free ## Software Foundation, 59 Temple Place - Suite 330, Boston, MA ## 02111-1307, USA. ## -*- texinfo -*- ## @deftypefn {Function File} {} mu2lin (@var{x}, @var{bps}) ## If the matrix @var{x} represents audio data in mu-law encoding, ## @code{mu2lin} converts it to linear encoding. The optional argument ## @var{bps} specifies whether the output data uses 8 bit samples (range ## -128 to 128), 16 bit samples (range -32768 to 32768) or 0 for ## real values (range -1 to 1). The default is 8. ## @end deftypefn ## @seealso{lin2mu, loadaudio, saveaudio, playaudio, setaudio, and record} ## Author: Andreas Weingessel ## Created: 18 October 1994 ## Adapted-By: jwe ## Paul Kienzle ## handle [-1,1] input range ## 2001-10-23 Paul Kienzle ## * default to 8-bit as in octave ## 2001-12-11 Paul Kienzle ## * use asymmetric transformation [-32768,32767]->[-1,1] for real ## 2002-04-05 Paul Kienzle ## * restore symmetric behaviour for compatibility ## * slightly optimized transform function y = mu2lin (x, bit) if (nargin == 1) ## XXX COMPATIBILITY XXX: bps defaults to 8 for octave, 0 for Matlab bit = 8; elseif (nargin == 2) if (bit != 0 && bit != 8 && bit != 16) error ("mu2lin: bit must be either 0, 8 or 16"); endif else usage ("y = mu2lin (x, bit)"); endif ulaw = [\ 32124, 31100, 30076, 29052, 28028, 27004, 25980, 24956, \ 23932, 22908, 21884, 20860, 19836, 18812, 17788, 16764, \ 15996, 15484, 14972, 14460, 13948, 13436, 12924, 12412, \ 11900, 11388, 10876, 10364, 9852, 9340, 8828, 8316, \ 7932, 7676, 7420, 7164, 6908, 6652, 6396, 6140, \ 5884, 5628, 5372, 5116, 4860, 4604, 4348, 4092, \ 3900, 3772, 3644, 3516, 3388, 3260, 3132, 3004, \ 2876, 2748, 2620, 2492, 2364, 2236, 2108, 1980, \ 1884, 1820, 1756, 1692, 1628, 1564, 1500, 1436, \ 1372, 1308, 1244, 1180, 1116, 1052, 988, 924, \ 876, 844, 812, 780, 748, 716, 684, 652, \ 620, 588, 556, 524, 492, 460, 428, 396, \ 372, 356, 340, 324, 308, 292, 276, 260, \ 244, 228, 212, 196, 180, 164, 148, 132, \ 120, 112, 104, 96, 88, 80, 72, 64, \ 56, 48, 40, 32, 24, 16, 8, 0 ]; ulaw = [ -ulaw, ulaw ]; y = x; # set the shape of y to that of x y(:) = ulaw (x + 1); # overwrite the contents of y with ulaw of x ## convert to real or 8-bit if (bit == 0) ## [ -32768, 32767 ] -> [ -1, 1) y = y/32768; elseif (bit == 8) ld = max (abs (y (:))); if (ld < 16384 && ld > 0) sc = 64 / ld; else sc = 1 / 256; endif y = fix (y * sc); endif endfunction