## Copyright (C) 2003 David Bateman ## ## This program is free software; you can redistribute it and/or modify ## it under the terms of the GNU General Public License as published by ## the Free Software Foundation; either version 2 of the License, or ## (at your option) any later version. ## ## This program is distributed in the hope that it will be useful, ## but WITHOUT ANY WARRANTY; without even the implied warranty of ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ## GNU General Public License for more details. ## ## You should have received a copy of the GNU General Public License ## along with this program; if not, write to the Free Software ## Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA ## -*- texinfo -*- ## @deftypefn {Function File} {@var{b} = } randsrc (@var{n}) ## @deftypefnx {Function File} {@var{b} = } randsrc (@var{n},@var{m}) ## @deftypefnx {Function File} {@var{b} = } randsrc (@var{n},@var{m},@var{alphabet}) ## @deftypefnx {Function File} {@var{b} = } randsrc (@var{n},@var{m},@var{alphabet},@var{seed}) ## ## Generate a matrix of random symbols. The size of the matrix is ## @var{n} rows by @var{m} columns. By default @var{m} is equal to @var{n}. ## ## The variable @var{alphabet} can be either a row vector or a matrix with ## two rows. When @var{alphabet} is a row vector the symbols returned in ## @var{b} are chosen with equal probability from @var{alphabet}. When ## @var{alphabet} has two rows, the second row determines the probabilty ## with which each of the symbols is chosen. The sum of the probabilities ## must equal 1. By default @var{alphabet} is [-1 1]. ## ## The variable @var{seed} allows the random number generator to be seeded ## with a fixed value. The initial seed will be restored when returning. ## @end deftypefn ## 2003 FEB 13 ## initial release function b = randsrc (n, m, alphabet, seed) switch (nargin) case 0, m = 1; n = 1; alphabet = [-1,1]; seed = Inf; case 1, m = n; alphabet = [-1,1]; seed = Inf; case 2, alphabet = [-1,1]; seed = Inf; case 3, seed = Inf; case 4, otherwise usage ("b = randsrc (n, [m, [alphabet, [seed]]])"); endswitch ## Check alphabet [ar,ac] = size (alphabet); if (ac == 1) b = alphabet (1, 1) * ones (n, m); return; endif if (ar == 1) prob = [1:ac] / ac; elseif (ar == 2) prob = alphabet(2,:); alphabet = alphabet(1,:); if (abs(1-sum(prob)) > eps) error ("randsrc: probabilities must added up to one"); endif prob = cumsum(prob); else error ("randsrc: alphabet must have 1 or 2 rows"); endif ## Check seed; if (!isinf (seed)) old_seed = rand ("seed"); rand ("seed", seed); endif ## Create indexes with the right probabilities tmp = rand (n, m); b = ones (n, m); for i = 1:ac-1 b = b + (tmp > prob(i)); end ## Map the indexes to the symbols b = alphabet(b); ## BUG: the above gives a row vector for some reason. Force what we want b = reshape(b, n, m); ## Get back to the old if (!isinf (seed)) rand ("seed", old_seed); endif endfunction %!shared n, alph1, alph2, seed, a1, a2, a3, a4, a5, a6 %! n = 10; alph1 = [0,1;0.3,0.7]; alph2 = ['a','b']; seed = 1; %! a1 = randsrc(n); a2 = randsrc(n,n); %! a3 = randsrc(n,n,alph1); a4 = randsrc(n,n,alph2); %! a5 = randsrc(n,n,alph1,seed); a6 = randsrc(n,n,alph1,seed); %!error randsrc (n,n,n,n,n); %!assert (size(a1) == [n, n] && size(a2) == [n, n]); %!assert (max ([a1(:); a2(:)]) <= 1 && min([a1(:); a2(:)]) >= -1); %!assert (size(a3) == [n, n] && size(a4) == [n, n]); %!assert (max (a3(:)) <= 1 && min(a3(:)) >= 0); %!assert (max(toascii(a4(:))) <= toascii('b')) %!assert (max(toascii(a4(:))) >= toascii('a')) %!assert (a5(:) == a6(:));