#include "agg_rasterizer_scanline_aa.h" %rename(rasterizer_scanline_aa) rasterizer_scanline_aa<>; class rasterizer_scanline_aa<> { public: rasterizer_scanline_aa<>(); void reset(); void filling_rule(agg::filling_rule_e filling_rule); void clip_box(double x1, double y1, double x2, double y2); void reset_clipping(); //template void gamma(const GammaF& gamma_function) unsigned apply_gamma(unsigned cover) const; void add_vertex(double x, double y, unsigned cmd); void move_to(int x, int y); void line_to(int x, int y); void close_polygon(); void move_to_d(double x, double y); void line_to_d(double x, double y); int min_x() const; int min_y() const; int max_x() const; int max_y() const; unsigned calculate_alpha(int area); void sort(); bool rewind_scanlines(); //template bool sweep_scanline(Scanline& sl); bool hit_test(int tx, int ty); //fixme void add_xy(const double* x, const double* y, unsigned n); //template void add_path(path_t& vs, unsigned id=0); void add_path(stroke_t& vs, unsigned id=0); void add_path(transpath_t& vs, unsigned id=0); void add_path(stroketrans_t& vs, unsigned id=0); void add_path(curve_t& vs, unsigned id=0); void add_path(strokecurve_t& vs, unsigned id=0); void add_path(transcurve_t& vs, unsigned id=0); void add_path(stroketranscurve_t& vs, unsigned id=0); void add_path(curvetrans_t& vs, unsigned id=0); void add_path(strokecurvetrans_t& vs, unsigned id=0); };