/**********************************************************************
--- Qt Architect generated file ---
File: legendOp.cpp
Last generated: Sun Feb 22 19:45:48 1998
*********************************************************************/
#include "legendOp.h"
#include <qmsgbox.h>
legendOp::legendOp
(
QWidget* parent,
const char* name
)
:
legendOpData( parent, name )
{
setCaption( "Legend Options" );
}
legendOp::~legendOp()
{
}
void legendOp::setGnuInterface(gnuInterface* gnu)
{
gnuInt = gnu;
// recall current status of variables and set appropriate checks and values
QString legendFlag = gnuInt->getLegendFlag();
int legendPositionLeft = gnuInt->getLegendPositionLeft();
int legendPositionRight = gnuInt->getLegendPositionRight();
int legendPositionTop = gnuInt->getLegendPositionTop();
int legendPositionBottom = gnuInt->getLegendPositionBottom();
int legendPositionOutside = gnuInt->getLegendPositionOutside();
int legendPositionBelow = gnuInt->getLegendPositionBelow();
QString legendPositionXVal = gnuInt->getLegendPositionXVal();
QString legendPositionYVal = gnuInt->getLegendPositionYVal();
QString legendPositionZVal = gnuInt->getLegendPositionZVal();
QString legendTextJustify = gnuInt->getLegendTextJustify();
QString legendReverse = gnuInt->getLegendReverse();
QString legendBox = gnuInt->getLegendBox();
QString legendLinetype = gnuInt->getLegendLinetype();
QString legendSampleLength = gnuInt->getLegendSampleLength();
QString legendSpacing = gnuInt->getLegendSpacing();
QString legendWidthIncrement = gnuInt->getLegendWidthIncrement();
QString legendTitle = gnuInt->getLegendTitle();
if (legendFlag == "key")
{
keyButton->setChecked(TRUE);
noKeyButton->setChecked(FALSE);
}
if (legendFlag == "nokey")
{
noKeyButton->setChecked(TRUE);
keyButton->setChecked(FALSE);
}
if (legendPositionLeft == 1)
positionLeftButton->setChecked(TRUE);
else
positionLeftButton->setChecked(FALSE);
if (legendPositionRight == 1)
positionRightButton->setChecked(TRUE);
else
positionRightButton->setChecked(FALSE);
if (legendPositionTop == 1)
positionTopButton->setChecked(TRUE);
else
positionTopButton->setChecked(FALSE);
if (legendPositionBottom == 1)
positionBottomButton->setChecked(TRUE);
else
positionBottomButton->setChecked(FALSE);
if (legendPositionOutside == 1)
positionOutsideButton->setChecked(TRUE);
else
positionOutsideButton->setChecked(FALSE);
if (legendPositionBelow == 1)
positionBelowButton->setChecked(TRUE);
else
positionBelowButton->setChecked(FALSE);
positionXEdit->setText(legendPositionXVal);
positionYEdit->setText(legendPositionYVal);
positionZEdit->setText(legendPositionZVal);
if (legendTextJustify == "Left")
textJustifyList->setCurrentItem(0);
if (legendTextJustify == "Right")
textJustifyList->setCurrentItem(1);
if (legendReverse == "noreverse")
reverseList->setCurrentItem(0);
if (legendReverse == "reverse")
reverseList->setCurrentItem(1);
if (legendBox == "nobox")
boxList->setCurrentItem(0);
if (legendBox == "box")
boxList->setCurrentItem(1);
lineTypeEdit->setText(legendLinetype);
sampleLengthEdit->setText(legendSampleLength);
spacingEdit->setText(legendSpacing);
widthIncrementEdit->setText(legendWidthIncrement);
legendTitleEdit->setText(legendTitle);
}
void legendOp::setLegendOpDefaults()
{
noKeyButton->setChecked(FALSE);
keyButton->setChecked(TRUE);
positionLeftButton->setChecked(FALSE);
positionRightButton->setChecked(TRUE);
positionTopButton->setChecked(TRUE);
positionBottomButton->setChecked(FALSE);
positionOutsideButton->setChecked(FALSE);
positionBelowButton->setChecked(FALSE);
positionXEdit->setText("");
positionYEdit->setText("");
positionZEdit->setText("");
textJustifyList->setCurrentItem(0);
reverseList->setCurrentItem(0);
boxList->setCurrentItem(0);
lineTypeEdit->setText("");
sampleLengthEdit->setText("4");
spacingEdit->setText("1.25");
widthIncrementEdit->setText("");
legendTitleEdit->setText("");
}
void legendOp::setLegendOptions()
{
// make sure at least one position is checked
if ((positionLeftButton->isChecked() == FALSE) &&
(positionRightButton->isChecked() == FALSE) &&
(positionTopButton->isChecked() == FALSE) &&
(positionBottomButton->isChecked() == FALSE) &&
(positionOutsideButton->isChecked() == FALSE) &&
(positionBelowButton->isChecked() == FALSE))
{
QMessageBox::information( this, "Xgfe",
"You must select at least one position button!");
return;
}
if (keyButton->isChecked() == TRUE)
gnuInt->setLegendFlag("key");
if (noKeyButton->isChecked() == TRUE)
gnuInt->setLegendFlag("nokey");
if (positionLeftButton->isChecked() == TRUE)
gnuInt->setLegendPositionLeft(1);
else
gnuInt->setLegendPositionLeft(0);
if (positionRightButton->isChecked() == TRUE)
gnuInt->setLegendPositionRight(1);
else
gnuInt->setLegendPositionRight(0);
if (positionTopButton->isChecked() == TRUE)
gnuInt->setLegendPositionTop(1);
else
gnuInt->setLegendPositionTop(0);
if (positionBottomButton->isChecked() == TRUE)
gnuInt->setLegendPositionBottom(1);
else
gnuInt->setLegendPositionBottom(0);
if (positionOutsideButton->isChecked() == TRUE)
gnuInt->setLegendPositionOutside(1);
else
gnuInt->setLegendPositionOutside(0);
if (positionBelowButton->isChecked() == TRUE)
gnuInt->setLegendPositionBelow(1);
else
gnuInt->setLegendPositionBelow(0);
QString legendPositionXVal = positionXEdit->text();
QString legendPositionYVal = positionYEdit->text();
QString legendPositionZVal = positionZEdit->text();
gnuInt->setLegendPositionXVal(legendPositionXVal);
gnuInt->setLegendPositionYVal(legendPositionYVal);
gnuInt->setLegendPositionZVal(legendPositionZVal);
QString justify = textJustifyList->currentText();
gnuInt->setLegendTextJustify(justify);
QString reverse = reverseList->currentText();
gnuInt->setLegendReverse(reverse);
QString box = boxList->currentText();
gnuInt->setLegendBox(box);
QString linetype = lineTypeEdit->text();
gnuInt->setLegendLinetype(linetype);
QString sample = sampleLengthEdit->text();
gnuInt->setLegendSampleLength(sample);
QString spacing = spacingEdit->text();
gnuInt->setLegendSpacing(spacing);
QString width = widthIncrementEdit->text();
gnuInt->setLegendWidthIncrement(width);
QString title = legendTitleEdit->text();
gnuInt->setLegendTitle(title);
QDialog::accept();
}
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