#include "cs_mex.h" /* find nonzero pattern of x=L\sparse(b). L must be sparse, real, and lower * triangular. b must be a real sparse vector. */ void mexFunction ( int nargout, mxArray *pargout [ ], int nargin, const mxArray *pargin [ ] ) { cs Lmatrix, Bmatrix, *L, *B ; double *x ; int k, i, j, top, *xi, *perm ; if (nargout > 1 || nargin != 2) { mexErrMsgTxt ("Usage: x = cs_reach(L,b)") ; } /* get inputs */ L = cs_mex_get_sparse (&Lmatrix, 1, 1, pargin [0]) ; B = cs_mex_get_sparse (&Bmatrix, 0, 1, pargin [1]) ; cs_mex_check (0, L->n, 1, 0, 1, 1, pargin [1]) ; perm = cs_malloc (L->n, sizeof (int)) ; for (k = 0 ; k < L->n ; k++) perm [k] = k ; xi = cs_calloc (3*L->n, sizeof (int)) ; top = cs_reach (L, B, 0, xi, perm) ; pargout [0] = mxCreateDoubleMatrix (L->n - top, 1, mxREAL) ; x = mxGetPr (pargout [0]) ; for (j = 0, i = top ; i < L->n ; i++, j++) x [j] = xi [i] ; cs_free (xi) ; cs_free (perm) ; }