# Microsoft Developer Studio Project File - Name="vic" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 CFG=vic - Win32 Release IPv6 Win2000 !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "vic.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "vic.mak" CFG="vic - Win32 Release IPv6 Win2000" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "vic - Win32 Release" (based on "Win32 (x86) Application") !MESSAGE "vic - Win32 Debug IPv6 Musica" (based on "Win32 (x86) Application") !MESSAGE "vic - Win32 Debug" (based on "Win32 (x86) Application") !MESSAGE "vic - Win32 Debug IPv6 Win2000" (based on "Win32 (x86) Application") !MESSAGE "vic - Win32 Debug IPv6 MSR" (based on "Win32 (x86) Application") !MESSAGE "vic - Win32 Release IPv6 Win2000" (based on "Win32 (x86) Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "vic - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" vic=rc.exe # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /W3 /GX /O2 /I ".\\" /I "render" /I "rtp" /I "net" /I "win32" /I "video" /I "codec" /I "codec\tmndec" /I "codec\tmn-x" /I "codec\jpeg" /I "codec\p64" /I "codec\h263" /I "codec\mpeg" /I "..\common\src" /I "..\tk-8.0\win" /I "..\tcl-8.0\win" /I "..\tk-8.0\generic" /I "..\tk-8.0\xlib" /I "..\tcl-8.0\generic" /D "VIC" /D "NDEBUG" /D "_WINDOWS" /D "SASR" /D "WIN32" /D "HAVE_INET_PTON" /D ED_YBITS=4 /D SIGRET=void /D SIGARGS=int /D NLAYER=8 /FR /YX /FD /c # SUBTRACT CPP /X # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x809 /d "NDEBUG" # ADD RSC /l 0x809 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 # ADD LINK32 tklib.lib tcllib.lib uclmm.lib wsock32.lib Ws2_32.lib winmm.lib kernel32.lib user32.lib gdi32.lib shell32.lib vfw32.lib advapi32.lib comdlg32.lib /nologo /subsystem:windows /pdb:none /machine:I386 /libpath:"..\common\src\Release" /libpath:"..\tcl-8.0\win\Release" /libpath:"..\tk-8.0\win\Release" /libpath:"codec\tmndec" /libpath:"codec\tmn-x" !ELSEIF "$(CFG)" == "vic - Win32 Debug IPv6 Musica" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "vic___Win32_Debug_IPv6_Musica" # PROP BASE Intermediate_Dir "vic___Win32_Debug_IPv6_Musica" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug_IPv6_Musica" # PROP Intermediate_Dir "Debug_IPv6_Musica" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" vic=rc.exe # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /I "\src\common" /I "\src\tcl-8.0\generic" /I "\src\tk-8.0\generic" /I "\src\tk-8.0\xlib" /I "\src\tk-8.0\xlib\X11" /I "\DDK\inc" /I "\src\msripv6-1.2\inc" /D "_WINDOWS" /D "DEBUG" /D "SASR" /D "WIN32" /D "_DEBUG" /D "HAVE_IPv6" /D "NEED_INET_PTON" /D "NEED_INET_NTOP" /FR /YX /FD /I ../common /c # ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I ".\\" /I "render" /I "rtp" /I "net" /I "win32" /I "video" /I "codec" /I "codec\tmndec" /I "codec\tmn-x" /I "codec\jpeg" /I "codec\p64" /I "codec\h263" /I "codec\mpeg" /I "..\common\src" /I "..\tk-8.0\win" /I "..\tcl-8.0\win" /I "..\tk-8.0\generic" /I "..\tk-8.0\xlib" /I "..\tcl-8.0\generic" /I "..\MUSICA\WINSOCK6" /D "_WINDOWS" /D "DEBUG" /D "SASR" /D "_DEBUG" /D "HAVE_IPV6" /D "NEED_INET_NTOP" /D "MUSICA_IPV6" /D "_POSIX" /D "_WINNT" /D "WIN32" /D "NEED_INET_PTON" /D ED_YBITS=4 /D SIGRET=void /D SIGARGS=int /D NLAYER=8 /FR /YX /FD /I ../common /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x809 /d "_DEBUG" # ADD RSC /l 0x809 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 tklib.lib tcllib.lib wship6.lib uclmm.lib winmm.lib wsock32.lib Ws2_32.lib msacm32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept /libpath:"\src\tcl-8.0\win\Debug_IPv6" /libpath:"\src\tk-8.0\win\Debug_IPv6" /libpath:"\src\msripv6-1.2\wship6\obj\i386\free" /libpath:"\src\common\Debug" # SUBTRACT BASE LINK32 /pdb:none /incremental:no /map /force # ADD LINK32 tklib.lib tcllib.lib uclmm.lib lib44bsd.lib Resolv.lib wsock32.lib Ws2_32.lib winmm.lib kernel32.lib user32.lib gdi32.lib shell32.lib vfw32.lib advapi32.lib comdlg32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept /libpath:"..\tcl-8.0\win\Debug" /libpath:"..\tk-8.0\win\Debug" /libpath:"..\common\Debug" /libpath:"codec\tmndec" /libpath:"codec\tmn-x" /libpath:"..\MUSICA\WINSOCK6" # SUBTRACT LINK32 /pdb:none /incremental:no /map /force !ELSEIF "$(CFG)" == "vic - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" vic=rc.exe # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I ".\\" /I "render" /I "rtp" /I "net" /I "win32" /I "video" /I "codec" /I "codec\tmndec" /I "codec\tmn-x" /I "codec\jpeg" /I "codec\p64" /I "codec\h263" /I "codec\mpeg" /I "..\common\src" /I "..\tk-8.0\win" /I "..\tcl-8.0\win" /I "..\tk-8.0\generic" /I "..\tk-8.0\xlib" /I "..\tcl-8.0\generic" /I "mst_wm\incls" /D "DEBUG" /D "_DEBUG" /D "DEBUG_MEM" /D "WIN32" /D SIGRET=void /D SIGARGS=int /D NLAYER=8 /D ED_YBITS=4 /D "VIC" /D "USE_TIME" /D "WINDOWS" /Fr /YX /FD /I ../common /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x809 /d "_DEBUG" # ADD RSC /l 0x809 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept # ADD LINK32 tklib.lib tcllib.lib wsock32.lib Ws2_32.lib winmm.lib kernel32.lib user32.lib gdi32.lib shell32.lib vfw32.lib advapi32.lib comdlg32.lib uclmm.lib /nologo /subsystem:windows /debug /machine:I386 /libpath:"..\common\src\Debug" /libpath:"..\tcl-8.0\win\Debug" /libpath:"..\tk-8.0\win\Debug" /libpath:"codec\tmndec" /libpath:"codec\tmn-x" # SUBTRACT LINK32 /pdb:none !ELSEIF "$(CFG)" == "vic - Win32 Debug IPv6 Win2000" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "vic___Win32_Debug_IPv6_Win2000" # PROP BASE Intermediate_Dir "vic___Win32_Debug_IPv6_Win2000" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug_IPv6_Win2000" # PROP Intermediate_Dir "Debug_IPv6_Win2000" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" vic=rc.exe # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /I ".\\" /I "codec" /I "render" /I "rtp" /I "net" /I "win32" /I "video" /I "..\common\src" /I "..\tk-8.0\win" /I "..\tk-8.0\generic" /I "..\tk-8.0\xlib" /I "..\tcl-8.0\win" /I "..\tcl-8.0\generic" /I "codec\tmndec" /I "codec\tmn-x" /I "codec\jpeg" /I "codec\p64" /I "codec\h263" /I "..\IPv6Kit\inc" /I "g:\DDK\inc" /D "DEBUG" /D "_DEBUG" /D "DEBUG_MEM" /D "HAVE_IPV6" /D "NEED_INET_NTOP" /D "WIN32" /D "NEED_INET_PTON" /D ED_YBITS=4 /D SIGRET=void /D SIGARGS=int /D NLAYER=8 /FR /YX /FD /I ../common /c # ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I ".\\" /I "render" /I "rtp" /I "net" /I "win32" /I "video" /I "codec" /I "codec\tmndec" /I "codec\tmn-x" /I "codec\jpeg" /I "codec\p64" /I "codec\h263" /I "codec\mpeg" /I "..\common\src" /I "..\tk-8.0\win" /I "..\tcl-8.0\win" /I "..\tk-8.0\generic" /I "..\tk-8.0\xlib" /I "..\tcl-8.0\generic" /I "..\IPv6Kit\inc" /I "mst_wm\incls" /D "DEBUG" /D "_DEBUG" /D "DEBUG_MEM" /D "WIN32" /D SIGRET=void /D SIGARGS=int /D NLAYER=8 /D ED_YBITS=4 /D "VIC" /D "USE_TIME" /D "WINDOWS" /D "HAVE_IPV6" /D "NEED_INET_NTOP" /D "NEED_INET_PTON" /D "WIN2K_IPV6" /FR /YX /FD /I ../common /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x809 /d "_DEBUG" # ADD RSC /l 0x809 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 tklib.lib tcllib.lib uclmm.lib winmm.lib wsock32.lib Ws2_32.lib msacm32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib libh263.lib libh263coder.lib vfw32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept /libpath:"..\tcl-8.0\win\Debug" /libpath:"..\tk-8.0\win\Debug" /libpath:"..\common\src\Debug_IPv6" /libpath:"codec\tmndec" /libpath:"codec\tmn-x" /libpath:"..\IPv6Kit\lib" # SUBTRACT BASE LINK32 /pdb:none /incremental:no /map /force # ADD LINK32 tklib.lib tcllib.lib uclmm.lib winmm.lib wsock32.lib Ws2_32.lib msacm32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib vfw32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept /libpath:"..\tcl-8.0\win\Debug" /libpath:"..\tk-8.0\win\Debug" /libpath:"..\common\src\Debug_IPv6" /libpath:"codec\tmndec" /libpath:"codec\tmn-x" # SUBTRACT LINK32 /pdb:none /incremental:no /map /force !ELSEIF "$(CFG)" == "vic - Win32 Debug IPv6 MSR" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "vic___Win32_Debug_IPv6_MSR" # PROP BASE Intermediate_Dir "vic___Win32_Debug_IPv6_MSR" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug_IPv6_MSR" # PROP Intermediate_Dir "Debug_IPv6_MSR" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" vic=rc.exe # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /I ".\\" /I "codec" /I "render" /I "rtp" /I "net" /I "win32" /I "video" /I "..\common\src" /I "..\tk-8.0\win" /I "..\tk-8.0\generic" /I "..\tk-8.0\xlib" /I "..\tcl-8.0\win" /I "..\tcl-8.0\generic" /I "codec\tmndec" /I "codec\tmn-x" /I "codec\jpeg" /I "codec\p64" /I "codec\h263" /I "..\IPv6Kit\inc" /I "g:\DDK\inc" /D "DEBUG" /D "_DEBUG" /D "DEBUG_MEM" /D "HAVE_IPV6" /D "NEED_INET_NTOP" /D "WIN32" /D "NEED_INET_PTON" /D ED_YBITS=4 /D SIGRET=void /D SIGARGS=int /D NLAYER=8 /FR /YX /FD /I ../common /c # ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I ".\\" /I "render" /I "rtp" /I "net" /I "win32" /I "video" /I "codec" /I "codec\tmndec" /I "codec\tmn-x" /I "codec\jpeg" /I "codec\p64" /I "codec\h263" /I "codec\mpeg" /I "..\common\src" /I "..\tk-8.0\win" /I "..\tcl-8.0\win" /I "..\tk-8.0\generic" /I "..\tk-8.0\xlib" /I "..\tcl-8.0\generic" /I "\DDK\inc" /I "..\msripv6\ms-1.4\msripv6-1.4-src\inc" /I "mst_wm\incls" /D "DEBUG" /D "_DEBUG" /D "DEBUG_MEM" /D "WIN32" /D SIGRET=void /D SIGARGS=int /D NLAYER=8 /D ED_YBITS=4 /D "VIC" /D "USE_TIME" /D "WINDOWS" /D "HAVE_IPV6" /D "HAVE_INET_PTON" /D "HAVE_INET_NTOP" /FR /YX /FD /I ../common /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x809 /d "_DEBUG" # ADD RSC /l 0x809 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 tklib.lib tcllib.lib uclmm.lib winmm.lib wsock32.lib Ws2_32.lib msacm32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib libh263.lib libh263coder.lib vfw32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept /libpath:"..\tcl-8.0\win\Debug" /libpath:"..\tk-8.0\win\Debug" /libpath:"..\common\src\Debug_IPv6" /libpath:"codec\tmndec" /libpath:"codec\tmn-x" /libpath:"..\IPv6Kit\lib" # SUBTRACT BASE LINK32 /pdb:none /incremental:no /map /force # ADD LINK32 tklib.lib tcllib.lib uclmm.lib winmm.lib wsock32.lib Ws2_32.lib msacm32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib vfw32.lib wship6.lib /nologo /subsystem:windows /incremental:no /debug /machine:I386 /pdbtype:sept /libpath:"..\tcl-8.0\win\Debug" /libpath:"..\tk-8.0\win\Debug" /libpath:"..\common\src\Debug_IPv6" /libpath:"codec\tmndec" /libpath:"codec\tmn-x" /libpath:"..\IPv6Kit-1.4-NT4\lib" # SUBTRACT LINK32 /pdb:none /map /force !ELSEIF "$(CFG)" == "vic - Win32 Release IPv6 Win2000" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "vic___Win32_Release_IPv6_Win2000" # PROP BASE Intermediate_Dir "vic___Win32_Release_IPv6_Win2000" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Release_IPv6_Win2000" # PROP Intermediate_Dir "Release_IPv6_Win2000" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" vic=rc.exe # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /ML /W3 /GX /O2 /I ".\\" /I "render" /I "rtp" /I "net" /I "win32" /I "video" /I "codec" /I "codec\tmndec" /I "codec\tmn-x" /I "codec\jpeg" /I "codec\p64" /I "codec\h263" /I "codec\mpeg" /I "..\common\src" /I "..\tk-8.0\win" /I "..\tcl-8.0\win" /I "..\tk-8.0\generic" /I "..\tk-8.0\xlib" /I "..\tcl-8.0\generic" /I "..\IPv6Kit\inc" /I "mst_wm\incls" /D "NDEBUG" /D "_NDEBUG" /D "WIN32" /D SIGRET=void /D SIGARGS=int /D NLAYER=8 /D ED_YBITS=4 /D "VIC" /D "USE_TIME" /D "WINDOWS" /D "HAVE_IPV6" /D "NEED_INET_NTOP" /D "NEED_INET_PTON" /D "WIN2K_IPV6" /YX /FD /c # SUBTRACT CPP /X /Fr # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x809 /d "NDEBUG" # ADD RSC /l 0x809 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 tklib.lib tcllib.lib uclmm.lib winmm.lib wsock32.lib Ws2_32.lib msacm32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib vfw32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept /libpath:"..\tcl-8.0\win\Debug" /libpath:"..\tk-8.0\win\Debug" /libpath:"..\common\src\Debug_IPv6" /libpath:"codec\tmndec" /libpath:"codec\tmn-x" # SUBTRACT BASE LINK32 /pdb:none /incremental:no /map /force # ADD LINK32 tklib.lib tcllib.lib uclmm.lib winmm.lib wsock32.lib Ws2_32.lib msacm32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib vfw32.lib /nologo /subsystem:windows /pdb:none /machine:I386 /libpath:"..\tcl-8.0\win\Release" /libpath:"..\tk-8.0\win\Release" /libpath:"..\common\src\Release_IPv6" /libpath:"codec\tmndec" /libpath:"codec\tmn-x" # SUBTRACT LINK32 /map /debug /force !ENDIF # Begin Target # Name "vic - Win32 Release" # Name "vic - Win32 Debug IPv6 Musica" # Name "vic - Win32 Debug" # Name "vic - Win32 Debug IPv6 Win2000" # Name "vic - Win32 Debug IPv6 MSR" # Name "vic - Win32 Release IPv6 Win2000" # Begin Group "Tcl/Tk Scripts" # PROP Default_Filter ".tcl" # Begin Group "Tcl/Tk C++ generated files" # PROP Default_Filter ".cpp" # Begin Source File SOURCE=".\tcl\generated\cf-confbus.cpp" # End Source File # Begin Source File SOURCE=".\tcl\generated\cf-main.cpp" # End Source File # Begin Source File SOURCE=".\tcl\generated\cf-network.cpp" # End Source File # Begin Source File SOURCE=".\tcl\generated\cf-tm.cpp" # End Source File # Begin Source File SOURCE=".\tcl\generated\cf-util.cpp" # End Source File # Begin Source File SOURCE=.\tcl\generated\entry.cpp # End Source File # Begin Source File SOURCE=.\tcl\generated\tkerror.cpp # End Source File # Begin Source File SOURCE=".\tcl\generated\ui-ctrlmenu.cpp" # End Source File # Begin Source File SOURCE=".\tcl\generated\ui-extout.cpp" # 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PROP Default_Filter ".h" # Begin Source File SOURCE=.\config.h # End Source File # End Group # Begin Source File SOURCE=.\getopt.c # End Source File # Begin Source File SOURCE=.\idlecallback.cpp # End Source File # Begin Source File SOURCE=.\iohandler.cpp # End Source File # Begin Source File SOURCE=.\main.cpp # End Source File # Begin Source File SOURCE=.\md5c.c # End Source File # Begin Source File SOURCE=".\media-timer.cpp" # End Source File # Begin Source File SOURCE=.\module.cpp # End Source File # Begin Source File SOURCE=.\random.c # End Source File # Begin Source File SOURCE=".\rate-variable.cpp" # End Source File # Begin Source File SOURCE=.\strtol.c # End Source File # Begin Source File SOURCE=.\strtoul.c # End Source File # Begin Source File SOURCE=.\Tcl.cpp # End Source File # Begin Source File SOURCE=.\Tcl2.cpp # End Source File # Begin Source File SOURCE=.\timer.cpp # End Source File # Begin Source File SOURCE=.\tkStripchart.c # End Source File # Begin Source File SOURCE=.\tkWinColor.c # End Source File # Begin Source File SOURCE=.\version.c # End Source File # End Group # Begin Group "video" # PROP Default_Filter "" # Begin Group "video Header Files" # PROP Default_Filter ".h" # Begin Source File SOURCE=".\video\assistor-list.h" # End Source File # Begin Source File SOURCE=".\video\device-input.h" # End Source File # Begin Source File SOURCE=".\video\device-output.h" # End Source File # Begin Source File SOURCE=.\video\grabber.h # End Source File # End Group # Begin Source File SOURCE=".\video\assistor-list.cpp" # End Source File # Begin Source File SOURCE=.\video\device.cpp # End Source File # Begin Source File SOURCE=".\video\grabber-still.cpp" # End Source File # Begin Source File SOURCE=".\video\grabber-win32.cpp" # End Source File # Begin Source File SOURCE=.\video\grabber.cpp # End Source File # End Group # Begin Source File SOURCE=.\cm170.ppm !IF "$(CFG)" == "vic - Win32 Release" # PROP Ignore_Default_Tool 1 USERDEP__CM170="render\mkbv\mkbv.exe" # Begin Custom Build InputPath=.\cm170.ppm "codec\bv.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" render\mkbv\mkbv > codec\bv.c # End Custom Build !ELSEIF "$(CFG)" == "vic - Win32 Debug IPv6 Musica" USERDEP__CM170="render\mkbv\mkbv.exe" # Begin Custom Build InputPath=.\cm170.ppm "codec\bv.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" render\mkbv\mkbv > codec\bv.c # End Custom Build !ELSEIF "$(CFG)" == "vic - Win32 Debug" # PROP Ignore_Default_Tool 1 USERDEP__CM170="render\mkbv\mkbv.exe" # Begin Custom Build InputPath=.\cm170.ppm "codec\bv.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" render\mkbv\mkbv > codec\bv.c # End Custom Build !ELSEIF "$(CFG)" == "vic - Win32 Debug IPv6 Win2000" USERDEP__CM170="render\mkbv\mkbv.exe" # Begin Custom Build InputPath=.\cm170.ppm "codec\bv.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" render\mkbv\mkbv > codec\bv.c # End Custom Build !ELSEIF "$(CFG)" == "vic - Win32 Debug IPv6 MSR" USERDEP__CM170="render\mkbv\mkbv.exe" # Begin Custom Build InputPath=.\cm170.ppm "codec\bv.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" render\mkbv\mkbv > codec\bv.c # End Custom Build !ELSEIF "$(CFG)" == "vic - Win32 Release IPv6 Win2000" USERDEP__CM170="render\mkbv\mkbv.exe" # Begin Custom Build InputPath=.\cm170.ppm "codec\bv.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" render\mkbv\mkbv > codec\bv.c # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=".\rgb-cube.ppm" !IF "$(CFG)" == "vic - Win32 Release" USERDEP__RGB_C="render\ppmtolut\ppmtolut.exe" "render\mkcube\mkcube.exe" # Begin Custom Build InputPath=".\rgb-cube.ppm" BuildCmds= \ render\mkcube\mkcube rgb > $(InputPath) \ render\ppmtolut\ppmtolut -n cube rgb-cube.ppm > render\cm0.c \ render\ppmtolut\ppmtolut -n jv_cube jv-cube-128.ppm >> render\cm0.c \ "$(InputPath)" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "render\cm0.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "vic - Win32 Debug IPv6 Musica" USERDEP__RGB_C="render\ppmtolut\ppmtolut.exe" "render\mkcube\mkcube.exe" # Begin Custom Build InputPath=".\rgb-cube.ppm" BuildCmds= \ render\mkcube\mkcube rgb > $(InputPath) \ render\ppmtolut\ppmtolut -n cube rgb-cube.ppm > render\cm0.c \ render\ppmtolut\ppmtolut -n jv_cube jv-cube-128.ppm >> render\cm0.c \ "$(InputPath)" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "render\cm0.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "vic - Win32 Debug" USERDEP__RGB_C="render\mkcube\mkcube.exe" "render\ppmtolut\ppmtolut.exe" # Begin Custom Build InputPath=".\rgb-cube.ppm" BuildCmds= \ render\mkcube\mkcube rgb > $(InputPath) \ render\ppmtolut\ppmtolut -n cube rgb-cube.ppm > render\cm0.c \ render\ppmtolut\ppmtolut -n jv_cube jv-cube-128.ppm >> render\cm0.c \ "$(InputPath)" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "render\cm0.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "vic - Win32 Debug IPv6 Win2000" USERDEP__RGB_C="render\ppmtolut\ppmtolut.exe" "render\mkcube\mkcube.exe" # Begin Custom Build InputPath=".\rgb-cube.ppm" BuildCmds= \ render\mkcube\mkcube rgb > $(InputPath) \ render\ppmtolut\ppmtolut -n cube rgb-cube.ppm > render\cm0.c \ render\ppmtolut\ppmtolut -n jv_cube jv-cube-128.ppm >> render\cm0.c \ "$(InputPath)" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "render\cm0.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "vic - Win32 Debug IPv6 MSR" USERDEP__RGB_C="render\ppmtolut\ppmtolut.exe" "render\mkcube\mkcube.exe" # Begin Custom Build InputPath=".\rgb-cube.ppm" BuildCmds= \ render\mkcube\mkcube rgb > $(InputPath) \ render\ppmtolut\ppmtolut -n cube rgb-cube.ppm > render\cm0.c \ render\ppmtolut\ppmtolut -n jv_cube jv-cube-128.ppm >> render\cm0.c \ "$(InputPath)" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "render\cm0.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "vic - Win32 Release IPv6 Win2000" USERDEP__RGB_C="render\ppmtolut\ppmtolut.exe" "render\mkcube\mkcube.exe" # Begin Custom Build InputPath=".\rgb-cube.ppm" BuildCmds= \ render\mkcube\mkcube rgb > $(InputPath) \ render\ppmtolut\ppmtolut -n cube rgb-cube.ppm > render\cm0.c \ render\ppmtolut\ppmtolut -n jv_cube jv-cube-128.ppm >> render\cm0.c \ "$(InputPath)" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "render\cm0.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE="..\tk-8.0\win\tk.res" # End Source File # Begin Source File SOURCE=.\Version !IF "$(CFG)" == "vic - Win32 Release" USERDEP__VERSI="win32\echo.txt" "win32\set.txt" "win32\null.txt" # Begin Custom Build - Generating "version.c". InputPath=.\Version "version.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy win32\set.txt + VERSION win32\vergen.bat copy win32\vergen.bat + win32\null.txt win32\vergen.bat copy win32\vergen.bat + win32\echo.txt win32\vergen.bat win32\vergen.bat move win32\version.c version.c erase win32\version.c erase win32\vergen.bat # End Custom Build !ELSEIF "$(CFG)" == "vic - Win32 Debug IPv6 Musica" USERDEP__VERSI="win32\echo.txt" "win32\set.txt" "win32\null.txt" # Begin Custom Build - Generating "version.c". InputPath=.\Version "version.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy win32\set.txt + VERSION win32\vergen.bat copy win32\vergen.bat + win32\null.txt win32\vergen.bat copy win32\vergen.bat + win32\echo.txt win32\vergen.bat win32\vergen.bat move win32\version.c version.c erase win32\version.c erase win32\vergen.bat # End Custom Build !ELSEIF "$(CFG)" == "vic - Win32 Debug" USERDEP__VERSI="win32\echo.txt" "win32\set.txt" "win32\null.txt" # Begin Custom Build - Generating "version.c". InputPath=.\Version "version.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy win32\set.txt + VERSION win32\vergen.bat copy win32\vergen.bat + win32\null.txt win32\vergen.bat copy win32\vergen.bat + win32\echo.txt win32\vergen.bat win32\vergen.bat move win32\version.c version.c erase win32\version.c erase win32\vergen.bat # End Custom Build !ELSEIF "$(CFG)" == "vic - Win32 Debug IPv6 Win2000" USERDEP__VERSI="win32\echo.txt" "win32\set.txt" "win32\null.txt" # Begin Custom Build - Generating "version.c". InputPath=.\Version "version.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy win32\set.txt + VERSION win32\vergen.bat copy win32\vergen.bat + win32\null.txt win32\vergen.bat copy win32\vergen.bat + win32\echo.txt win32\vergen.bat win32\vergen.bat move win32\version.c version.c erase win32\version.c erase win32\vergen.bat # End Custom Build !ELSEIF "$(CFG)" == "vic - Win32 Debug IPv6 MSR" USERDEP__VERSI="win32\echo.txt" "win32\set.txt" "win32\null.txt" # Begin Custom Build - Generating "version.c". InputPath=.\Version "version.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy win32\set.txt + VERSION win32\vergen.bat copy win32\vergen.bat + win32\null.txt win32\vergen.bat copy win32\vergen.bat + win32\echo.txt win32\vergen.bat win32\vergen.bat move win32\version.c version.c erase win32\version.c erase win32\vergen.bat # End Custom Build !ELSEIF "$(CFG)" == "vic - Win32 Release IPv6 Win2000" USERDEP__VERSI="win32\echo.txt" "win32\set.txt" "win32\null.txt" # Begin Custom Build - Generating "version.c". InputPath=.\Version "version.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy win32\set.txt + VERSION win32\vergen.bat copy win32\vergen.bat + win32\null.txt win32\vergen.bat copy win32\vergen.bat + win32\echo.txt win32\vergen.bat win32\vergen.bat move win32\version.c version.c erase win32\version.c erase win32\vergen.bat # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=".\yuv-map.ppm" !IF "$(CFG)" == "vic - Win32 Release" USERDEP__YUV_M="render\mkcube\mkcube.exe" "render\ppmtolut\ppmtolut.exe" # Begin Custom Build InputPath=".\yuv-map.ppm" BuildCmds= \ set ED_YBITS=4 \ render\mkcube\mkcube -Y $ED_YBITS -U 45 -V 45 yuv > $(InputPath) \ render\ppmtolut\ppmtolut -n quant cm170.ppm > render\cm1.c \ render\ppmtolut\ppmtolut -Y $ED_YBITS -n ed -e yuv-map.ppm >> render\cm1.c \ "$(InputPath)" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "render\cm1.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "vic - Win32 Debug IPv6 Musica" USERDEP__YUV_M="render\mkcube\mkcube.exe" "render\ppmtolut\ppmtolut.exe" # Begin Custom Build InputPath=".\yuv-map.ppm" BuildCmds= \ set ED_YBITS=4 \ render\mkcube\mkcube -Y $ED_YBITS -U 45 -V 45 yuv > $(InputPath) \ render\ppmtolut\ppmtolut -n quant cm170.ppm > render\cm1.c \ render\ppmtolut\ppmtolut -Y $ED_YBITS -n ed -e yuv-map.ppm >> render\cm1.c \ "$(InputPath)" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "render\cm1.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "vic - Win32 Debug" # PROP Ignore_Default_Tool 1 USERDEP__YUV_M="render\ppmtolut\ppmtolut.exe" "render\mkcube\mkcube.exe" # Begin Custom Build InputPath=".\yuv-map.ppm" BuildCmds= \ set ED_YBITS=4 \ render\mkcube\mkcube -Y $ED_YBITS -U 45 -V 45 yuv > $(InputPath) \ render\ppmtolut\ppmtolut -n quant cm170.ppm > render\cm1.c \ render\ppmtolut\ppmtolut -Y $ED_YBITS -n ed -e yuv-map.ppm >> render\cm1.c \ "$(InputPath)" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "render\cm1.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "vic - Win32 Debug IPv6 Win2000" USERDEP__YUV_M="render\ppmtolut\ppmtolut.exe" "render\mkcube\mkcube.exe" # Begin Custom Build InputPath=".\yuv-map.ppm" BuildCmds= \ set ED_YBITS=4 \ render\mkcube\mkcube -Y $ED_YBITS -U 45 -V 45 yuv > $(InputPath) \ render\ppmtolut\ppmtolut -n quant cm170.ppm > render\cm1.c \ render\ppmtolut\ppmtolut -Y $ED_YBITS -n ed -e yuv-map.ppm >> render\cm1.c \ "$(InputPath)" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "render\cm1.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "vic - Win32 Debug IPv6 MSR" USERDEP__YUV_M="render\ppmtolut\ppmtolut.exe" "render\mkcube\mkcube.exe" # Begin Custom Build InputPath=".\yuv-map.ppm" BuildCmds= \ set ED_YBITS=4 \ render\mkcube\mkcube -Y $ED_YBITS -U 45 -V 45 yuv > $(InputPath) \ render\ppmtolut\ppmtolut -n quant cm170.ppm > render\cm1.c \ render\ppmtolut\ppmtolut -Y $ED_YBITS -n ed -e yuv-map.ppm >> render\cm1.c \ "$(InputPath)" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "render\cm1.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "vic - Win32 Release IPv6 Win2000" USERDEP__YUV_M="render\ppmtolut\ppmtolut.exe" "render\mkcube\mkcube.exe" # Begin Custom Build InputPath=".\yuv-map.ppm" BuildCmds= \ set ED_YBITS=4 \ render\mkcube\mkcube -Y $ED_YBITS -U 45 -V 45 yuv > $(InputPath) \ render\ppmtolut\ppmtolut -n quant cm170.ppm > render\cm1.c \ render\ppmtolut\ppmtolut -Y $ED_YBITS -n ed -e yuv-map.ppm >> render\cm1.c \ "$(InputPath)" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "render\cm1.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # End Target # End Project