/* * Audacious: Cross platform multimedia player * Copyright (c) 2005 Audacious Team * * Driver for Game_Music_Emu library. See details at: * http://www.slack.net/~ant/libs/ */ #ifndef CONSOLE_AUDACIOUS_CONFIG_H #define CONSOLE_AUDACIOUS_CONFIG_H 1 #include typedef struct { gint loop_length; // length of tracks that lack timing information gboolean resample; // whether or not to resample gint resample_rate; // rate to resample at gboolean nsfe_playlist; // TODO: remove (nsfe playlist is now always enabled) gint treble; // -100 to +100 gint bass; // -100 to +100 gboolean ignore_spc_length; // if true, ignore length from SPC tags gint echo; // 0 to +100 } AudaciousConsoleConfig; extern AudaciousConsoleConfig audcfg; extern "C" { void console_cfg_load( void ); void console_cfg_save( void ); void console_cfg_ui( void ); } #endif /* !CONSOLE_AUDACIOUS_CONFIG_H */