/* ***** BEGIN LICENSE BLOCK ***** * * $Id: RGBtoYUV444.cpp,v 1.3 2004/06/30 16:44:51 asuraparaju Exp $ $Name: Dirac_0_7_0 $ * * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License * Version 1.1 (the "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License for * the specific language governing rights and limitations under the License. * * The Original Code is BBC Research and Development code. * * The Initial Developer of the Original Code is the British Broadcasting * Corporation. * Portions created by the Initial Developer are Copyright (C) 2004. * All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * the GNU General Public License Version 2 (the "GPL"), or the GNU Lesser * Public License Version 2.1 (the "LGPL"), in which case the provisions of * the GPL or the LGPL are applicable instead of those above. If you wish to * allow use of your version of this file only under the terms of the either * the GPL or LGPL and not to allow others to use your version of this file * under the MPL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by the GPL * or LGPL. If you do not delete the provisions above, a recipient may use * your version of this file under the terms of any one of the MPL, the GPL * or the LGPL. * ***** END LICENSE BLOCK ***** */ /***************************************************************** File RGBtoYUV444.cpp Utility for converting a sequence of frames, stored in a single file in raw RGB format, to a single output file in which they are stored in YUV444 format. This utility is a filter taking input on stdin and generating its output on stdout. Raw RGB format is simply a sequence of byte triples representing the red, green and blue components of each pixel. YUV444 is a planar format which stores the Y component of each frame, as a sequence of bytes, followed by the U component followed by the V component. That is the colour component are multiplexed framewise, rather than pixel wise or in some other way. Original author: Tim Borer ****************************************************************/ #include //Contains EXIT_SUCCESS, EXIT_FAILURE #include //For cin, cout, cerr using std::cout; using std::cin; using std::cerr; using std::clog; using std::endl; using std::ios_base; #include "setstdiomode.h" using namespace dirac_vu; int main(int argc, char * argv[] ) { if (argc != 4) { cout << "\"RGBtoYUV444\" command line format is:" << endl; cout << " Argument 1: width (pixels) e.g. 720" << endl; cout << " Argument 2: height (lines) e.g. 576" << endl; cout << " Argument 3: number of frames e.g. 3" << endl; cout << " Example: RGBtoYUV444 720 576 3" << endl; cout << " converts 3 frames, of 720x576 pixels on stdin to stdout" << endl; return EXIT_SUCCESS; } //Get command line arguments int width = atoi(argv[1]); int height = atoi(argv[2]); int frames = atoi(argv[3]); //Set standard input and standard output to binary mode. //Only relevant for Windows (*nix is always binary) if ( setstdinmode(std::ios_base::binary) == -1 ) { cerr << "Error: could not set standard input to binary mode" << endl; return EXIT_FAILURE; } if ( setstdoutmode(std::ios_base::binary) == -1 ) { cerr << "Error: could not set standard output to binary mode" << endl; return EXIT_FAILURE; } //Allocate memory for input and output line buffers. //Conversion takes place a line at a time const int inBufferSize = 3*height*width; unsigned char *RGBBuffer = new unsigned char[inBufferSize]; const int outBufferSize = height*width; unsigned char *YBuffer = new unsigned char[outBufferSize]; unsigned char *UBuffer = new unsigned char[outBufferSize]; unsigned char *VBuffer = new unsigned char[outBufferSize]; int R, G, B; int Y, U, V; //Create references for input and output stream buffers. //IO is via stream buffers for efficiency std::streambuf& inbuf = *(cin.rdbuf()); std::streambuf& outbuf = *(cout.rdbuf()); for (int frame=0; frame(RGBBuffer), inBufferSize) < inBufferSize ) { cerr << "Error: failed to read frame " << (frame+1) << endl; return EXIT_FAILURE; } for (int line=0; line>8)+ 16; U = ((-38*R - 74*G + 112*B + 128)>>8)+128; V = ((112*R - 94*G - 18*B + 128)>>8)+128; //Clip YUV values YBuffer[YUVBufferIndex] = static_cast( (Y<0) ? 0 : ((Y>255) ? 255 : Y) ); UBuffer[YUVBufferIndex] = static_cast( (U<0) ? 0 : ((U>255) ? 255 : U) ); VBuffer[YUVBufferIndex++] = static_cast( (V<0) ? 0 : ((V>255) ? 255 : V) ); } } //Write frames of Y then U then V components if ( outbuf.sputn(reinterpret_cast(YBuffer), outBufferSize) < outBufferSize ) { cerr << "Error: failed to write Y component of frame " << frame << endl; return EXIT_FAILURE; } if ( outbuf.sputn(reinterpret_cast(UBuffer), outBufferSize) < outBufferSize ) { cerr << "Error: failed to write U component of frame " << frame << endl; return EXIT_FAILURE; } if ( outbuf.sputn(reinterpret_cast(VBuffer), outBufferSize) < outBufferSize ) { cerr << "Error: failed to write V component of frame " << frame << endl; return EXIT_FAILURE; } } delete [] VBuffer; delete [] UBuffer; delete [] YBuffer; delete [] RGBBuffer; return EXIT_SUCCESS; }