program { name: "progress_bar_drag_in"; signal: "mouse,in"; source: "progress_bar_drag"; action: STATE_SET "visible" 0.0; transition: SINUSOIDAL 1.0; target: "progress_bar_drag_glow"; after: "progress_bar_drag_in2"; } program { name: "progress_bar_drag_in2"; action: STATE_SET "default" 0.0; transition: SINUSOIDAL 1.0; target: "progress_bar_drag_glow"; after: "progress_bar_drag_in"; } program { name: "progress_bar_drag_out"; signal: "mouse,out"; source: "progress_bar_drag"; action: STATE_SET "default" 0.0; transition: SINUSOIDAL 1.0; target: "progress_bar_drag_glow"; } program { name: "progress_bar_drag_down"; signal: "mouse,down,1"; source: "progress_bar_drag"; action: STATE_SET "down" 0.0; target: "progress_bar_drag"; } program { name: "progress_bar_drag_up"; signal: "mouse,up,1"; source: "progress_bar_drag"; action: STATE_SET "play" 0.0; target: "progress_bar_drag"; }