# Microsoft eMbedded Visual Tools Project File - Name="render3d" - Package Owner=<4> # Microsoft eMbedded Visual Tools Generated Build File, Format Version 6.02 # ** DO NOT EDIT ** # TARGTYPE "Win32 (WCE ARMV4) Dynamic-Link Library" 0xa302 CFG=render3d - Win32 (WCE ARMV4) Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "render3d.vcn". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "render3d.vcn" CFG="render3d - Win32 (WCE ARMV4) Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "render3d - Win32 (WCE ARMV4) Release" (based on "Win32 (WCE ARMV4) Dynamic-Link Library") !MESSAGE "render3d - Win32 (WCE ARMV4) Debug" (based on "Win32 (WCE ARMV4) Dynamic-Link Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" # PROP ATL_Project 2 CPP=clarm.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "render3d - Win32 (WCE ARMV4) Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "ARMV4Rel" # PROP BASE Intermediate_Dir "ARMV4Rel" # PROP BASE CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "obj/render3d_deb" # PROP Intermediate_Dir "obj/render3d_deb" # PROP CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "NDEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /d "ARMV4" /r # ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "NDEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /d "ARMV4" /r # ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "_USRDLL" /D "RENDER3D_EXPORTS" /YX /O2 /M$(CECrtMT) /c # ADD CPP /nologo /W3 /Oxt /I "../../include" /I "../../extra_lib/include/" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "_USRDLL" /D "GPAC_USE_OGL_ES" /M$(CECrtMT) /c # SUBTRACT CPP /YX # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 commctrl.lib coredll.lib /nologo /base:"0x00100000" /stack:0x10000,0x1000 /entry:"_DllMainCRTStartup" /dll /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM # ADD LINK32 commctrl.lib coredll.lib libGLES_CM.lib /nologo /base:"0x00100000" /stack:0x10000,0x1000 /entry:"_DllMainCRTStartup" /dll /nodefaultlib:"$(CENoDefaultLib)" /out:"../../bin/arm_ppc03_rel/gm_render3d.dll" /libpath:"../../extra_lib/lib/arm_ppc03_rel" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM !ELSEIF "$(CFG)" == "render3d - Win32 (WCE ARMV4) Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "ARMV4Dbg" # PROP BASE Intermediate_Dir "ARMV4Dbg" # PROP BASE CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "obj/render3d_deb" # PROP Intermediate_Dir "obj/render3d_deb" # PROP CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "DEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /d "ARMV4" /r # ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "DEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /d "ARMV4" /r # ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_USRDLL" /D "RENDER3D_EXPORTS" /YX /M$(CECrtMTDebug) /c # ADD CPP /nologo /W3 /Zi /Od /I "../../include" /I "../../extra_lib/include" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_USRDLL" /D "GPAC_USE_OGL_ES" /M$(CECrtMTDebug) /c # SUBTRACT CPP /YX # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 commctrl.lib coredll.lib /nologo /base:"0x00100000" /stack:0x10000,0x1000 /entry:"_DllMainCRTStartup" /dll /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM # ADD LINK32 commctrl.lib coredll.lib libGLES_CM.lib /nologo /base:"0x00100000" /stack:0x10000,0x1000 /entry:"_DllMainCRTStartup" /dll /debug /nodefaultlib:"$(CENoDefaultLib)" /out:"../../bin/arm_ppc03_deb/gm_render3d.dll" /libpath:"../../extra_lib/lib/arm_ppc03_deb" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM !ENDIF # Begin Target # Name "render3d - Win32 (WCE ARMV4) Release" # Name "render3d - Win32 (WCE ARMV4) Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=..\..\modules\render3d\background.c DEP_CPP_BACKG=\ "..\..\include\gpac\color.h"\ "..\..\include\gpac\config.h"\ "..\..\include\gpac\constants.h"\ "..\..\include\gpac\internal\renderer_dev.h"\ "..\..\include\gpac\list.h"\ "..\..\include\gpac\math.h"\ "..\..\include\gpac\mediaobject.h"\ "..\..\include\gpac\module.h"\ "..\..\include\gpac\modules\audio_out.h"\ "..\..\include\gpac\modules\font.h"\ "..\..\include\gpac\modules\raster2d.h"\ "..\..\include\gpac\modules\video_out.h"\ "..\..\include\gpac\nodes_mpeg4.h"\ "..\..\include\gpac\nodes_x3d.h"\ "..\..\include\gpac\path2d.h"\ "..\..\include\gpac\renderer.h"\ "..\..\include\gpac\scenegraph.h"\ "..\..\include\gpac\scenegraph_vrml.h"\ "..\..\include\gpac\setup.h"\ "..\..\include\gpac\thread.h"\ "..\..\include\gpac\tools.h"\ "..\..\include\gpac\user.h"\ "..\..\modules\render3d\camera.h"\ "..\..\modules\render3d\mesh.h"\ "..\..\modules\render3d\render3d.h"\ "..\..\modules\render3d\render3d_nodes.h"\ "..\..\modules\render3d\visual_surface.h"\ # End Source File # Begin Source File SOURCE=..\..\modules\render3d\bindable.c DEP_CPP_BINDA=\ "..\..\include\gpac\color.h"\ "..\..\include\gpac\config.h"\ "..\..\include\gpac\constants.h"\ "..\..\include\gpac\internal\renderer_dev.h"\ "..\..\include\gpac\list.h"\ "..\..\include\gpac\math.h"\ "..\..\include\gpac\mediaobject.h"\ "..\..\include\gpac\module.h"\ "..\..\include\gpac\modules\audio_out.h"\ "..\..\include\gpac\modules\font.h"\ "..\..\include\gpac\modules\raster2d.h"\ "..\..\include\gpac\modules\video_out.h"\ "..\..\include\gpac\nodes_mpeg4.h"\ "..\..\include\gpac\nodes_x3d.h"\ "..\..\include\gpac\path2d.h"\ "..\..\include\gpac\renderer.h"\ "..\..\include\gpac\scenegraph.h"\ "..\..\include\gpac\scenegraph_vrml.h"\ "..\..\include\gpac\setup.h"\ "..\..\include\gpac\thread.h"\ "..\..\include\gpac\tools.h"\ "..\..\include\gpac\user.h"\ "..\..\modules\render3d\camera.h"\ "..\..\modules\render3d\mesh.h"\ "..\..\modules\render3d\render3d.h"\ "..\..\modules\render3d\render3d_nodes.h"\ "..\..\modules\render3d\visual_surface.h"\ # End Source File # Begin Source File SOURCE=..\..\modules\render3d\bitmap.c DEP_CPP_BITMA=\ "..\..\include\gpac\color.h"\ "..\..\include\gpac\config.h"\ "..\..\include\gpac\constants.h"\ "..\..\include\gpac\internal\renderer_dev.h"\ "..\..\include\gpac\list.h"\ "..\..\include\gpac\math.h"\ "..\..\include\gpac\mediaobject.h"\ "..\..\include\gpac\module.h"\ "..\..\include\gpac\modules\audio_out.h"\ "..\..\include\gpac\modules\font.h"\ "..\..\include\gpac\modules\raster2d.h"\ "..\..\include\gpac\modules\video_out.h"\ "..\..\include\gpac\nodes_mpeg4.h"\ "..\..\include\gpac\nodes_x3d.h"\ "..\..\include\gpac\path2d.h"\ "..\..\include\gpac\renderer.h"\ "..\..\include\gpac\scenegraph.h"\ "..\..\include\gpac\scenegraph_vrml.h"\ "..\..\include\gpac\setup.h"\ "..\..\include\gpac\thread.h"\ "..\..\include\gpac\tools.h"\ "..\..\include\gpac\user.h"\ "..\..\modules\render3d\camera.h"\ "..\..\modules\render3d\mesh.h"\ "..\..\modules\render3d\render3d.h"\ "..\..\modules\render3d\render3d_nodes.h"\ "..\..\modules\render3d\visual_surface.h"\ # End Source File # Begin Source File SOURCE=..\..\modules\render3d\camera.c DEP_CPP_CAMER=\ "..\..\include\gpac\color.h"\ "..\..\include\gpac\config.h"\ "..\..\include\gpac\constants.h"\ "..\..\include\gpac\internal\renderer_dev.h"\ "..\..\include\gpac\list.h"\ "..\..\include\gpac\math.h"\ "..\..\include\gpac\mediaobject.h"\ "..\..\include\gpac\module.h"\ "..\..\include\gpac\modules\audio_out.h"\ "..\..\include\gpac\modules\font.h"\ "..\..\include\gpac\modules\raster2d.h"\ "..\..\include\gpac\modules\video_out.h"\ "..\..\include\gpac\options.h"\ "..\..\include\gpac\path2d.h"\ "..\..\include\gpac\renderer.h"\ "..\..\include\gpac\scenegraph.h"\ "..\..\include\gpac\scenegraph_vrml.h"\ "..\..\include\gpac\setup.h"\ "..\..\include\gpac\thread.h"\ "..\..\include\gpac\tools.h"\ "..\..\include\gpac\user.h"\ "..\..\modules\render3d\camera.h"\ # End Source File # Begin Source File SOURCE=..\..\modules\render3d\form.c DEP_CPP_FORM_=\ "..\..\include\gpac\color.h"\ "..\..\include\gpac\config.h"\ "..\..\include\gpac\constants.h"\ "..\..\include\gpac\internal\renderer_dev.h"\ "..\..\include\gpac\list.h"\ "..\..\include\gpac\math.h"\ "..\..\include\gpac\mediaobject.h"\ "..\..\include\gpac\module.h"\ "..\..\include\gpac\modules\audio_out.h"\ "..\..\include\gpac\modules\font.h"\ "..\..\include\gpac\modules\raster2d.h"\ "..\..\include\gpac\modules\video_out.h"\ "..\..\include\gpac\nodes_mpeg4.h"\ "..\..\include\gpac\nodes_x3d.h"\ "..\..\include\gpac\path2d.h"\ "..\..\include\gpac\renderer.h"\ "..\..\include\gpac\scenegraph.h"\ "..\..\include\gpac\scenegraph_vrml.h"\ "..\..\include\gpac\setup.h"\ "..\..\include\gpac\thread.h"\ "..\..\include\gpac\tools.h"\ "..\..\include\gpac\user.h"\ "..\..\modules\render3d\camera.h"\ "..\..\modules\render3d\grouping.h"\ "..\..\modules\render3d\mesh.h"\ "..\..\modules\render3d\render3d.h"\ "..\..\modules\render3d\render3d_nodes.h"\ "..\..\modules\render3d\visual_surface.h"\ # End Source File # Begin Source File SOURCE=..\..\modules\render3d\geometry_stacks.c DEP_CPP_GEOME=\ "..\..\include\gpac\color.h"\ "..\..\include\gpac\config.h"\ "..\..\include\gpac\constants.h"\ "..\..\include\gpac\internal\renderer_dev.h"\ "..\..\include\gpac\list.h"\ "..\..\include\gpac\math.h"\ "..\..\include\gpac\mediaobject.h"\ "..\..\include\gpac\module.h"\ "..\..\include\gpac\modules\audio_out.h"\ "..\..\include\gpac\modules\font.h"\ "..\..\include\gpac\modules\raster2d.h"\ "..\..\include\gpac\modules\video_out.h"\ "..\..\include\gpac\nodes_mpeg4.h"\ "..\..\include\gpac\nodes_x3d.h"\ "..\..\include\gpac\options.h"\ "..\..\include\gpac\path2d.h"\ "..\..\include\gpac\renderer.h"\ "..\..\include\gpac\scenegraph.h"\ "..\..\include\gpac\scenegraph_vrml.h"\ "..\..\include\gpac\setup.h"\ "..\..\include\gpac\thread.h"\ "..\..\include\gpac\tools.h"\ "..\..\include\gpac\user.h"\ "..\..\modules\render3d\camera.h"\ "..\..\modules\render3d\mesh.h"\ "..\..\modules\render3d\render3d.h"\ "..\..\modules\render3d\visual_surface.h"\ # End Source File # Begin Source File SOURCE=..\..\modules\render3d\geometry_x3d.c DEP_CPP_GEOMET=\ "..\..\include\gpac\color.h"\ "..\..\include\gpac\config.h"\ "..\..\include\gpac\constants.h"\ "..\..\include\gpac\internal\renderer_dev.h"\ "..\..\include\gpac\list.h"\ "..\..\include\gpac\math.h"\ "..\..\include\gpac\mediaobject.h"\ "..\..\include\gpac\module.h"\ "..\..\include\gpac\modules\audio_out.h"\ "..\..\include\gpac\modules\font.h"\ "..\..\include\gpac\modules\raster2d.h"\ "..\..\include\gpac\modules\video_out.h"\ "..\..\include\gpac\nodes_mpeg4.h"\ "..\..\include\gpac\nodes_x3d.h"\ "..\..\include\gpac\path2d.h"\ "..\..\include\gpac\renderer.h"\ "..\..\include\gpac\scenegraph.h"\ "..\..\include\gpac\scenegraph_vrml.h"\ "..\..\include\gpac\setup.h"\ "..\..\include\gpac\thread.h"\ "..\..\include\gpac\tools.h"\ "..\..\include\gpac\user.h"\ "..\..\modules\render3d\camera.h"\ "..\..\modules\render3d\mesh.h"\ "..\..\modules\render3d\render3d.h"\ "..\..\modules\render3d\visual_surface.h"\ # End Source File # Begin Source File SOURCE=..\..\modules\render3d\gradients.c DEP_CPP_GRADI=\ "..\..\include\gpac\color.h"\ "..\..\include\gpac\config.h"\ "..\..\include\gpac\constants.h"\ "..\..\include\gpac\internal\renderer_dev.h"\ "..\..\include\gpac\list.h"\ "..\..\include\gpac\math.h"\ "..\..\include\gpac\mediaobject.h"\ "..\..\include\gpac\module.h"\ "..\..\include\gpac\modules\audio_out.h"\ "..\..\include\gpac\modules\font.h"\ "..\..\include\gpac\modules\raster2d.h"\ "..\..\include\gpac\modules\video_out.h"\ "..\..\include\gpac\nodes_mpeg4.h"\ "..\..\include\gpac\nodes_x3d.h"\ "..\..\include\gpac\path2d.h"\ "..\..\include\gpac\renderer.h"\ "..\..\include\gpac\scenegraph.h"\ "..\..\include\gpac\scenegraph_vrml.h"\ "..\..\include\gpac\setup.h"\ "..\..\include\gpac\thread.h"\ "..\..\include\gpac\tools.h"\ "..\..\include\gpac\user.h"\ "..\..\modules\render3d\camera.h"\ "..\..\modules\render3d\mesh.h"\ "..\..\modules\render3d\render3d.h"\ "..\..\modules\render3d\render3d_nodes.h"\ "..\..\modules\render3d\visual_surface.h"\ # End Source File # Begin Source File SOURCE=..\..\modules\render3d\grouping.c DEP_CPP_GROUP=\ "..\..\include\gpac\color.h"\ "..\..\include\gpac\config.h"\ "..\..\include\gpac\constants.h"\ "..\..\include\gpac\internal\renderer_dev.h"\ "..\..\include\gpac\list.h"\ "..\..\include\gpac\math.h"\ "..\..\include\gpac\mediaobject.h"\ "..\..\include\gpac\module.h"\ "..\..\include\gpac\modules\audio_out.h"\ "..\..\include\gpac\modules\font.h"\ "..\..\include\gpac\modules\raster2d.h"\ "..\..\include\gpac\modules\video_out.h"\ "..\..\include\gpac\nodes_mpeg4.h"\ "..\..\include\gpac\nodes_x3d.h"\ "..\..\include\gpac\path2d.h"\ "..\..\include\gpac\renderer.h"\ "..\..\include\gpac\scenegraph.h"\ "..\..\include\gpac\scenegraph_vrml.h"\ "..\..\include\gpac\setup.h"\ "..\..\include\gpac\thread.h"\ "..\..\include\gpac\tools.h"\ "..\..\include\gpac\user.h"\ "..\..\modules\render3d\camera.h"\ "..\..\modules\render3d\grouping.h"\ "..\..\modules\render3d\mesh.h"\ "..\..\modules\render3d\render3d.h"\ "..\..\modules\render3d\render3d_nodes.h"\ "..\..\modules\render3d\visual_surface.h"\ # End Source File # Begin Source File SOURCE=..\..\modules\render3d\grouping_stacks.c DEP_CPP_GROUPI=\ "..\..\include\gpac\color.h"\ "..\..\include\gpac\config.h"\ "..\..\include\gpac\constants.h"\ "..\..\include\gpac\internal\renderer_dev.h"\ "..\..\include\gpac\list.h"\ "..\..\include\gpac\math.h"\ "..\..\include\gpac\mediaobject.h"\ "..\..\include\gpac\module.h"\ "..\..\include\gpac\modules\audio_out.h"\ "..\..\include\gpac\modules\font.h"\ "..\..\include\gpac\modules\raster2d.h"\ "..\..\include\gpac\modules\video_out.h"\ "..\..\include\gpac\nodes_mpeg4.h"\ "..\..\include\gpac\nodes_x3d.h"\ "..\..\include\gpac\path2d.h"\ "..\..\include\gpac\renderer.h"\ "..\..\include\gpac\scenegraph.h"\ "..\..\include\gpac\scenegraph_vrml.h"\ "..\..\include\gpac\setup.h"\ "..\..\include\gpac\thread.h"\ "..\..\include\gpac\tools.h"\ "..\..\include\gpac\user.h"\ "..\..\modules\render3d\camera.h"\ "..\..\modules\render3d\grouping.h"\ "..\..\modules\render3d\mesh.h"\ "..\..\modules\render3d\render3d.h"\ "..\..\modules\render3d\render3d_nodes.h"\ "..\..\modules\render3d\visual_surface.h"\ # End Source File # Begin Source File SOURCE=..\..\modules\render3d\hardcoded_protos.c DEP_CPP_HARDC=\ "..\..\include\gpac\color.h"\ "..\..\include\gpac\config.h"\ "..\..\include\gpac\constants.h"\ "..\..\include\gpac\internal\renderer_dev.h"\ "..\..\include\gpac\list.h"\ "..\..\include\gpac\math.h"\ "..\..\include\gpac\mediaobject.h"\ "..\..\include\gpac\module.h"\ "..\..\include\gpac\modules\audio_out.h"\ "..\..\include\gpac\modules\font.h"\ "..\..\include\gpac\modules\raster2d.h"\ "..\..\include\gpac\modules\video_out.h"\ "..\..\include\gpac\nodes_mpeg4.h"\ "..\..\include\gpac\nodes_x3d.h"\ "..\..\include\gpac\path2d.h"\ "..\..\include\gpac\renderer.h"\ "..\..\include\gpac\scenegraph.h"\ "..\..\include\gpac\scenegraph_vrml.h"\ "..\..\include\gpac\setup.h"\ "..\..\include\gpac\thread.h"\ "..\..\include\gpac\tools.h"\ "..\..\include\gpac\user.h"\ "..\..\modules\render3d\camera.h"\ "..\..\modules\render3d\grouping.h"\ "..\..\modules\render3d\mesh.h"\ "..\..\modules\render3d\render3d.h"\ "..\..\modules\render3d\render3d_nodes.h"\ "..\..\modules\render3d\visual_surface.h"\ # End Source File # Begin Source File SOURCE=..\..\modules\render3d\layers.c DEP_CPP_LAYER=\ "..\..\include\gpac\color.h"\ "..\..\include\gpac\config.h"\ "..\..\include\gpac\constants.h"\ "..\..\include\gpac\internal\renderer_dev.h"\ "..\..\include\gpac\list.h"\ "..\..\include\gpac\math.h"\ "..\..\include\gpac\mediaobject.h"\ "..\..\include\gpac\module.h"\ "..\..\include\gpac\modules\audio_out.h"\ "..\..\include\gpac\modules\font.h"\ "..\..\include\gpac\modules\raster2d.h"\ "..\..\include\gpac\modules\video_out.h"\ "..\..\include\gpac\nodes_mpeg4.h"\ "..\..\include\gpac\nodes_x3d.h"\ "..\..\include\gpac\path2d.h"\ "..\..\include\gpac\renderer.h"\ "..\..\include\gpac\scenegraph.h"\ "..\..\include\gpac\scenegraph_vrml.h"\ "..\..\include\gpac\setup.h"\ "..\..\include\gpac\thread.h"\ "..\..\include\gpac\tools.h"\ "..\..\include\gpac\user.h"\ "..\..\modules\render3d\camera.h"\ "..\..\modules\render3d\grouping.h"\ "..\..\modules\render3d\mesh.h"\ "..\..\modules\render3d\render3d.h"\ "..\..\modules\render3d\render3d_nodes.h"\ "..\..\modules\render3d\visual_surface.h"\ # End Source File # Begin Source File SOURCE=..\..\modules\render3d\layout.c DEP_CPP_LAYOU=\ "..\..\include\gpac\color.h"\ "..\..\include\gpac\config.h"\ "..\..\include\gpac\constants.h"\ "..\..\include\gpac\internal\renderer_dev.h"\ "..\..\include\gpac\list.h"\ "..\..\include\gpac\math.h"\ "..\..\include\gpac\mediaobject.h"\ "..\..\include\gpac\module.h"\ "..\..\include\gpac\modules\audio_out.h"\ "..\..\include\gpac\modules\font.h"\ "..\..\include\gpac\modules\raster2d.h"\ "..\..\include\gpac\modules\video_out.h"\ "..\..\include\gpac\nodes_mpeg4.h"\ "..\..\include\gpac\nodes_x3d.h"\ "..\..\include\gpac\path2d.h"\ "..\..\include\gpac\renderer.h"\ "..\..\include\gpac\scenegraph.h"\ "..\..\include\gpac\scenegraph_vrml.h"\ "..\..\include\gpac\setup.h"\ "..\..\include\gpac\thread.h"\ "..\..\include\gpac\tools.h"\ "..\..\include\gpac\user.h"\ "..\..\modules\render3d\camera.h"\ "..\..\modules\render3d\grouping.h"\ "..\..\modules\render3d\mesh.h"\ "..\..\modules\render3d\render3d.h"\ "..\..\modules\render3d\render3d_nodes.h"\ "..\..\modules\render3d\visual_surface.h"\ # End Source File # Begin Source File SOURCE=..\..\modules\render3d\lighting.c DEP_CPP_LIGHT=\ "..\..\include\gpac\color.h"\ "..\..\include\gpac\config.h"\ "..\..\include\gpac\constants.h"\ "..\..\include\gpac\internal\renderer_dev.h"\ "..\..\include\gpac\list.h"\ "..\..\include\gpac\math.h"\ "..\..\include\gpac\mediaobject.h"\ "..\..\include\gpac\module.h"\ "..\..\include\gpac\modules\audio_out.h"\ "..\..\include\gpac\modules\font.h"\ "..\..\include\gpac\modules\raster2d.h"\ "..\..\include\gpac\modules\video_out.h"\ "..\..\include\gpac\nodes_mpeg4.h"\ "..\..\include\gpac\nodes_x3d.h"\ "..\..\include\gpac\path2d.h"\ "..\..\include\gpac\renderer.h"\ "..\..\include\gpac\scenegraph.h"\ "..\..\include\gpac\scenegraph_vrml.h"\ "..\..\include\gpac\setup.h"\ "..\..\include\gpac\thread.h"\ "..\..\include\gpac\tools.h"\ "..\..\include\gpac\user.h"\ "..\..\modules\render3d\camera.h"\ "..\..\modules\render3d\mesh.h"\ "..\..\modules\render3d\render3d.h"\ "..\..\modules\render3d\render3d_nodes.h"\ "..\..\modules\render3d\visual_surface.h"\ # End Source File # Begin Source File SOURCE=..\..\modules\render3d\mesh.c DEP_CPP_MESH_=\ "..\..\include\gpac\color.h"\ "..\..\include\gpac\config.h"\ "..\..\include\gpac\constants.h"\ "..\..\include\gpac\internal\renderer_dev.h"\ "..\..\include\gpac\list.h"\ "..\..\include\gpac\math.h"\ "..\..\include\gpac\mediaobject.h"\ "..\..\include\gpac\module.h"\ "..\..\include\gpac\modules\audio_out.h"\ "..\..\include\gpac\modules\font.h"\ "..\..\include\gpac\modules\raster2d.h"\ "..\..\include\gpac\modules\video_out.h"\ "..\..\include\gpac\nodes_mpeg4.h"\ "..\..\include\gpac\nodes_x3d.h"\ "..\..\include\gpac\path2d.h"\ "..\..\include\gpac\renderer.h"\ "..\..\include\gpac\scenegraph.h"\ "..\..\include\gpac\scenegraph_vrml.h"\ "..\..\include\gpac\setup.h"\ "..\..\include\gpac\thread.h"\ "..\..\include\gpac\tools.h"\ "..\..\include\gpac\user.h"\ "..\..\modules\render3d\camera.h"\ "..\..\modules\render3d\mesh.h"\ "..\..\modules\render3d\render3d.h"\ "..\..\modules\render3d\visual_surface.h"\ # End Source File # Begin Source File SOURCE=..\..\modules\render3d\mesh_collide.c DEP_CPP_MESH_C=\ "..\..\include\gpac\constants.h"\ "..\..\include\gpac\list.h"\ "..\..\include\gpac\math.h"\ "..\..\include\gpac\path2d.h"\ "..\..\include\gpac\scenegraph.h"\ "..\..\include\gpac\scenegraph_vrml.h"\ "..\..\include\gpac\setup.h"\ "..\..\include\gpac\tools.h"\ "..\..\modules\render3d\mesh.h"\ # End Source File # Begin Source File SOURCE=..\..\modules\render3d\navigate.c DEP_CPP_NAVIG=\ "..\..\include\gpac\color.h"\ "..\..\include\gpac\config.h"\ "..\..\include\gpac\constants.h"\ "..\..\include\gpac\internal\renderer_dev.h"\ "..\..\include\gpac\list.h"\ "..\..\include\gpac\math.h"\ "..\..\include\gpac\mediaobject.h"\ "..\..\include\gpac\module.h"\ "..\..\include\gpac\modules\audio_out.h"\ "..\..\include\gpac\modules\font.h"\ "..\..\include\gpac\modules\raster2d.h"\ "..\..\include\gpac\modules\video_out.h"\ "..\..\include\gpac\nodes_mpeg4.h"\ "..\..\include\gpac\nodes_x3d.h"\ "..\..\include\gpac\options.h"\ "..\..\include\gpac\path2d.h"\ "..\..\include\gpac\renderer.h"\ "..\..\include\gpac\scenegraph.h"\ "..\..\include\gpac\scenegraph_vrml.h"\ "..\..\include\gpac\setup.h"\ "..\..\include\gpac\thread.h"\ "..\..\include\gpac\tools.h"\ "..\..\include\gpac\user.h"\ "..\..\modules\render3d\camera.h"\ "..\..\modules\render3d\mesh.h"\ "..\..\modules\render3d\render3d.h"\ "..\..\modules\render3d\render3d_nodes.h"\ "..\..\modules\render3d\visual_surface.h"\ # End Source File # Begin Source File SOURCE=..\..\modules\render3d\path_layout.c DEP_CPP_PATH_=\ "..\..\include\gpac\color.h"\ "..\..\include\gpac\config.h"\ "..\..\include\gpac\constants.h"\ "..\..\include\gpac\internal\renderer_dev.h"\ "..\..\include\gpac\list.h"\ "..\..\include\gpac\math.h"\ "..\..\include\gpac\mediaobject.h"\ "..\..\include\gpac\module.h"\ "..\..\include\gpac\modules\audio_out.h"\ "..\..\include\gpac\modules\font.h"\ "..\..\include\gpac\modules\raster2d.h"\ "..\..\include\gpac\modules\video_out.h"\ "..\..\include\gpac\nodes_mpeg4.h"\ "..\..\include\gpac\nodes_x3d.h"\ "..\..\include\gpac\path2d.h"\ "..\..\include\gpac\renderer.h"\ "..\..\include\gpac\scenegraph.h"\ "..\..\include\gpac\scenegraph_vrml.h"\ "..\..\include\gpac\setup.h"\ "..\..\include\gpac\thread.h"\ "..\..\include\gpac\tools.h"\ "..\..\include\gpac\user.h"\ "..\..\modules\render3d\camera.h"\ "..\..\modules\render3d\grouping.h"\ "..\..\modules\render3d\mesh.h"\ "..\..\modules\render3d\render3d.h"\ "..\..\modules\render3d\render3d_nodes.h"\ "..\..\modules\render3d\visual_surface.h"\ # End Source File # Begin Source File SOURCE=..\..\modules\render3d\render3d.c DEP_CPP_RENDE=\ "..\..\include\gpac\color.h"\ "..\..\include\gpac\config.h"\ "..\..\include\gpac\constants.h"\ "..\..\include\gpac\internal\renderer_dev.h"\ "..\..\include\gpac\list.h"\ "..\..\include\gpac\math.h"\ "..\..\include\gpac\mediaobject.h"\ "..\..\include\gpac\module.h"\ "..\..\include\gpac\modules\audio_out.h"\ "..\..\include\gpac\modules\font.h"\ "..\..\include\gpac\modules\raster2d.h"\ "..\..\include\gpac\modules\video_out.h"\ "..\..\include\gpac\nodes_mpeg4.h"\ "..\..\include\gpac\nodes_x3d.h"\ "..\..\include\gpac\options.h"\ "..\..\include\gpac\path2d.h"\ "..\..\include\gpac\renderer.h"\ "..\..\include\gpac\scenegraph.h"\ "..\..\include\gpac\scenegraph_vrml.h"\ "..\..\include\gpac\setup.h"\ "..\..\include\gpac\thread.h"\ "..\..\include\gpac\tools.h"\ "..\..\include\gpac\user.h"\ "..\..\modules\render3d\camera.h"\ "..\..\modules\render3d\mesh.h"\ "..\..\modules\render3d\render3d.h"\ "..\..\modules\render3d\render3d_nodes.h"\ "..\..\modules\render3d\visual_surface.h"\ # End Source File # Begin Source File SOURCE=..\..\modules\render3d\render3d.def # End Source File # Begin Source File SOURCE=..\..\modules\render3d\render3d_nodes.c DEP_CPP_RENDER=\ "..\..\include\gpac\color.h"\ "..\..\include\gpac\config.h"\ "..\..\include\gpac\constants.h"\ "..\..\include\gpac\internal\renderer_dev.h"\ "..\..\include\gpac\list.h"\ "..\..\include\gpac\math.h"\ "..\..\include\gpac\mediaobject.h"\ "..\..\include\gpac\module.h"\ "..\..\include\gpac\modules\audio_out.h"\ "..\..\include\gpac\modules\font.h"\ "..\..\include\gpac\modules\raster2d.h"\ "..\..\include\gpac\modules\video_out.h"\ "..\..\include\gpac\nodes_mpeg4.h"\ "..\..\include\gpac\nodes_x3d.h"\ "..\..\include\gpac\path2d.h"\ "..\..\include\gpac\renderer.h"\ "..\..\include\gpac\scenegraph.h"\ "..\..\include\gpac\scenegraph_vrml.h"\ "..\..\include\gpac\setup.h"\ "..\..\include\gpac\thread.h"\ "..\..\include\gpac\tools.h"\ "..\..\include\gpac\user.h"\ "..\..\modules\render3d\camera.h"\ "..\..\modules\render3d\mesh.h"\ "..\..\modules\render3d\render3d.h"\ "..\..\modules\render3d\render3d_nodes.h"\ "..\..\modules\render3d\visual_surface.h"\ # End Source File # Begin Source File SOURCE=..\..\modules\render3d\sensor_stacks.c DEP_CPP_SENSO=\ "..\..\include\gpac\bitstream.h"\ "..\..\include\gpac\color.h"\ "..\..\include\gpac\config.h"\ "..\..\include\gpac\constants.h"\ "..\..\include\gpac\crypt.h"\ "..\..\include\gpac\download.h"\ "..\..\include\gpac\internal\renderer_dev.h"\ "..\..\include\gpac\internal\terminal_dev.h"\ "..\..\include\gpac\list.h"\ "..\..\include\gpac\math.h"\ "..\..\include\gpac\mediaobject.h"\ "..\..\include\gpac\module.h"\ "..\..\include\gpac\modules\audio_out.h"\ "..\..\include\gpac\modules\codec.h"\ "..\..\include\gpac\modules\font.h"\ "..\..\include\gpac\modules\raster2d.h"\ "..\..\include\gpac\modules\service.h"\ "..\..\include\gpac\modules\video_out.h"\ "..\..\include\gpac\mpeg4_odf.h"\ "..\..\include\gpac\nodes_mpeg4.h"\ "..\..\include\gpac\nodes_x3d.h"\ "..\..\include\gpac\path2d.h"\ "..\..\include\gpac\renderer.h"\ "..\..\include\gpac\scenegraph.h"\ "..\..\include\gpac\scenegraph_vrml.h"\ "..\..\include\gpac\setup.h"\ "..\..\include\gpac\sync_layer.h"\ "..\..\include\gpac\terminal.h"\ "..\..\include\gpac\thread.h"\ "..\..\include\gpac\tools.h"\ "..\..\include\gpac\user.h"\ "..\..\modules\render3d\camera.h"\ "..\..\modules\render3d\grouping.h"\ "..\..\modules\render3d\mesh.h"\ "..\..\modules\render3d\render3d.h"\ "..\..\modules\render3d\render3d_nodes.h"\ "..\..\modules\render3d\visual_surface.h"\ # End Source File # Begin Source File SOURCE=..\..\modules\render3d\sound.c DEP_CPP_SOUND=\ "..\..\include\gpac\color.h"\ "..\..\include\gpac\config.h"\ "..\..\include\gpac\constants.h"\ "..\..\include\gpac\internal\renderer_dev.h"\ "..\..\include\gpac\list.h"\ "..\..\include\gpac\math.h"\ "..\..\include\gpac\mediaobject.h"\ "..\..\include\gpac\module.h"\ "..\..\include\gpac\modules\audio_out.h"\ "..\..\include\gpac\modules\font.h"\ "..\..\include\gpac\modules\raster2d.h"\ "..\..\include\gpac\modules\video_out.h"\ "..\..\include\gpac\nodes_mpeg4.h"\ "..\..\include\gpac\nodes_x3d.h"\ "..\..\include\gpac\path2d.h"\ "..\..\include\gpac\renderer.h"\ "..\..\include\gpac\scenegraph.h"\ "..\..\include\gpac\scenegraph_vrml.h"\ "..\..\include\gpac\setup.h"\ "..\..\include\gpac\thread.h"\ "..\..\include\gpac\tools.h"\ "..\..\include\gpac\user.h"\ "..\..\modules\render3d\camera.h"\ "..\..\modules\render3d\mesh.h"\ "..\..\modules\render3d\render3d.h"\ "..\..\modules\render3d\render3d_nodes.h"\ "..\..\modules\render3d\visual_surface.h"\ # End Source File # Begin Source File SOURCE=..\..\modules\render3d\tesselate.c DEP_CPP_TESSE=\ "..\..\extra_lib\include\GLES\egl.h"\ "..\..\extra_lib\include\GLES\gl.h"\ "..\..\include\gpac\color.h"\ "..\..\include\gpac\config.h"\ "..\..\include\gpac\constants.h"\ "..\..\include\gpac\internal\renderer_dev.h"\ "..\..\include\gpac\list.h"\ "..\..\include\gpac\math.h"\ "..\..\include\gpac\mediaobject.h"\ "..\..\include\gpac\module.h"\ "..\..\include\gpac\modules\audio_out.h"\ "..\..\include\gpac\modules\font.h"\ "..\..\include\gpac\modules\raster2d.h"\ "..\..\include\gpac\modules\video_out.h"\ "..\..\include\gpac\nodes_mpeg4.h"\ "..\..\include\gpac\nodes_x3d.h"\ "..\..\include\gpac\path2d.h"\ "..\..\include\gpac\renderer.h"\ "..\..\include\gpac\scenegraph.h"\ "..\..\include\gpac\scenegraph_vrml.h"\ "..\..\include\gpac\setup.h"\ "..\..\include\gpac\thread.h"\ "..\..\include\gpac\tools.h"\ "..\..\include\gpac\user.h"\ "..\..\modules\render3d\camera.h"\ "..\..\modules\render3d\gl_inc.h"\ "..\..\modules\render3d\mesh.h"\ "..\..\modules\render3d\render3d.h"\ "..\..\modules\render3d\visual_surface.h"\ # End Source File # Begin Source File SOURCE=..\..\modules\render3d\text.c DEP_CPP_TEXT_=\ "..\..\include\gpac\color.h"\ "..\..\include\gpac\config.h"\ "..\..\include\gpac\constants.h"\ "..\..\include\gpac\internal\renderer_dev.h"\ "..\..\include\gpac\list.h"\ "..\..\include\gpac\math.h"\ "..\..\include\gpac\mediaobject.h"\ "..\..\include\gpac\module.h"\ "..\..\include\gpac\modules\audio_out.h"\ "..\..\include\gpac\modules\font.h"\ "..\..\include\gpac\modules\raster2d.h"\ "..\..\include\gpac\modules\video_out.h"\ "..\..\include\gpac\nodes_mpeg4.h"\ "..\..\include\gpac\nodes_x3d.h"\ "..\..\include\gpac\path2d.h"\ "..\..\include\gpac\renderer.h"\ "..\..\include\gpac\scenegraph.h"\ "..\..\include\gpac\scenegraph_vrml.h"\ "..\..\include\gpac\setup.h"\ "..\..\include\gpac\thread.h"\ "..\..\include\gpac\tools.h"\ "..\..\include\gpac\user.h"\ "..\..\include\gpac\utf.h"\ "..\..\modules\render3d\camera.h"\ "..\..\modules\render3d\grouping.h"\ "..\..\modules\render3d\mesh.h"\ "..\..\modules\render3d\render3d.h"\ "..\..\modules\render3d\render3d_nodes.h"\ "..\..\modules\render3d\visual_surface.h"\ # End Source File # Begin Source File SOURCE=..\..\modules\render3d\texture_stacks.c DEP_CPP_TEXTU=\ "..\..\include\gpac\color.h"\ "..\..\include\gpac\config.h"\ "..\..\include\gpac\constants.h"\ "..\..\include\gpac\internal\renderer_dev.h"\ "..\..\include\gpac\list.h"\ "..\..\include\gpac\math.h"\ "..\..\include\gpac\mediaobject.h"\ "..\..\include\gpac\module.h"\ "..\..\include\gpac\modules\audio_out.h"\ "..\..\include\gpac\modules\font.h"\ "..\..\include\gpac\modules\raster2d.h"\ "..\..\include\gpac\modules\video_out.h"\ "..\..\include\gpac\nodes_mpeg4.h"\ "..\..\include\gpac\nodes_x3d.h"\ "..\..\include\gpac\path2d.h"\ "..\..\include\gpac\renderer.h"\ "..\..\include\gpac\scenegraph.h"\ "..\..\include\gpac\scenegraph_vrml.h"\ "..\..\include\gpac\setup.h"\ "..\..\include\gpac\thread.h"\ "..\..\include\gpac\tools.h"\ "..\..\include\gpac\user.h"\ "..\..\modules\render3d\camera.h"\ "..\..\modules\render3d\mesh.h"\ "..\..\modules\render3d\render3d.h"\ "..\..\modules\render3d\render3d_nodes.h"\ "..\..\modules\render3d\visual_surface.h"\ # End Source File # Begin Source File SOURCE=..\..\modules\render3d\texturing_gl.c DEP_CPP_TEXTUR=\ "..\..\extra_lib\include\GLES\egl.h"\ "..\..\extra_lib\include\GLES\gl.h"\ "..\..\include\gpac\color.h"\ "..\..\include\gpac\config.h"\ "..\..\include\gpac\constants.h"\ "..\..\include\gpac\internal\renderer_dev.h"\ "..\..\include\gpac\list.h"\ "..\..\include\gpac\math.h"\ "..\..\include\gpac\mediaobject.h"\ "..\..\include\gpac\module.h"\ "..\..\include\gpac\modules\audio_out.h"\ "..\..\include\gpac\modules\font.h"\ "..\..\include\gpac\modules\raster2d.h"\ "..\..\include\gpac\modules\video_out.h"\ "..\..\include\gpac\nodes_mpeg4.h"\ "..\..\include\gpac\nodes_x3d.h"\ "..\..\include\gpac\path2d.h"\ "..\..\include\gpac\renderer.h"\ "..\..\include\gpac\scenegraph.h"\ "..\..\include\gpac\scenegraph_vrml.h"\ "..\..\include\gpac\setup.h"\ "..\..\include\gpac\thread.h"\ "..\..\include\gpac\tools.h"\ "..\..\include\gpac\user.h"\ "..\..\modules\render3d\camera.h"\ "..\..\modules\render3d\gl_inc.h"\ "..\..\modules\render3d\mesh.h"\ "..\..\modules\render3d\render3d.h"\ "..\..\modules\render3d\render3d_nodes.h"\ "..\..\modules\render3d\visual_surface.h"\ # End Source File # Begin Source File SOURCE=..\..\modules\render3d\viewport.c DEP_CPP_VIEWP=\ "..\..\include\gpac\bitstream.h"\ "..\..\include\gpac\color.h"\ "..\..\include\gpac\config.h"\ "..\..\include\gpac\constants.h"\ "..\..\include\gpac\crypt.h"\ "..\..\include\gpac\download.h"\ "..\..\include\gpac\internal\renderer_dev.h"\ "..\..\include\gpac\internal\terminal_dev.h"\ "..\..\include\gpac\list.h"\ "..\..\include\gpac\math.h"\ "..\..\include\gpac\mediaobject.h"\ "..\..\include\gpac\module.h"\ "..\..\include\gpac\modules\audio_out.h"\ "..\..\include\gpac\modules\codec.h"\ "..\..\include\gpac\modules\font.h"\ "..\..\include\gpac\modules\raster2d.h"\ "..\..\include\gpac\modules\service.h"\ "..\..\include\gpac\modules\video_out.h"\ "..\..\include\gpac\mpeg4_odf.h"\ "..\..\include\gpac\nodes_mpeg4.h"\ "..\..\include\gpac\nodes_x3d.h"\ "..\..\include\gpac\options.h"\ "..\..\include\gpac\path2d.h"\ "..\..\include\gpac\renderer.h"\ "..\..\include\gpac\scenegraph.h"\ "..\..\include\gpac\scenegraph_vrml.h"\ "..\..\include\gpac\setup.h"\ "..\..\include\gpac\sync_layer.h"\ "..\..\include\gpac\terminal.h"\ "..\..\include\gpac\thread.h"\ "..\..\include\gpac\tools.h"\ "..\..\include\gpac\user.h"\ "..\..\modules\render3d\camera.h"\ "..\..\modules\render3d\mesh.h"\ "..\..\modules\render3d\render3d.h"\ "..\..\modules\render3d\render3d_nodes.h"\ "..\..\modules\render3d\visual_surface.h"\ # End Source File # Begin Source File SOURCE=..\..\modules\render3d\visual_surface.c DEP_CPP_VISUA=\ "..\..\include\gpac\color.h"\ "..\..\include\gpac\config.h"\ "..\..\include\gpac\constants.h"\ "..\..\include\gpac\internal\renderer_dev.h"\ "..\..\include\gpac\list.h"\ "..\..\include\gpac\math.h"\ "..\..\include\gpac\mediaobject.h"\ "..\..\include\gpac\module.h"\ "..\..\include\gpac\modules\audio_out.h"\ "..\..\include\gpac\modules\font.h"\ "..\..\include\gpac\modules\raster2d.h"\ "..\..\include\gpac\modules\video_out.h"\ "..\..\include\gpac\nodes_mpeg4.h"\ "..\..\include\gpac\nodes_x3d.h"\ "..\..\include\gpac\options.h"\ "..\..\include\gpac\path2d.h"\ "..\..\include\gpac\renderer.h"\ "..\..\include\gpac\scenegraph.h"\ "..\..\include\gpac\scenegraph_vrml.h"\ "..\..\include\gpac\setup.h"\ "..\..\include\gpac\thread.h"\ "..\..\include\gpac\tools.h"\ "..\..\include\gpac\user.h"\ "..\..\modules\render3d\camera.h"\ "..\..\modules\render3d\mesh.h"\ "..\..\modules\render3d\render3d.h"\ "..\..\modules\render3d\render3d_nodes.h"\ "..\..\modules\render3d\visual_surface.h"\ # End Source File # Begin Source File SOURCE=..\..\modules\render3d\vs_gl_draw.c DEP_CPP_VS_GL=\ "..\..\extra_lib\include\GLES\egl.h"\ "..\..\extra_lib\include\GLES\gl.h"\ "..\..\include\gpac\color.h"\ "..\..\include\gpac\config.h"\ "..\..\include\gpac\constants.h"\ "..\..\include\gpac\internal\renderer_dev.h"\ "..\..\include\gpac\list.h"\ "..\..\include\gpac\math.h"\ "..\..\include\gpac\mediaobject.h"\ "..\..\include\gpac\module.h"\ "..\..\include\gpac\modules\audio_out.h"\ "..\..\include\gpac\modules\font.h"\ "..\..\include\gpac\modules\raster2d.h"\ "..\..\include\gpac\modules\video_out.h"\ "..\..\include\gpac\nodes_mpeg4.h"\ "..\..\include\gpac\nodes_x3d.h"\ "..\..\include\gpac\options.h"\ "..\..\include\gpac\path2d.h"\ "..\..\include\gpac\renderer.h"\ "..\..\include\gpac\scenegraph.h"\ "..\..\include\gpac\scenegraph_vrml.h"\ "..\..\include\gpac\setup.h"\ "..\..\include\gpac\thread.h"\ "..\..\include\gpac\tools.h"\ "..\..\include\gpac\user.h"\ "..\..\modules\render3d\camera.h"\ "..\..\modules\render3d\gl_inc.h"\ "..\..\modules\render3d\mesh.h"\ "..\..\modules\render3d\render3d.h"\ "..\..\modules\render3d\visual_surface.h"\ # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=..\..\modules\render3d\camera.h # End Source File # Begin Source File SOURCE=..\..\modules\render3d\gl_inc.h # End Source File # Begin Source File SOURCE=..\..\modules\render3d\grouping.h # End Source File # Begin Source File SOURCE=..\..\modules\render3d\mesh.h # End Source File # Begin Source File SOURCE=..\..\modules\render3d\render3d.h # End Source File # Begin Source File SOURCE=..\..\modules\render3d\render3d_nodes.h # End Source File # Begin Source File SOURCE=..\..\modules\render3d\visual_surface.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # End Group # End Target # End Project