# Microsoft Developer Studio Project File - Name="GPAX" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=GPAX - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "GPAX.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "GPAX.mak" CFG="GPAX - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "GPAX - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "GPAX - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "GPAX - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "obj/w32_deb" # PROP Intermediate_Dir "obj/w32_deb" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /FD /GZ /c # ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "../../include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /FR /FD /GZ /c # SUBTRACT CPP /YX /Yc /Yu # ADD BASE RSC /l 0x804 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 js32.lib zlib.lib winmm.lib ws2_32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"../../bin/w32_deb/GPAX.dll" /pdbtype:sept /libpath:"../../extra_lib/lib/w32_deb" # Begin Custom Build - Performing registration OutDir=.\obj/w32_deb TargetPath=\CVS\gpac\bin\w32_deb\GPAX.dll InputPath=\CVS\gpac\bin\w32_deb\GPAX.dll SOURCE="$(InputPath)" "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" # End Custom Build !ELSEIF "$(CFG)" == "GPAX - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "obj/w32_rel" # PROP BASE Intermediate_Dir "obj/w32_rel" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "obj/w32_rel" # PROP Intermediate_Dir "obj/w32_rel" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /FR /Yu"stdafx.h" /FD /GZ /c # ADD CPP /nologo /MD /W3 /Gm /ZI /I "../../include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /FR /FD /GZ /c # SUBTRACT CPP /YX /Yc /Yu # ADD BASE RSC /l 0x804 /d "_DEBUG" # ADD RSC /l 0x804 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 js32.lib zlib.lib winmm.lib ws2_32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept /libpath:"../gpac/extra_lib/lib/w32_deb" # ADD LINK32 js32.lib zlib.lib winmm.lib ws2_32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"../../bin/w32_rel/GPAX.dll" /pdbtype:sept /libpath:"../../extra_lib/lib/w32_rel" # Begin Custom Build - Performing registration OutDir=.\obj/w32_rel TargetPath=\CVS\gpac\bin\w32_rel\GPAX.dll InputPath=\CVS\gpac\bin\w32_rel\GPAX.dll SOURCE="$(InputPath)" "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" # End Custom Build # Begin Special Build Tool SOURCE="$(InputPath)" PostBuild_Cmds=copy ..\..\bin\w32_rel\GPAX.dll "C:\Program Files\GPAC" # End Special Build Tool !ENDIF # Begin Target # Name "GPAX - Win32 Debug" # Name "GPAX - Win32 Release" # Begin Source File SOURCE=..\..\applications\GPAX\gpax.bmp # End Source File # Begin Source File SOURCE=..\..\applications\GPAX\GPAX.cpp # End Source File # Begin Source File SOURCE=..\..\applications\GPAX\GPAX.def # End Source File # Begin Source File SOURCE=..\..\applications\GPAX\GPAX.h # End Source File # Begin Source File SOURCE=..\..\applications\GPAX\GPAX.idl # ADD MTL /tlb ".\GPAX.tlb" # End Source File # Begin Source File SOURCE=..\..\applications\GPAX\GPAX.rc # End Source File # Begin Source File SOURCE=..\..\applications\GPAX\GPAX.rgs # End Source File # Begin Source File SOURCE=..\..\applications\GPAX\GPAXPlugin.cpp # End Source File # Begin Source File SOURCE=..\..\applications\GPAX\GPAXPlugin.h # End Source File # Begin Source File SOURCE=..\..\applications\GPAX\resource.h # End Source File # Begin Source File SOURCE=..\..\applications\GPAX\StdAfx.cpp # End Source File # Begin Source File SOURCE=..\..\applications\GPAX\StdAfx.h # End Source File # End Target # End Project # Section GPAX : {00000000-0000-0000-0000-800000800000} # 1:21:IDS_DOCSTRINGGPAXProp:105 # 1:12:IDD_GPAXPROP:107 # 1:12:IDR_GPAXPROP:106 # 1:20:IDS_HELPFILEGPAXProp:104 # 1:17:IDS_TITLEGPAXProp:103 # End Section