/* * xa_movi.h * * Copyright (C) 1996-1998,1999 by Mark Podlipec. * All rights reserved. * * This software may be freely used, copied and redistributed without * fee for non-commerical purposes provided that this copyright * notice is preserved intact on all copies. * * There is no warranty or other guarantee of fitness of this software. * It is provided solely "as is". The author disclaims all * responsibility and liability with respect to this software's usage * or its effect upon hardware or computer systems. * */ #include "xanim.h" typedef struct MOVI_FRAME_STRUCT { xaULONG time; xaULONG timelo; XA_ACTION *act; struct MOVI_FRAME_STRUCT *next; } MOVI_FRAME; typedef struct { xaULONG frames; xaULONG width; xaULONG chans; xaULONG format; float rate; xaULONG compression; xaULONG *off; xaULONG *size; } MOVI_A_HDR; typedef struct { xaULONG frames; xaULONG width; xaULONG height; xaULONG compression; xaULONG interlacing; xaULONG packing; xaULONG orientation; float pixel_aspect; float fps; float q_spatial; float q_temporal; xaULONG *off; xaULONG *size; } MOVI_I_HDR; /* NOTES: * from makemovie manpage * interlace none, even lines 1st, odd lines 1st * loopmode once, loop, swing(pingpong) * compressions mvc1 (most likely my comp1) * mvc2 * jpeg * rle 8 bit * rle24 24 bit * orientation top_to_bottom bottom_to_top? * packing 32-bit RGBX ??? */ typedef struct { xaULONG version; xaULONG i_tracks; xaULONG a_tracks; xaULONG loop_mode; xaULONG num_loops; xaULONG optimized; MOVI_A_HDR *a_hdr; MOVI_I_HDR *i_hdr; } MOVI_HDR;