//=========================================================================== // @(#) $Name: arts++-1-1-a12 $ // @(#) $Id: ArtsProtocolTableEntry.cc,v 1.3 2004/10/22 18:26:27 rkoga Exp $ //=========================================================================== // Copyright Notice // // By accessing this software, arts++, you are duly informed // of and agree to be bound by the conditions described below in this // notice: // // This software product, arts++, is developed by Daniel W. McRobb, and // copyrighted(C) 1998 by the University of California, San Diego // (UCSD), with all rights reserved. UCSD administers the CAIDA grant, // NCR-9711092, under which part of this code was developed. // // There is no charge for arts++ software. You can redistribute it // and/or modify it under the terms of the GNU Lesser General Public // License, Version 2.1, February 1999, which is incorporated by // reference herein. // // arts++ is distributed WITHOUT ANY WARRANTY, IMPLIED OR EXPRESS, OF // MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE or that the use // of it will not infringe on any third party's intellectual // property rights. // // You should have received a copy of the GNU Lesser General Public // License along with arts++. Copies can also be obtained from: // // http://www.gnu.org/copyleft/lesser.html // // or by writing to: // // Free Software Foundation, Inc. // 59 Temple Place, Suite 330 // Boston, MA 02111-1307 // USA // // Or contact: // // info@caida.org //=========================================================================== extern "C" { #include #include #include } #include #include "ArtsPrimitive.hh" #include "ArtsProtocolTableEntry.hh" using namespace std; static const std::string rcsid = "@(#) $Name: arts++-1-1-a12 $ $Id: ArtsProtocolTableEntry.cc,v 1.3 2004/10/22 18:26:27 rkoga Exp $"; //------------------------------------------------------------------------- // ArtsProtocolTableEntry::ArtsProtocolTableEntry() //------------------------------------------------------------------------- ArtsProtocolTableEntry::ArtsProtocolTableEntry() { this->_descriptor = 0; this->_protocolNum = 0; this->_pkts = 0; this->_bytes = 0; #ifndef NDEBUG ++ArtsProtocolTableEntry::_numObjects; #endif } //---------------------------------------------------------------------------- // ArtsProtocolTableEntry:: // ArtsProtocolTableEntry(const ArtsProtocolTableEntry & protoEntry) //............................................................................ // //---------------------------------------------------------------------------- ArtsProtocolTableEntry:: ArtsProtocolTableEntry(const ArtsProtocolTableEntry & protoEntry) { this->_protocolNum = protoEntry._protocolNum; this->_descriptor = protoEntry._descriptor; this->_pkts = protoEntry._pkts; this->_bytes = protoEntry._bytes; #ifndef NDEBUG ++ArtsProtocolTableEntry::_numObjects; #endif } //------------------------------------------------------------------------- // ArtsProtocolTableEntry::~ArtsProtocolTableEntry() //------------------------------------------------------------------------- ArtsProtocolTableEntry::~ArtsProtocolTableEntry() { #ifndef NDEBUG --ArtsProtocolTableEntry::_numObjects; #endif } //------------------------------------------------------------------------- // uint8_t ArtsProtocolTableEntry::ProtocolNumber() const //------------------------------------------------------------------------- uint8_t ArtsProtocolTableEntry::ProtocolNumber() const { return(this->_protocolNum); } //------------------------------------------------------------------------- // uint8_t ArtsProtocolTableEntry::ProtocolNumber(uint8_t protocolNum) //------------------------------------------------------------------------- uint8_t ArtsProtocolTableEntry::ProtocolNumber(uint8_t protocolNum) { this->_protocolNum = protocolNum; return(this->_protocolNum); } //------------------------------------------------------------------------- // uint64_t ArtsProtocolTableEntry::Pkts() const //------------------------------------------------------------------------- uint64_t ArtsProtocolTableEntry::Pkts() const { return(this->_pkts); } //------------------------------------------------------------------------- // uint64_t ArtsProtocolTableEntry::Pkts(uint64_t pkts) //------------------------------------------------------------------------- uint64_t ArtsProtocolTableEntry::Pkts(uint64_t pkts) { this->_pkts = pkts; if (pkts > (uint64_t)0xffffffff) { this->_descriptor = (this->_descriptor & 0xc7) | 0x38; // use 8 bytes } else if (pkts > (uint64_t)0xffff) { this->_descriptor = (this->_descriptor & 0xc7) | 0x18; // use 4 bytes } else if (pkts > (uint64_t)0xff) { this->_descriptor = (this->_descriptor & 0xc7) | 0x08; // use 2 bytes } else { this->_descriptor = (this->_descriptor & 0xc7); // use 1 byte } return(this->_pkts); } //------------------------------------------------------------------------- // uint64_t ArtsProtocolTableEntry::Bytes() const //------------------------------------------------------------------------- uint64_t ArtsProtocolTableEntry::Bytes() const { return(this->_bytes); } //------------------------------------------------------------------------- // uint64_t ArtsProtocolTableEntry::Bytes(uint64_t bytes) //------------------------------------------------------------------------- uint64_t ArtsProtocolTableEntry::Bytes(uint64_t bytes) { this->_bytes = bytes; if (bytes > (uint64_t)0xffffffff) { this->_descriptor = (this->_descriptor & 0xf8) | 0x07; // use 8 bytes } else if (bytes > (uint64_t)0xffff) { this->_descriptor = (this->_descriptor & 0xf8) | 0x03; // use 4 bytes } else if (bytes > (uint64_t)0xff) { this->_descriptor = (this->_descriptor & 0xf8) | 0x01; // use 2 bytes } else { this->_descriptor = (this->_descriptor & 0xf8); // use 1 byte } return(this->_bytes); } //------------------------------------------------------------------------- // uint8_t ArtsProtocolTableEntry::Descriptor() const //------------------------------------------------------------------------- uint8_t ArtsProtocolTableEntry::Descriptor() const { return(this->_descriptor); } //------------------------------------------------------------------------- // uint8_t ArtsProtocolTableEntry::Descriptor(uint8_t descriptor) //------------------------------------------------------------------------- uint8_t ArtsProtocolTableEntry::Descriptor(uint8_t descriptor) { this->_descriptor = descriptor; return(this->_descriptor); } //------------------------------------------------------------------------- // uint32_t ArtsProtocolTableEntry::Length(uint8_t version) const //------------------------------------------------------------------------- uint32_t ArtsProtocolTableEntry::Length(uint8_t version) const { uint32_t len = 0; len += sizeof(this->_protocolNum); len += sizeof(this->_descriptor); len += (((this->_descriptor >> 3) + 1) + ((this->_descriptor & 0x07) + 1)); return(len); } //------------------------------------------------------------------------- // istream& ArtsProtocolTableEntry::read(istream& is, uint8_t version) //------------------------------------------------------------------------- istream& ArtsProtocolTableEntry::read(istream& is, uint8_t version) { uint8_t fieldLen; // protocol number is.read((char*)&this->_protocolNum,sizeof(this->_protocolNum)); // descriptor is.read((char*)&this->_descriptor,sizeof(this->_descriptor)); // pkts fieldLen = (this->_descriptor >> 3) + 1; g_ArtsLibInternal_Primitive.ReadUint64(is,this->_pkts,fieldLen); // bytes fieldLen = (this->_descriptor & 0x07) + 1; g_ArtsLibInternal_Primitive.ReadUint64(is,this->_bytes,fieldLen); return(is); } //------------------------------------------------------------------------- // int ArtsProtocolTableEntry::read(int fd, uint8_t version) //------------------------------------------------------------------------- int ArtsProtocolTableEntry::read(int fd, uint8_t version) { uint8_t fieldLen; int rc = 0; // protocol number rc += g_ArtsLibInternal_Primitive.FdRead(fd,&this->_protocolNum, sizeof(this->_protocolNum)); // descriptor rc += g_ArtsLibInternal_Primitive.FdRead(fd,&this->_descriptor,1); // pkts fieldLen = (this->_descriptor >> 3) + 1; rc += g_ArtsLibInternal_Primitive.ReadUint64(fd,this->_pkts,fieldLen); // bytes fieldLen = (this->_descriptor & 0x07) + 1; rc += g_ArtsLibInternal_Primitive.ReadUint64(fd,this->_bytes,fieldLen); if (rc != (int)this->Length(version)) rc = -1; return(rc); } //------------------------------------------------------------------------- // ostream& ArtsProtocolTableEntry::write(ostream& os, // uint8_t version) const //------------------------------------------------------------------------- ostream& ArtsProtocolTableEntry::write(ostream& os, uint8_t version) const { uint8_t fieldLen; // protocol number os.write((char*)&this->_protocolNum,sizeof(this->_protocolNum)); // descriptor os.write((char*)&this->_descriptor,1); // pkts fieldLen = (this->_descriptor >> 3) + 1; g_ArtsLibInternal_Primitive.WriteUint64(os,this->_pkts,fieldLen); // bytes fieldLen = (this->_descriptor & 0x07) + 1; g_ArtsLibInternal_Primitive.WriteUint64(os,this->_bytes,fieldLen); return(os); } //------------------------------------------------------------------------- // int ArtsProtocolTableEntry::write(int fd, uint8_t version) const //------------------------------------------------------------------------- int ArtsProtocolTableEntry::write(int fd, uint8_t version) const { uint8_t fieldLen; int rc = 0; // protocol number rc += g_ArtsLibInternal_Primitive.FdWrite(fd,&this->_protocolNum, sizeof(this->_protocolNum)); // descriptor rc += g_ArtsLibInternal_Primitive.FdWrite(fd,&this->_descriptor,1); // pkts fieldLen = (this->_descriptor >> 3) + 1; rc += g_ArtsLibInternal_Primitive.WriteUint64(fd,this->_pkts,fieldLen); // bytes fieldLen = (this->_descriptor & 0x07) + 1; rc += g_ArtsLibInternal_Primitive.WriteUint64(fd,this->_bytes,fieldLen); if (rc != (int)this->Length(version)) rc = -1; return(rc); } //------------------------------------------------------------------------- // ArtsProtocolTableEntry & // operator = (const ArtsProtocolTableEntry & artsProtocolTableEntry) //------------------------------------------------------------------------- ArtsProtocolTableEntry & ArtsProtocolTableEntry::operator = (const ArtsProtocolTableEntry & artsProtocolTableEntry) { this->_protocolNum = artsProtocolTableEntry._protocolNum; this->_descriptor = artsProtocolTableEntry._descriptor; this->_pkts = artsProtocolTableEntry._pkts; this->_bytes = artsProtocolTableEntry._bytes; return(*this); } //------------------------------------------------------------------------- // ostream & // operator << (ostream& os, // const ArtsProtocolTableEntry & artsProtocolTableEntry) //------------------------------------------------------------------------- ostream & operator << (ostream& os, const ArtsProtocolTableEntry & artsProtocolTableEntry) { os << "\tPROTOCOL TABLE ENTRY" << endl; os << "\t\tprotocol: " << (int)artsProtocolTableEntry.ProtocolNumber() << endl; os << "\t\tdescriptor: 0x" << hex << (int)artsProtocolTableEntry.Descriptor() << dec << endl; os << "\t\tpkts: " << artsProtocolTableEntry.Pkts() << endl; os << "\t\tbytes: " << artsProtocolTableEntry.Bytes() << endl; return(os); } //--------------------------------------------------------------------------- // bool ArtsProtocolEntryGreaterBytes:: // operator()(const ArtsProtocolTableEntry & protoEntry1, // const ArtsProtocolTableEntry & protoEntry2) const //--------------------------------------------------------------------------- bool ArtsProtocolEntryGreaterBytes:: operator()(const ArtsProtocolTableEntry & protoEntry1, const ArtsProtocolTableEntry & protoEntry2) const { return(protoEntry1.Bytes() > protoEntry2.Bytes()); } //--------------------------------------------------------------------------- // bool ArtsProtocolEntryGreaterPkts:: // operator()(const ArtsProtocolTableEntry & protoEntry1, // const ArtsProtocolTableEntry & protoEntry2) const //--------------------------------------------------------------------------- bool ArtsProtocolEntryGreaterPkts:: operator()(const ArtsProtocolTableEntry & protoEntry1, const ArtsProtocolTableEntry & protoEntry2) const { return(protoEntry1.Pkts() > protoEntry2.Pkts()); } uint32_t ArtsProtocolTableEntry::_numObjects = 0;