// This may look like C code, but it is really -*- C++ -*- /* Copyright (C) 1989 Free Software Foundation written by Doug Lea (dl@rocky.oswego.edu) This file is part of the GNU C++ Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifdef __GNUG__ #pragma implementation #endif #include #include #include AllocRing::AllocRing(int max) :nodes(new AllocQNode[max]), n(max), current(0) { for (int i = 0; i < n; ++i) { nodes[i].ptr = 0; nodes[i].sz = 0; } } int AllocRing::find(void* p) { if (p == 0) return -1; for (int i = 0; i < n; ++i) if (nodes[i].ptr == p) return i; return -1; } void AllocRing::clear() { for (int i = 0; i < n; ++i) { if (nodes[i].ptr != 0) { operator delete(nodes[i].ptr); nodes[i].ptr = 0; } nodes[i].sz = 0; } current = 0; } void AllocRing::free(void* p) { int idx = find(p); if (idx >= 0) { operator delete (nodes[idx].ptr); nodes[idx].ptr = 0; } } AllocRing::~AllocRing() { clear(); } int AllocRing::contains(void* p) { return find(p) >= 0; } static inline unsigned int good_size(unsigned int s) { unsigned int req = s + 4; unsigned int good = 8; while (good < req) good <<= 1; return good - 4; } void* AllocRing::alloc(int s) { unsigned int size = good_size(s); void* p; if (nodes[current].ptr != 0 && nodes[current].sz >= int(size) && nodes[current].sz < int(4 * size)) p = nodes[current].ptr; else { if (nodes[current].ptr != 0) operator delete (nodes[current].ptr); p = operator new (size); nodes[current].ptr = p; nodes[current].sz = size; } ++current; if (current >= n) current = 0; return p; }