/* -*- c++ -*- * * roominfo.cpp * * Copyright (C) 2003,2004 Sebastian Sauer * Copyright (C) 2003,2004 Petter E. Stokke * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * */ #include "roominfo.h" #include RoomMessage::RoomMessage(DonkeyMessage* msg, int proto) { update(msg, proto); } bool RoomMessage::update(DonkeyMessage* msg, int /*proto*/) { //int num = msg->readInt32(); // Already handled before. int t = msg->readInt8(); switch (t) { case 0: { type = Server; user = -1; // no user cause it's a servermessage message = msg->readString(); } break; case 1: { type = Public; user = msg->readInt32(); message = msg->readString(); } break; case 2: { type = Private; user = msg->readInt32(); message = msg->readString(); } break; default: { type = Unknown; return false; } break; } return true; } RoomMessage::MessageType RoomMessage::messageType() { return type; } QString RoomMessage::messageBody() { return message; } int RoomMessage::messageUser() { return user; } RoomInfo::RoomInfo(DonkeyMessage* msg, int proto, int num) { this->num = num; update(msg, proto); } void RoomInfo::update(DonkeyMessage* msg, int /*proto*/) { //num = msg->readInt32(); // Already handled before network = msg->readInt32(); name = msg->readString(); switch( msg->readInt8() ) { case 0: state = Open; break; case 1: state = Closed; break; case 2: state = Paused; break; default: state = Unknown; break; } users = msg->readInt32(); } int RoomInfo::roomNum() { return num; } QString RoomInfo::roomName() { return name; } int RoomInfo::roomNetwork() { return network; } RoomInfo::RoomState RoomInfo::roomState() { return state; } int RoomInfo::roomUsers() { return users; } QValueList RoomInfo::getMessages() { return messages; } void RoomInfo::addMessage(RoomMessage* msg) { messages.append(msg); }