// libTorrent - BitTorrent library // Copyright (C) 2005-2007, Jari Sundell // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // In addition, as a special exception, the copyright holders give // permission to link the code of portions of this program with the // OpenSSL library under certain conditions as described in each // individual source file, and distribute linked combinations // including the two. // // You must obey the GNU General Public License in all respects for // all of the code used other than OpenSSL. If you modify file(s) // with this exception, you may extend this exception to your version // of the file(s), but you are not obligated to do so. If you do not // wish to do so, delete this exception statement from your version. // If you delete this exception statement from all source files in the // program, then also delete it here. // // Contact: Jari Sundell // // Skomakerveien 33 // 3185 Skoppum, NORWAY #ifndef LIBTORRENT_DATA_HASH_QUEUE_NODE_H #define LIBTORRENT_DATA_HASH_QUEUE_NODE_H #include #include #include #include "chunk_handle.h" #include "hash_chunk.h" namespace torrent { class DownloadWrapper; class HashQueueNode { public: typedef rak::mem_fun2 slot_done_type; typedef const slot_done_type::object_type* id_type; HashQueueNode(HashChunk* c, slot_done_type d) : m_chunk(c), m_willneed(false), m_slotDone(d) {} id_type id() const { return m_slotDone.object(); } uint32_t get_index() const; HashChunk* get_chunk() { return m_chunk; } bool get_willneed() const { return m_willneed; } bool perform(bool force) { return m_chunk->perform(m_chunk->remaining(), force); } void clear(); // Does not call multiple times on the same chunk. Returns the // number of bytes not checked in this chunk. uint32_t call_willneed(); slot_done_type& slot_done() { return m_slotDone; } private: HashChunk* m_chunk; bool m_willneed; slot_done_type m_slotDone; }; } #endif