/* * Modification History * * 2003-July-27 Jason Rohrer * Created. * * 2003-August-24 Jason Rohrer * Added seeding of random number generator. * * 2003-August-25 Jason Rohrer * Changed to use a message handler function. */ #include "MUTE/layers/messageRouting/messageRouter.h" #include "minorGems/system/Thread.h" #include int messageHandler( char *inFromAddress, char *inToAddress, char *inBody, void *inExtraArgument ) { printf( "Got message from %s to %s:\n%s\n", inFromAddress, inToAddress, inBody ); return (0); } int main() { // for test only. // should always use user input as seed. muteSeedRandomGenerator( "44923sdj387sjf7889bjdrf" ); muteStart( 9870 ); int handlerID = muteAddMessageHandler( messageHandler, (void *)NULL ); muteAddReceiveAddress( "nodeA" ); muteAddHost( "localhost", 9871 ); // sleep while we wait for messages to arive Thread::sleep( 20000 ); /* int count = muteGetWaitingMessageCount( "nodeA" ); if( count > 0 ) { printf( "Got a message\n" ); char **messages; char **fromAddresses; count = muteGetReceivedMessages( "nodeA", count, &messages, &fromAddresses ); for( int i=0; i