/** \file PoolSocket.cpp ** \date 2004-11-14 ** \author grymse@alhem.net **/ /* Copyright (C) 2004,2005 Anders Hedstrom This library is made available under the terms of the GNU GPL. If you would like to use this library in a closed-source application, a separate license agreement is available. For information about the closed-source license agreement for the C++ sockets library, please visit http://www.alhem.net/Sockets/license.html and/or email license@alhem.net. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifdef _WIN32 #pragma warning(disable:4786) #endif #include #include "SocketHandler.h" #include "PoolSocket.h" #define DEB(x) #ifdef SOCKETS_NAMESPACE namespace SOCKETS_NAMESPACE { #endif PoolSocket::PoolSocket(SocketHandler& h,Socket *src) :Socket(h) { CopyConnection( src ); DEB(printf("PoolSocket()\n");) SetIsClient(); } PoolSocket::~PoolSocket() { DEB(printf("~PoolSocket()\n");) } void PoolSocket::OnRead() { Handler().LogError(this, "OnRead", 0, "data on hibernating socket", LOG_LEVEL_FATAL); SetCloseAndDelete(); } #ifdef SOCKETS_NAMESPACE } #endif