/** \file PoolSocket.cpp
** \date 2004-11-14
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifdef _WIN32
#pragma warning(disable:4786)
#endif
#include <stdio.h>
#include "SocketHandler.h"
#include "PoolSocket.h"
#define DEB(x)
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
PoolSocket::PoolSocket(SocketHandler& h,Socket *src)
:Socket(h)
{
CopyConnection( src );
DEB(printf("PoolSocket()\n");)
SetIsClient();
}
PoolSocket::~PoolSocket()
{
DEB(printf("~PoolSocket()\n");)
}
void PoolSocket::OnRead()
{
Handler().LogError(this, "OnRead", 0, "data on hibernating socket", LOG_LEVEL_FATAL);
SetCloseAndDelete();
}
#ifdef SOCKETS_NAMESPACE
}
#endif
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