/** \file SocketThread.h ** \date 2004-05-05 ** \author grymse@alhem.net **/ /* Copyright (C) 2004,2005 Anders Hedstrom This library is made available under the terms of the GNU GPL. If you would like to use this library in a closed-source application, a separate license agreement is available. For information about the closed-source license agreement for the C++ sockets library, please visit http://www.alhem.net/Sockets/license.html and/or email license@alhem.net. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef _SOCKETTHREAD_H #define _SOCKETTHREAD_H #include "Thread.h" #include "Socket.h" #ifdef SOCKETS_NAMESPACE namespace SOCKETS_NAMESPACE { #endif /** Detached socket run thread. \ingroup internal */ class SocketThread : public Thread { public: SocketThread(Socket& p); ~SocketThread(); void Run(); private: Socket& GetSocket() const { return m_socket; } SocketThread(const SocketThread& s) : m_socket(s.GetSocket()) {} SocketThread& operator=(const SocketThread& ) { return *this; } Socket& m_socket; }; #ifdef SOCKETS_NAMESPACE } #endif #endif // _SOCKETTHREAD_H