/** \file TcpSocket.h
** \date 2004-02-13
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _TCPSOCKET_H
#define _TCPSOCKET_H
#include "Socket.h"
#include "CircularBuffer.h"
#ifdef HAVE_OPENSSL
#include <openssl/ssl.h>
#ifdef _WIN32
// TODO: systray.exe??
#define RANDOM "systray.exe"
#else
#define RANDOM "/dev/urandom"
#endif
#endif
#define TCP_BUFSIZE_READ 16400
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/** Socket implementation for TCP.
\ingroup basic */
class TcpSocket : public Socket
{
/** Dynamic output buffer storage struct.
\ingroup internal */
struct MES {
MES( const char *buf_in,size_t len_in)
:buf(new char[len_in])
,len(len_in)
,ptr(0)
{
memcpy(buf,buf_in,len);
}
~MES() { delete[] buf; }
size_t left() { return len - ptr; }
char *curbuf() { return buf + ptr; }
char *buf;
size_t len;
size_t ptr;
};
/** Dynamic output buffer list. */
typedef std::list<MES *> ucharp_v;
public:
/** Contructor with standard values on input/output buffers. */
TcpSocket(SocketHandler& );
/** Constructor with custom values for i/o buffer.
\param h SocketHandler reference
\param isize Input buffer size
\param osize Output buffer size */
TcpSocket(SocketHandler& h,size_t isize,size_t osize);
~TcpSocket();
/** Open a connection to a remote server.
If you want your socket to connect to a server,
always call Open before Add'ing a socket to the sockethandler.
If not, the connection attempt will not be monitored by the
socket handler...
\param ip IP address
\param port Port number
\param skip_socks Do not use socks4 even if configured */
bool Open(ipaddr_t ip,port_t port,bool skip_socks = false);
#ifdef IPPROTO_IPV6
/** Open connection.
\param ip Ipv6 address
\param port Port number
\param skip_socks Do not use socks4 even if configured */
bool Open(in6_addr ip,port_t port,bool skip_socks = false);
#endif
/** Open connection.
\param host Hostname
\param port Port number */
bool Open(const std::string &host,port_t port);
/** Close file descriptor - internal use only.
\sa SetCloseAndDelete */
int Close();
/** Send a string.
\param s String to send
\param f Dummy flags -- not used */
void Send(const std::string &s,int f = 0);
/** Send string using printf formatting. */
void Sendf(char *format, ...);
/** Send buffer of bytes.
\param buf Buffer pointer
\param len Length of data
\param f Dummy flags -- not used */
void SendBuf(const char *buf,size_t len,int f = 0);
/** This callback is executed after a successful read from the socket.
\param buf Pointer to the data
\param len Length of the data */
virtual void OnRawData(const char *buf,size_t len);
/** Number of bytes in input buffer. */
size_t GetInputLength();
/** Number of bytes in output buffer. */
size_t GetOutputLength();
/** Callback used when socket is in line protocol mode.
\sa SetLineProtocol */
void ReadLine();
/** Callback fires when a socket in line protocol has read one full line.
\param line Line read */
void OnLine(const std::string& line);
/** Get counter of number of bytes received. */
unsigned long GetBytesReceived();
/** Get counter of number of bytes sent. */
unsigned long GetBytesSent();
/** Socks4 specific callback. */
void OnSocks4Connect();
/** Socks4 specific callback. */
void OnSocks4ConnectFailed();
/** Socks4 specific callback.
\return 'need_more' */
bool OnSocks4Read();
/** Callback executed when resolver thread has finished a resolve request. */
void OnResolved(int id,ipaddr_t a,port_t port);
/** Callback for 'New' ssl support - replaces SSLSocket. Internal use. */
void OnSSLConnect();
/** Callback for 'New' ssl support - replaces SSLSocket. Internal use. */
void OnSSLAccept();
/** This method must be implemented to initialize
the ssl context for an outgoing connection. */
virtual void InitSSLClient();
/** This method must be implemented to initialize
the ssl context for an incoming connection. */
virtual void InitSSLServer();
/** Flag that says a broken connection will try to reconnect. */
void SetReconnect(bool = true);
/** Check reconnect on lost connection flag status. */
bool Reconnect();
/** Flag to determine if a reconnect is in progress. */
void SetIsReconnect(bool x = true);
/** Socket is reconnecting. */
bool IsReconnect();
#ifdef HAVE_OPENSSL
/** Get ssl password */
const std::string& GetPassword();
#endif
/** Get timeout value for sending of all data before closing. */
long CheckSendTimeoutCount();
protected:
TcpSocket(const TcpSocket& s);
void OnRead();
void OnWrite();
// SSL
#ifdef HAVE_OPENSSL
/** Initialize ssl context for a client socket.
\param meth_in SSL method */
void InitializeContext(SSL_METHOD *meth_in = NULL);
/** Initialize ssl context for a server socket.
\param keyfile Combined private key/certificate file
\param password Password for private key
\param meth_in SSL method */
void InitializeContext(const std::string& keyfile,const std::string& password,SSL_METHOD *meth_in = NULL);
/** SSL Password callback method. */
static int password_cb(char *buf,int num,int rwflag,void *userdata);
/** Get pointer to ssl context structure. */
virtual SSL_CTX *GetSslContext();
/** Get pointer to ssl structure. */
virtual SSL *GetSsl();
#endif
/** ssl still negotiating connection. */
bool SSLNegotiate();
//
CircularBuffer ibuf; ///< Circular input buffer
CircularBuffer obuf; ///< Circular output buffer
std::string m_line; ///< Current line in line protocol mode
ucharp_v m_mes; ///< overflow protection, dynamic output buffer
private:
TcpSocket& operator=(const TcpSocket& ) { return *this; }
int m_socks4_state; ///< socks4 support
char m_socks4_vn; ///< socks4 support, temporary variable
char m_socks4_cd; ///< socks4 support, temporary variable
unsigned short m_socks4_dstport; ///< socks4 support
unsigned long m_socks4_dstip; ///< socks4 support
int m_resolver_id; ///< Resolver id (if any) for current Open call
// SSL
#ifdef HAVE_OPENSSL
SSL_CTX *m_context; ///< ssl context
SSL *m_ssl; ///< ssl 'socket'
BIO *m_sbio; ///< ssl bio
static BIO *bio_err; ///< ssl bio err
std::string m_password; ///< ssl password
#endif
// state flags
bool m_b_reconnect; ///< Reconnect on lost connection flag
bool m_b_is_reconnect; ///< Trying to reconnect
long m_send_timeout_count; ///< Max timer to wait for send all data
size_t m_last_output_buffer_size; ///< Remember buffer size to reset timeout count if changed
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _TCPSOCKET_H
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