/** \file UdpSocket.h
 **	\date  2004-02-13
 **	\author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005  Anders Hedstrom

This library is made available under the terms of the GNU GPL.

If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about 
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
*/
#ifndef _UDPSOCKET_H
#define _UDPSOCKET_H

#include "Socket.h"

#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif

/** Socket implementation for UDP. 
	\ingroup basic */
class UdpSocket : public Socket
{
public:
	/** Constructor.
		\param h SocketHandler reference
		\param ibufsz Maximum size of receive message (extra bytes will be truncated)
		\param ipv6 'true' if this is an ipv6 socket */
	UdpSocket(SocketHandler& h,int ibufsz = 16384,bool ipv6 = false);
	~UdpSocket();

	/** Called when incoming data has been received.
		\param buf Pointer to data
		\param len Length of data
		\param sa Pointer to sockaddr struct of sender
		\param sa_len Length of sockaddr struct */
	virtual void OnRawData(const char *buf,size_t len,struct sockaddr *sa,socklen_t sa_len);

	/** To receive incoming data, call Bind to setup an incoming port.
		\param port Incoming port number
		\param range Port range to try if ports already in use 
		\return 0 if bind succeeded */
	int Bind(port_t& port,int range = 1);
	/** To receive data on a specific interface:port, use this.
		\param intf Interface ip/hostname
		\param port Port number
		\param range Port range 
		\return 0 if bind succeeded */
	int Bind(const std::string& intf,port_t& port,int range = 1);
	/** To receive data on a specific interface:port, use this.
		\param a Ip address
		\param port Port number
		\param range Port range 
		\return 0 if bind succeeded */
	int Bind(ipaddr_t a,port_t& port,int range = 1);
#ifdef IPPROTO_IPV6
	/** To receive data on a specific interface:port, use this.
		\param a Ipv6 address
		\param port Port number
		\param range Port range 
		\return 0 if bind succeeded */
	int Bind(in6_addr a,port_t& port,int range = 1);
#endif

	/** Define remote host.
		\param l Address of remote host
		\param port Port of remote host */
	bool Open(ipaddr_t l,port_t port);
	/** Define remote host.
		\param host Hostname
		\param port Port number */
	bool Open(const std::string& host,port_t port);
#ifdef IPPROTO_IPV6
	/** Define remote host.
		\param a Address of remote host, ipv6
		\param port Port of remote host */
	bool Open(struct in6_addr& a,port_t port);
#endif

	/** Send to specified host */
	void SendToBuf(const std::string& ,port_t,const char *data,int len,int flags = 0);
	/** Send to specified address */
	void SendToBuf(ipaddr_t,port_t,const char *data,int len,int flags = 0);
#ifdef IPPROTO_IPV6
	/** Send to specified ipv6 address */
	void SendToBuf(in6_addr,port_t,const char *data,int len,int flags = 0);
#endif
	/** Send string to specified host */
	void SendTo(const std::string&,port_t,const std::string&,int flags = 0);
	/** Send string to specified address */
	void SendTo(ipaddr_t,port_t,const std::string&,int flags = 0);
#ifdef IPPROTO_IPV6
	/** Send string to specified ipv6 address */
	void SendTo(in6_addr,port_t,const std::string&,int flags = 0);
#endif

	/** Send to connected address */
	void SendBuf(const char *data,size_t,int flags = 0);
	/** Send string to connected address. */
	void Send(const std::string& ,int flags = 0);

	/** Set broadcast */
	void SetBroadcast(bool b = true);
	/** Check broadcast flag.
		\return true broadcast is enabled. */
	bool IsBroadcast();

	/** multicast */
	void SetMulticastTTL(int ttl = 1);
	int GetMulticastTTL();
	void SetMulticastLoop(bool = true);
	bool IsMulticastLoop();
	void AddMulticastMembership(const std::string& group,const std::string& intf = "0.0.0.0",int if_index = 0);
	void DropMulticastMembership(const std::string& group,const std::string& intf = "0.0.0.0",int if_index = 0);
#ifdef IPPROTO_IPV6
	/** multicast, ipv6 only */
	void SetMulticastHops(int = -1);
	/** multicast, ipv6 only */
	int GetMulticastHops();
#endif
	/** Returns true if Bind succeeded. */
	bool IsBound();
	/** Return Bind port number */
	port_t GetPort();

protected:
	UdpSocket(const UdpSocket& s) : Socket(s) {}
	void OnRead();

private:
	UdpSocket& operator=(const UdpSocket& ) { return *this; }
	/** create before using sendto methods */
	void CreateConnection();
	char *m_ibuf; ///< Input buffer
	int m_ibufsz; ///< Size of input buffer
	bool m_bind_ok; ///< Bind completed successfully
	port_t m_port; ///< Bind port number
};


#ifdef SOCKETS_NAMESPACE
}
#endif

#endif // _UDPSOCKET_H


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