// -*- c-basic-offset: 4 -*-
#ifndef CLICK_FULLNOTEQUEUE_HH
#define CLICK_FULLNOTEQUEUE_HH
#include "notifierqueue.hh"
CLICK_DECLS

/*
=c

Queue
Queue(CAPACITY)

=s storage

stores packets in a FIFO queue

=d

Stores incoming packets in a first-in-first-out queue.
Drops incoming packets if the queue already holds CAPACITY packets.
The default for CAPACITY is 1000.

Queue notifies interested parties when it becomes empty and when a
formerly-empty queue receives a packet.  The empty notification takes place
some time after the queue goes empty, to prevent thrashing for queues that
hover around 1 or 2 packets long.  This behavior is the same as that of
NotifierQueue.  Queue additionally notifies interested parties that it is
non-full, and when a formerly-full queue gains some free space.  In all
respects but notification, Queue behaves exactly like SimpleQueue.

You may also use the old element name "FullNoteQueue".

=h length read-only

Returns the current number of packets in the queue.

=h highwater_length read-only

Returns the maximum number of packets that have ever been in the queue at once.

=h capacity read/write

Returns or sets the queue's capacity.

=h drops read-only

Returns the number of packets dropped by the queue so far.

=h reset_counts write-only

When written, resets the C<drops> and C<highwater_length> counters.

=h reset write-only

When written, drops all packets in the queue.

=a SimpleQueue, MixedQueue, FrontDropQueue */

class FullNoteQueue : public NotifierQueue { public:

    FullNoteQueue();
    ~FullNoteQueue();

    const char *class_name() const		{ return "Queue"; }
    void *cast(const char *);

    int configure(Vector<String> &conf, ErrorHandler *);
    
    void push(int port, Packet *);
    Packet *pull(int port);

  private:

    ActiveNotifier _full_note;

};

CLICK_ENDDECLS
#endif


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