#ifndef CLICK_PAINT_HH
#define CLICK_PAINT_HH
#include <click/element.hh>
CLICK_DECLS
/*
=c
Paint(X)
=s paint
sets packet paint annotations
=d
Sets each packet's paint annotation to X, an integer 0..255. Note that a
packet may only be painted with one color.
=h color read/write
get/set the color to paint
=n
The paint annotation is stored in user annotation 0.
=a PaintTee */
class Paint : public Element {
unsigned char _color;
public:
Paint();
~Paint();
const char *class_name() const { return "Paint"; }
const char *port_count() const { return PORTS_1_1; }
const char *processing() const { return AGNOSTIC; }
int configure(Vector<String> &, ErrorHandler *);
bool can_live_reconfigure() const { return true; }
int color() const { return _color; }
void set_color(unsigned char in_color) { _color = in_color; }
Packet *simple_action(Packet *);
void add_handlers();
static String color_read_handler(Element *, void *);
};
CLICK_ENDDECLS
#endif
syntax highlighted by Code2HTML, v. 0.9.1