/* GNet - Networking library * Copyright (C) 2000-2002 David Helder * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #include #include "gnet-private.h" #include "server.h" static void server_accept_cb (GTcpSocket* server_socket, GTcpSocket* client, gpointer data); /** * gnet_server_new: * @iface: interface to bind to (NULL for all interfaces) * @port: port to bind to (0 for an arbitrary port) * @func: callback to call when a connection is accepted * @user_data: data to pass to callback * * Creates a new #GServer object representing a server. Usually, * @iface is set to NULL to bind to all interfaces and @port is a * specific number. The callback is called whenever a new connection * arrives or if there is a server error. The callback is not called * again after a server error. * * Returns: a new #GServer. * **/ GServer* gnet_server_new (const GInetAddr* iface, gint port, GServerFunc func, gpointer user_data) { GTcpSocket* socket; GServer* server = NULL; g_return_val_if_fail (func, NULL); socket = gnet_tcp_socket_server_new_full (iface, port); if (!socket) return NULL; server = g_new0 (GServer, 1); server->ref_count = 1; server->func = func; server->user_data = user_data; server->socket = socket; server->iface = gnet_tcp_socket_get_local_inetaddr (server->socket); server->port = gnet_tcp_socket_get_port (server->socket); /* Wait for new connections */ gnet_tcp_socket_server_accept_async (server->socket, server_accept_cb, server); return server; } /** * gnet_server_delete: * @server: #GServer to delete. * * Closes and deletes a #GServer. * **/ void gnet_server_delete (GServer* server) { if (server != NULL) gnet_server_unref (server); } /** * gnet_server_ref * @server: a #GServer * * Adds a reference to a #GServer. * **/ void gnet_server_ref (GServer* server) { g_return_if_fail (server); server->ref_count++; } /** * gnet_server_unref * @server: a #GServer * * Removes a reference from a #GServer. A #GServer is deleted when * the reference count reaches 0. * **/ void gnet_server_unref (GServer* server) { server->ref_count--; if (server->ref_count > 0) return; if (server->socket) gnet_tcp_socket_delete (server->socket); if (server->iface) gnet_inetaddr_delete (server->iface); g_free (server); } static void server_accept_cb (GTcpSocket* server_socket, GTcpSocket* client, gpointer data) { GServer* server = (GServer*) data; g_return_if_fail (server); if (client) { GConn* conn; conn = gnet_conn_new_socket (client, NULL, NULL); (server->func)(server, conn, server->user_data); } else { gnet_tcp_socket_server_accept_async_cancel (server_socket); (server->func)(server, NULL, server->user_data); } }