#include "test.h"
/*
* Fill in the global servaddr{} as a side effect.
*/
int
TcpSockByAddr(char *ipaddr, int port /* host byte order */ )
{
int sockfd;
sockfd = Socket(AF_INET, SOCK_STREAM, 0);
bzero(&servaddr, sizeof(servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_port = htons(port);
Inet_pton(AF_INET, ipaddr, &servaddr.sin_addr);
Connect(sockfd, (SA *) &servaddr, sizeof(servaddr));
return(sockfd);
}
/*
* Create the default (unconnected) UDP socket.
* Fill in the global servaddr{} for the caller to use.
*/
int
UdpSockByAddr(char *ipaddr, int port /* host byte order */ )
{
int sockfd;
sockfd = Socket(AF_INET, SOCK_DGRAM, 0);
bzero(&servaddr, sizeof(servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_port = htons(port);
Inet_pton(AF_INET, ipaddr, &servaddr.sin_addr);
return(sockfd);
}
/*
* Create a connected UDP socket.
*/
int
UdpConnSockByAddr(char *ipaddr, int port /* host byte order */ )
{
int sockfd;
sockfd = Socket(AF_INET, SOCK_DGRAM, 0);
bzero(&servaddr, sizeof(servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_port = htons(port);
Inet_pton(AF_INET, ipaddr, &servaddr.sin_addr);
Connect(sockfd, (SA *) &servaddr, sizeof(servaddr));
return(sockfd);
}
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