/********** This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. (See .) This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA **********/ // Copyright (c) 1996-2007, Live Networks, Inc. All rights reserved // A test program that receives a UDP multicast stream // and retransmits it to another (multicast or unicast) address & port // main program #include #include "BasicUsageEnvironment.hh" #include "GroupsockHelper.hh" UsageEnvironment* env; // To receive a "source-specific multicast" (SSM) stream, uncomment this: //#define USE_SSM 1 int main(int argc, char** argv) { // Begin by setting up our usage environment: TaskScheduler* scheduler = BasicTaskScheduler::createNew(); env = BasicUsageEnvironment::createNew(*scheduler); // Create a 'groupsock' for the input multicast group,port: char* inputAddressStr #ifdef USE_SSM = "232.255.42.42"; #else = "239.255.42.42"; #endif struct in_addr inputAddress; inputAddress.s_addr = our_inet_addr(inputAddressStr); Port const inputPort(8888); unsigned char const inputTTL = 0; // we're only reading from this mcast group #ifdef USE_SSM char* sourceAddressStr = "aaa.bbb.ccc.ddd"; // replace this with the real source address struct in_addr sourceFilterAddress; sourceFilterAddress.s_addr = our_inet_addr(sourceAddressStr); Groupsock inputGroupsock(*env, inputAddress, sourceFilterAddress, inputPort); #else Groupsock inputGroupsock(*env, inputAddress, inputPort, inputTTL); #endif // Then create a liveMedia 'source' object, encapsulating this groupsock: FramedSource* source = BasicUDPSource::createNew(*env, &inputGroupsock); // Create a 'groupsock' for the destination address and port: char* outputAddressStr = "239.255.43.43"; // this could also be unicast // Note: You may change "outputAddressStr" to use a different multicast // (or unicast address), but do *not* change it to use the same multicast // address as "inputAddressStr". struct in_addr outputAddress; outputAddress.s_addr = our_inet_addr(outputAddressStr); Port const outputPort(4444); unsigned char const outputTTL = 255; Groupsock outputGroupsock(*env, outputAddress, outputPort, outputTTL); // Then create a liveMedia 'sink' object, encapsulating this groupsock: unsigned const maxPacketSize = 65536; // allow for large UDP packets MediaSink* sink = BasicUDPSink::createNew(*env, &outputGroupsock, maxPacketSize); // Now, start playing, feeding the sink object from the source: sink->startPlaying(*source, NULL, NULL); env->taskScheduler().doEventLoop(); // does not return return 0; // only to prevent compiler warning }