/*
* Copyright (c) 2003-2004 Apple Computer, Inc. All rights reserved.
*
* @APPLE_LICENSE_HEADER_START@
*
* This file contains Original Code and/or Modifications of Original Code
* as defined in and that are subject to the Apple Public Source License
* Version 2.0 (the 'License'). You may not use this file except in
* compliance with the License. Please obtain a copy of the License at
* http://www.opensource.apple.com/apsl/ and read it before using this
* file.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
* Please see the License for the specific language governing rights and
* limitations under the License.
*
* @APPLE_LICENSE_HEADER_END@
Change History (most recent first):
$Log: Stdafx.h,v $
Revision 1.4 2005/10/19 19:50:35 herscher
Workaround a bug in the latest Microsoft Platform SDK when compiling C++ files that include (directly or indirectly) <WspiApi.h>
Revision 1.3 2005/02/05 02:40:59 cheshire
Convert newlines to Unix-style (ASCII 10)
Revision 1.2 2005/02/05 02:37:01 cheshire
Convert newlines to Unix-style (ASCII 10)
Revision 1.1 2004/06/26 04:01:22 shersche
Initial revision
*/
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
#pragma once
#if !defined(_WSPIAPI_COUNTOF)
# define _WSPIAPI_COUNTOF(_Array) (sizeof(_Array) / sizeof(_Array[0]))
#endif
#using <mscorlib.dll>
#using <System.dll>
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