/* * Copyright (c) 1991,1993 Regents of the University of California. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software * must display the following acknowledgement: * This product includes software developed by the Computer Systems * Engineering Group at Lawrence Berkeley Laboratory. * 4. Neither the name of the University nor of the Laboratory may be used * to endorse or promote products derived from this software without * specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * @(#) $Header: /cvsroot/nsnam/nam-1/drop.h,v 1.9 2001/04/18 00:14:15 mehringe Exp $ (LBL) */ #ifndef nam_drop_h #define nam_drop_h #include "animation.h" #define MAX_DROP_TIME 0.1 // Maxiumum amount of time a packet should // be animated droping off the screen in seconds class View; class Monitor; // Used to show the animation of a packet drop class Drop : public Animation { public: Drop(float x, float y, float bot, float sz, double now, long offset, const PacketAttr&); ~Drop(); virtual void draw(View*, double); virtual void update(double); virtual void update_bb(); virtual void reset(double); virtual int inside(double now, float px, float py) const; virtual const char* info() const; virtual const char* getname() const; void monitor(Monitor *m, double now, char *result, int len); MonState *monitor_state(); private: inline double CurPos(double now) const; float x_, y_, bottom_; // initial position of dropped packet float psize_; // size of drawable object (a side) double start_; // time packet was dropped PacketAttr pkt_; int rotation_; // rotation state (not critical) float curPos_; }; #endif