/* * Copyright (c) 1997 University of Southern California. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software * must display the following acknowledgement: * This product includes software developed by the Information Sciences * Institute of the University of Southern California. * 4. Neither the name of the University nor of the Institute may be used * to endorse or promote products derived from this software without * specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * */ #ifndef nam_trafficsource_h #define nam_trafficsource_h #include #include "animation.h" #define SOURCE 10 #define DESTINATION 20 class Agent; class TimeElement { public: TimeElement(double time); ~TimeElement(); TimeElement * next_; double time_; }; // This is a list to keep track of start and stop times class TimeList { public: TimeList() {head_ = NULL;} TimeList(double time); ~TimeList(); void clear(); TimeElement * head() {return head_;} void add(double time); void remove(double time); void setList(const char * list_string); void getListString(char* buffer, int buffer_size); bool isOn(double time); double lastStopTime(); private: TimeElement * head_; }; class TrafficSource : public Animation, public TclObject { public: TrafficSource(const char* type, int id, double _size); TrafficSource(const char * name, double _size); void attachTo(Agent * agent); void removeFromAgent(); inline int number() {return number_;} virtual int classid() const { return ClassTrafficSourceID; } inline const char * name() const { return (label_); } virtual void reset(double); inline double x() const {return x_;} inline double y() const {return y_;} inline double width() const {return width_;} inline double height() const {return height_;} void place(); const char* info() const; void label(const char* name); virtual double distance(double x, double y) const; void color(const char* name); virtual void size(double s); inline double size() const { return (size_); } inline TrafficSource * next() const { return next_;} inline void next(TrafficSource * ts) {next_ = ts;} inline void windowInit(int size) { windowInit_ = size;} inline void window(int size) { window_ = size;} inline void maxcwnd(int size) { maxcwnd_ = size;} void tracevar(const char* var); inline void setInterval(float interval) {interval_ = interval;} inline void setMaxpkts(int maxpkts) {maxpkts_ = maxpkts;} inline void setBurstTime(int burst_time) {burst_time_ = burst_time;} inline void setIdleTime(int idle_time) {idle_time_ = idle_time;} inline void setRate(int rate) {rate_ = rate;} inline void setShape(double shape) {shape_ = shape;} double stopAt(); const char* getname() const; int inside(double, float, float) const; virtual void update_bb(); virtual void draw(View * view, double now); int writeNsDefinitionScript(FILE *file); int writeNsActionScript(FILE *file); int saveAsEnam(FILE *file); const char * property(); void setWidth(double w) {width_ = w;} void setHeight(double h) {height_ = h;} private: void setDefaults(); void placeNextTo(TrafficSource * neighbor); // To the right of my neighbor void placeOnAgent(); // On top of my Agent public: TrafficSource * next_, * previous_; TrafficSource * editornetmodel_next_; // Used by editornetmodel to track all traffic sources for property editing purposes Agent * agent_; int number_; int packet_size_; float interval_; TimeList timelist; protected: void drawlabel(View * view) const; double size_; double width_; double height_; double x_, y_; double angle_; int anchor_; char * label_; int window_, windowInit_, maxcwnd_; char* color_; // Exponential int burst_time_; int idle_time_; int rate_; // Pareto double shape_; int maxpkts_; // Used by FTP }; #endif