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* $Header: /nfs/jade/vint/CVSROOT/ns-2/mac/wireless-phy.h,v 1.14 2005/06/13 17:50:41 haldar Exp $
*
* Ported from CMU/Monarch's code, nov'98 -Padma Haldar.
*
* wireless-phy.h
* -- a SharedMedia network interface
*/
#ifndef ns_WirelessPhy_h
#define ns_WirelessPhy_h
#include "propagation.h"
#include "modulation.h"
#include "omni-antenna.h"
#include "phy.h"
#include "mobilenode.h"
#include "timer-handler.h"
class Phy;
class Propagation;
class WirelessPhy;
class Sleep_Timer : public TimerHandler {
public:
Sleep_Timer(WirelessPhy *a) : TimerHandler() { a_ = a; }
protected:
virtual void expire(Event *e);
WirelessPhy *a_;
};
//
class WirelessPhy : public Phy {
public:
WirelessPhy();
void sendDown(Packet *p);
int sendUp(Packet *p);
inline double getL() const {return L_;}
inline double getLambda() const {return lambda_;}
inline Node* node(void) const { return node_; }
inline double getPtconsume() { return Pt_consume_; }
double getDist(double Pr, double Pt, double Gt, double Gr, double hr,
double ht, double L, double lambda);
virtual int command(int argc, const char*const* argv);
virtual void dump(void) const;
//void setnode (MobileNode *node) { node_ = node; }
void node_on();
void node_off();
/* -NEW- */
inline double getAntennaZ() { return ant_->getZ(); }
inline double getPt() { return Pt_; }
inline double getRXThresh() { return RXThresh_; }
inline double getCSThresh() { return CSThresh_; }
inline double getFreq() { return freq_; }
/* End -NEW- */
void node_sleep();
void node_wakeup();
inline bool& Is_node_on() { return node_on_; }
inline bool Is_sleeping() { if (status_==SLEEP) return(1); else return(0); }
protected:
double Pt_; // transmitted signal power (W)
double Pt_consume_; // power consumption for transmission (W)
double Pr_consume_; // power consumption for reception (W)
double P_idle_; // idle power consumption (W)
double P_sleep_; // sleep power consumption (W)
double P_transition_; // power consumed when transiting from SLEEP mode to IDLE mode and vice versa.
double T_transition_; // time period to transit from SLEEP mode to IDLE mode and vice versa.
//
double last_send_time_; // the last time the node sends somthing.
double channel_idle_time_; // channel idle time.
double update_energy_time_; // the last time we update energy.
double freq_; // frequency
double lambda_; // wavelength (m)
double L_; // system loss factor
double RXThresh_; // receive power threshold (W)
double CSThresh_; // carrier sense threshold (W)
double CPThresh_; // capture threshold (db)
Antenna *ant_;
Propagation *propagation_; // Propagation Model
Modulation *modulation_; // Modulation Schem
// Why phy has a node_ and this guy has it all over again??
// MobileNode* node_; // Mobile Node to which interface is attached .
enum ChannelStatus { SLEEP, IDLE, RECV, SEND };
bool node_on_; // on-off status of this node
Sleep_Timer sleep_timer_;
int status_;
private:
inline int initialized() {
return (node_ && uptarget_ && downtarget_ && propagation_);
}
void UpdateIdleEnergy();
void UpdateSleepEnergy();
// Convenience method
EnergyModel* em() { return node()->energy_model(); }
friend class Sleep_Timer;
};
#endif /* !ns_WirelessPhy_h */
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