#include <pvm++/pvm++.hh>
const Pvm::StructId MessageId = 1;
const Pvm::StructId RegisterId = 2;
const Pvm::StructId LeavingId = 3;
struct Message:public Pvm::Struct
{
PvmSetStructId (MessageId);
PvmRegistration ()
{
Pvm::Register (String);
Pvm::Register (Name);
}
std::string String;
std::string Name;
};
static Pvm::EmptyStruct Register (RegisterId);
static Pvm::EmptyStruct Leaving (LeavingId);