/* * Copyright (C) 1999, 2000, 2001, 2002, 2003, 2004, 2005 Yokogawa Electric Corporation, * YDC Corporation, IPA (Information-technology Promotion Agency, Japan). * All rights reserved. * * Redistribution and use of this software in source and binary forms, with * or without modification, are permitted provided that the following * conditions and disclaimer are agreed and accepted by the user: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * 3. Neither the names of the copyrighters, the name of the project which * is related to this software (hereinafter referred to as "project") nor * the names of the contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * 4. No merchantable use may be permitted without prior written * notification to the copyrighters. However, using this software for the * purpose of testing or evaluating any products including merchantable * products may be permitted without any notification to the copyrighters. * * * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHTERS, THE PROJECT AND * CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING * BUT NOT LIMITED THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE, ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHTERS, THE PROJECT OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT,STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. * * $TAHI: v6eval/lib/Cm/Timer.cc,v 1.4 2001/10/12 04:56:14 tanaka Exp $ */ #include "Timer.h" //IMPLEMENTATION #include "timeval.h" #include "CmReceiver.h" struct Timer { timeval value_; CmReceiver* receiver_; Timer* next_; Timer(const timeval t, CmReceiver* h, Timer* n); }; Timer::Timer(timeval t, CmReceiver* h, Timer* n):value_(t),receiver_(h),next_(n) {} inline bool TimerQueue::isEmpty() const { return first_==0;} inline timeval TimerQueue::earliestTime() const { return first_->value_;} void TimerQueue::deltaInsert(timeval delta,CmReceiver *h) { insert(currentTime()+delta,h);} timeval TimerQueue::spendTime(timeval p,timeval howlong) { timeval elapsed=currentTime()-p; return (howlong>elapsed)?howlong-elapsed:zeroTime();} TimerQueue::TimerQueue():first_(0) {} TimerQueue::~TimerQueue() { Timer* doomed=first_; while(doomed!=0) { Timer* next=doomed->next_; delete doomed; doomed=next;} first_=0;} timeval TimerQueue::currentTime() { timeval curTime; struct timezone curZone; gettimeofday(&curTime, &curZone); return curTime;} void TimerQueue::insert(const timeval futureTime, CmReceiver* r) { if(isEmpty() || futureTime < earliestTime()) { first_=new Timer(futureTime, r, first_);} else { Timer* before=first_; Timer* after=first_->next_; while(after!=0 && futureTime > after->value_) { before=after; after=after->next_;} before->next_=new Timer(futureTime, r, after);}} void TimerQueue::remove(CmReceiver* r) { Timer* before=0; Timer* doomed=first_; while(doomed!=0 && doomed->receiver_!=r) { before=doomed; doomed=doomed->next_;} if(doomed!=0) { if(before==0) { first_=doomed->next_;} else { before->next_=doomed->next_;} delete doomed;}} timeval *TimerQueue::calculateTimeout(timeval* howlong) const { static timeval timeout; if(isEmpty()) return howlong; timeval curTime=currentTime(); timeval ealiest=earliestTime(); if(ealiest>curTime) { timeout=ealiest-curTime; if(howlong==0|| *howlong>timeout) { howlong=&timeout;}} else { timeout=TimerQueue::zeroTime(); howlong=&timeout;} return howlong;} CmReceiver* TimerQueue::expire(const timeval curTime) { if(isEmpty()) return 0; timeval ealiest=earliestTime(); if(ealiest>curTime) return 0; Timer* expired=first_; first_=first_->next_; CmReceiver *h=expired->receiver_; delete expired; return h;} timeval TimerQueue::zeroTime_={0,0};