/*
* Copyright (C) 1999, 2000, 2001, 2002, 2003, 2004, 2005 Yokogawa Electric Corporation,
* YDC Corporation, IPA (Information-technology Promotion Agency, Japan).
* All rights reserved.
*
* Redistribution and use of this software in source and binary forms, with
* or without modification, are permitted provided that the following
* conditions and disclaimer are agreed and accepted by the user:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* 3. Neither the names of the copyrighters, the name of the project which
* is related to this software (hereinafter referred to as "project") nor
* the names of the contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* 4. No merchantable use may be permitted without prior written
* notification to the copyrighters. However, using this software for the
* purpose of testing or evaluating any products including merchantable
* products may be permitted without any notification to the copyrighters.
*
*
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHTERS, THE PROJECT AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING
* BUT NOT LIMITED THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE, ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHTERS, THE PROJECT OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT,STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*
* $TAHI: v6eval/lib/Cm/Timer.cc,v 1.4 2001/10/12 04:56:14 tanaka Exp $
*/
#include "Timer.h"
//IMPLEMENTATION
#include "timeval.h"
#include "CmReceiver.h"
struct Timer {
timeval value_;
CmReceiver* receiver_;
Timer* next_;
Timer(const timeval t, CmReceiver* h, Timer* n);
};
Timer::Timer(timeval t, CmReceiver* h, Timer* n):value_(t),receiver_(h),next_(n) {}
inline bool TimerQueue::isEmpty() const {
return first_==0;}
inline timeval TimerQueue::earliestTime() const {
return first_->value_;}
void TimerQueue::deltaInsert(timeval delta,CmReceiver *h) {
insert(currentTime()+delta,h);}
timeval TimerQueue::spendTime(timeval p,timeval howlong) {
timeval elapsed=currentTime()-p;
return (howlong>elapsed)?howlong-elapsed:zeroTime();}
TimerQueue::TimerQueue():first_(0) {}
TimerQueue::~TimerQueue() {
Timer* doomed=first_;
while(doomed!=0) {
Timer* next=doomed->next_;
delete doomed;
doomed=next;}
first_=0;}
timeval TimerQueue::currentTime() {
timeval curTime;
struct timezone curZone;
gettimeofday(&curTime, &curZone);
return curTime;}
void TimerQueue::insert(const timeval futureTime, CmReceiver* r) {
if(isEmpty() || futureTime < earliestTime()) {
first_=new Timer(futureTime, r, first_);}
else {
Timer* before=first_;
Timer* after=first_->next_;
while(after!=0 && futureTime > after->value_) {
before=after;
after=after->next_;}
before->next_=new Timer(futureTime, r, after);}}
void TimerQueue::remove(CmReceiver* r) {
Timer* before=0;
Timer* doomed=first_;
while(doomed!=0 && doomed->receiver_!=r) {
before=doomed;
doomed=doomed->next_;}
if(doomed!=0) {
if(before==0) {
first_=doomed->next_;}
else {
before->next_=doomed->next_;}
delete doomed;}}
timeval *TimerQueue::calculateTimeout(timeval* howlong) const {
static timeval timeout;
if(isEmpty()) return howlong;
timeval curTime=currentTime();
timeval ealiest=earliestTime();
if(ealiest>curTime) {
timeout=ealiest-curTime;
if(howlong==0|| *howlong>timeout) {
howlong=&timeout;}}
else {
timeout=TimerQueue::zeroTime();
howlong=&timeout;}
return howlong;}
CmReceiver* TimerQueue::expire(const timeval curTime) {
if(isEmpty()) return 0;
timeval ealiest=earliestTime();
if(ealiest>curTime) return 0;
Timer* expired=first_;
first_=first_->next_;
CmReceiver *h=expired->receiver_;
delete expired;
return h;}
timeval TimerQueue::zeroTime_={0,0};
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