/*
* Copyright (C) 1999, 2000, 2001, 2002, 2003, 2004, 2005 Yokogawa Electric Corporation,
* YDC Corporation, IPA (Information-technology Promotion Agency, Japan).
* All rights reserved.
*
* Redistribution and use of this software in source and binary forms, with
* or without modification, are permitted provided that the following
* conditions and disclaimer are agreed and accepted by the user:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* 3. Neither the names of the copyrighters, the name of the project which
* is related to this software (hereinafter referred to as "project") nor
* the names of the contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* 4. No merchantable use may be permitted without prior written
* notification to the copyrighters. However, using this software for the
* purpose of testing or evaluating any products including merchantable
* products may be permitted without any notification to the copyrighters.
*
*
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHTERS, THE PROJECT AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING
* BUT NOT LIMITED THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE, ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHTERS, THE PROJECT OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT,STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*
* $TAHI: v6eval/lib/Pz/PcObject.h,v 1.24 2001/10/12 04:56:16 tanaka Exp $
*/
#if !defined(__PcObject_h__)
#define __PcObject_h__ 1
#include "PObject.h"
#include "CmCltn.h"
class PvName;
class MObject;
class NameSet;
class StringList;
class PcObjectList;
class SAOctets;
class SAOctetsList;
class WAlgorithm;
class AlgorithmFrames;
//======================================================================
class PcObject:public PObject {
private:
const MObject* meta_;
PvName* name_; // compound name
PObjectList members_;
static NameSet frameSet_;
public:
PcObject(const MObject*,CSTR,int);
virtual ~PcObject();
virtual PObject* name(PObject*);
virtual PObject* member(PObject*);
virtual const MObject* meta() const;
virtual const MObject* findMember(CSTR) const;
virtual const PObjectList& members()const;
//----------------------------------------------------------------------
// COMPOSER interface
virtual WObject* selfCompose(WControl&,WObject* w_parent) const;
virtual bool check_nameCompose(WControl&,WObject* w_parent,const PvName&) const;
//----------------------------------------------------------------------
// COMMON INTERFACE
inline PvName* nameObject() const;
virtual CSTR nameString() const;
virtual void printCompound(CSTR) const;
virtual void print() const;
//----------------------------------------------------------------------
static NameSet& frameSet();
static bool frameList(const StringList&,PcObjectList&);
static void prints();
static void frame(PObject*);
static PcObject* frameName(CSTR);
//----------------------------------------------------------------------
SAOctets* generateFrame() const;
static bool generateFrames(const PcObjectList&,SAOctetsList&);
static bool sendingFrames(const StringList&,SAOctetsList&);
//----------------------------------------------------------------------
bool evaluatePrologue(AlgorithmFrames&) const;
static bool evaluateComposers(const PcObjectList&,AlgorithmFrames&);
static bool evaluateFrames(const StringList&,AlgorithmFrames&);
};
inline const MObject* PcObject::meta() const {return meta_;}
inline PvName* PcObject::nameObject() const {return name_;}
inline const PObjectList& PcObject::members()const{return members_;}
inline NameSet& PcObject::frameSet() {return frameSet_;}
interfaceCmList(PcObjectList,PcObject);
#endif
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