/*
* Copyright (C) 1999, 2000, 2001, 2002, 2003, 2004, 2005 Yokogawa Electric Corporation,
* YDC Corporation, IPA (Information-technology Promotion Agency, Japan).
* All rights reserved.
*
* Redistribution and use of this software in source and binary forms, with
* or without modification, are permitted provided that the following
* conditions and disclaimer are agreed and accepted by the user:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* 3. Neither the names of the copyrighters, the name of the project which
* is related to this software (hereinafter referred to as "project") nor
* the names of the contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* 4. No merchantable use may be permitted without prior written
* notification to the copyrighters. However, using this software for the
* purpose of testing or evaluating any products including merchantable
* products may be permitted without any notification to the copyrighters.
*
*
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHTERS, THE PROJECT AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING
* BUT NOT LIMITED THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE, ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHTERS, THE PROJECT OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT,STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*
* $TAHI: v6eval/lib/Pz/PvAction.cc,v 1.22 2001/10/12 04:56:16 tanaka Exp $
*/
#include "PvAction.h"
#include "MmObject.h"
#include "WObject.h"
#include "PControl.h"
#include "PvOctets.h"
#include <stdio.h>
//======================================================================
PvAction::PvAction(const MObject* m,CSTR f,int l):PvObject(f,l),meta_(m) {}
PvAction::PvAction(const PvAction& x):PvObject(x),meta_(x.meta_) {}
PvAction::~PvAction() {}
void PvAction::print() const {
CSTR s=meta()->string();
printf(s);}
//======================================================================
PvAUTO::PvAUTO(const MObject* m,CSTR f,int l):PvAction(m,f,l){}
PvAUTO::PvAUTO(const PvAUTO& x):PvAction(x){}
PvAUTO::~PvAUTO() {}
PvObject* PvAUTO::shallowCopy() const {return new PvAUTO(*this);}
bool PvAUTO::generate(WControl& cntr,WObject* wmem,OCTBUF& buf) const {
return wmem->geneAuto(cntr,buf);}
PvObject* PvAUTO::generateValue(WObject* w) const {
return w->geneAutoValue();}
PvObject* PvAUTO::evaluateValue(WObject* w) const {
return w->evalAutoValue();}
//======================================================================
PvANY::PvANY(const MObject* m,CSTR f,int l):PvAction(m,f,l){}
PvANY::PvANY(const PvANY& x):PvAction(x){}
PvANY::~PvANY() {}
PvObject* PvANY::shallowCopy() const {return new PvANY(*this);}
bool PvANY::generate(WControl& c,WObject*,OCTBUF&) const {
generateNotAllow("any"); c.result(1);
return c;}
int32_t PvANY::compareOctets(const PvOctets&) const {return 0;}
int32_t PvANY::compareNumber(int32_t) const {return 0;}
int32_t PvANY::compareObject(const PObject&) const {return 0;}
int32_t PvANY::compareObjectWith(WControl&,const PObject&) const {return 0;}
void PvANY::print() const {
printf("ANY");}
//======================================================================
PvSTOP::PvSTOP(const MObject* m,CSTR f,int l):PvAction(m,f,l){}
PvSTOP::PvSTOP(const PvSTOP& x):PvAction(x){}
PvSTOP::~PvSTOP() {}
PvObject* PvSTOP::shallowCopy() const {return new PvSTOP(*this);}
bool PvSTOP::generate(WControl& c,WObject*,OCTBUF&) const {
generateNotAllow("stop"); c.result(1);
return c;}
int32_t PvSTOP::compareObjectWith(WControl& w,const PObject&) const {
w.setStop();
return 0;}
//======================================================================
PvFILL::PvFILL(const MObject* m,CSTR f,int l):PvAction(m,f,l){}
PvFILL::PvFILL(const PvFILL& x):PvAction(x){}
PvFILL::~PvFILL() {}
PvObject* PvFILL::shallowCopy() const {return new PvFILL(*this);}
bool PvFILL::generate(WControl& cntr,WObject* /*wmem*/,OCTBUF& /*buf*/) const {
#ifdef YDC_YET_IMPL
return wmem->geneFILL(cntr,buf);
#endif
return cntr;}
//======================================================================
PvZERO::PvZERO(const MObject* m,CSTR f,int l):PvAction(m,f,l){}
PvZERO::PvZERO(const PvZERO& x):PvAction(x){}
PvZERO::~PvZERO() {}
PvObject* PvZERO::shallowCopy() const {return new PvZERO(*this);}
bool PvZERO::generate(WControl& cntr,WObject* /*wmem*/,OCTBUF& /*buf*/) const {
#ifdef YDC_YET_IMPL
return wmem->geneZERO(cntr,buf);
#endif
return cntr;}
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