/* * Copyright (C) 1999, 2000, 2001, 2002, 2003, 2004, 2005 Yokogawa Electric Corporation, * YDC Corporation, IPA (Information-technology Promotion Agency, Japan). * All rights reserved. * * Redistribution and use of this software in source and binary forms, with * or without modification, are permitted provided that the following * conditions and disclaimer are agreed and accepted by the user: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * 3. Neither the names of the copyrighters, the name of the project which * is related to this software (hereinafter referred to as "project") nor * the names of the contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * 4. No merchantable use may be permitted without prior written * notification to the copyrighters. However, using this software for the * purpose of testing or evaluating any products including merchantable * products may be permitted without any notification to the copyrighters. * * * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHTERS, THE PROJECT AND * CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING * BUT NOT LIMITED THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE, ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHTERS, THE PROJECT OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT,STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. * * $TAHI: v6eval/lib/Pz/PvAutoItem.cc,v 1.7 2001/10/12 04:56:17 tanaka Exp $ */ #include "PvAutoItem.h" #include "MmObject.h" #include "PvOctets.h" #include "PControl.h" #include "WObject.h" #include ////////////////////////////////////////////////////////////////////////////// PvHCgene::PvHCgene(McObject* meta,HCgenefunc func):PvObject(), meta_(meta),HCgenefunc_(func){} PvHCgene::PvHCgene(const PvHCgene& x):PvObject(x), meta_(x.meta_),HCgenefunc_(x.HCgenefunc_){} PvHCgene::~PvHCgene(){} PvObject* PvHCgene::shallowCopy() const{return new PvHCgene(*this);} bool PvHCgene::generate(WControl& cntr,WObject* wmem,OCTBUF& buf)const{ return (meta_->*HCgenefunc_)(cntr,wmem,buf);} //call hardcoding PvObject* PvHCgene::generateValue(WObject*)const{ return 0;} PvObject* PvHCgene::evaluateValue(WObject*)const{ printf("evaluate on PvHCgene!!\n"); return 0;} void PvHCgene::print() const{printf("HCgene");} ////////////////////////////////////////////////////////////////////////////// PvHCeval::PvHCeval(McObject* meta,HCevalfunc func):PvObject(), meta_(meta),HCevalfunc_(func){} PvHCeval::PvHCeval(const PvHCeval& x):PvObject(x), meta_(x.meta_),HCevalfunc_(x.HCevalfunc_){} PvHCeval::~PvHCeval(){} PvObject* PvHCeval::shallowCopy() const{return new PvHCeval(*this);} bool PvHCeval::generate(WControl& cntr,WObject*,OCTBUF&)const{ printf("generate on PvHCeval!!\n"); abort(); return cntr;} PvObject* PvHCeval::evaluateValue(WObject* wmem)const{ return (meta_->*HCevalfunc_)(wmem);} //call hardcoding void PvHCeval::print() const{printf("HCeval");} ////////////////////////////////////////////////////////////////////////////// PvMUSTDEF::PvMUSTDEF():PvObject(){} PvMUSTDEF::PvMUSTDEF(const PvMUSTDEF& x):PvObject(x){} PvMUSTDEF::~PvMUSTDEF(){} PvObject* PvMUSTDEF::shallowCopy() const{return new PvMUSTDEF(*this);} bool PvMUSTDEF::generate(WControl&,WObject* w,OCTBUF&) const { return w->mustDefine(this);} PvObject* PvMUSTDEF::generateValue(WObject* w)const{ w->mustDefine(this); return 0;} PvObject* PvMUSTDEF::evaluateValue(WObject* w) const { w->mustDefine(this); return 0;} void PvMUSTDEF::print() const{ printf("MUSTDEF");} const PvMUSTDEF* PvMUSTDEF::must() {return &must_;} PvMUSTDEF PvMUSTDEF::must_;