# Copyright (C) 1999-2006, Index Data ApS
# All rights reserved.
# $Id: makefile,v 1.9 2006/04/30 14:11:32 adam Exp $
###########################################################
############### Parameters
###########################################################
DEBUG=0 # 0 for release, 1 for debug
# YAZ and YAZ++
YAZ_DIR=..\..\yaz
YAZPP_DIR=..\..\yazpp
# iconv charcter conversion utility
HAVE_ICONV=1
ICONV_DIR = c:\iconv-1.9.1.win32
# libxslt
HAVE_LIBXSLT=1
LIBXSLT_DIR=c:\libxslt-1.1.14.win32
# libxml2 (used by libxslt)
HAVE_LIBXML2=1
LIBXML2_DIR=c:\libxml2-2.6.20.win32
# zlib compression (used by libxml2)
ZLIB_DIR = c:\zlib-1.2.3.win32
# get WIN32 binaries for libxslt, libxml, iconv, zlib from here:
# http://www.zlatkovic.com/libxml.en.html
default: all
all: dirs dll proxy iconv libxml2 libxslt yaz yazpp
NSIS="c:\program files\nsis\makensis-bz2.exe"
nsis: all
$(NSIS) yazpp.nsi
nsishelp:
$(NSIS)
# The current directory is supposed to be something like
# ..../yaz/win, everything is relative to that
ROOTDIR=.. # The home of yaz++
INCLDIR=$(ROOTDIR)\include # our includes
LIBDIR=$(ROOTDIR)\lib # We produce .lib, .exp etc there
BINDIR=$(ROOTDIR)\bin # We produce exes and dlls there
WINDIR=$(ROOTDIR)\win # all these Win make things
SRCDIR=$(ROOTDIR)\src # for the case we move them under src
PROXYDIR=$(ROOTDIR)\proxy
ZOOMDIR=$(ROOTDIR)\zoom
!if $(DEBUG)
OBJDIR=$(WINDIR)\dobj # where we store intermediate files
!else
OBJDIR=$(WINDIR)\obj # where we store intermediate files
!endif
TMPDIR=$(ROOTDIR)\win\tmp
TMP=$(TMPDIR)
YAZPROXY_DLL=$(BINDIR)\yazproxy.dll
YAZPROXY_IMPLIB=$(LIBDIR)\yazproxy.lib
YAZPROXY=$(BINDIR)\yazproxy.exe
# shortcut names defined here
dll: $(YAZPROXY_DLL)
proxy: $(YAZPROXY)
!if $(DEBUG)
YAZD=yazd
YAZPPD=yazpp_1_d
!else
YAZD=yaz
YAZPPD=yazpp_1
!endif
# YAZ includes & libs
YAZ_LIB="$(YAZ_DIR)\lib\$(YAZD).lib"
YAZ_DEF=/DYAZ_USE_NEW_LOG=1 /I"$(YAZ_DIR)\include"
# Copy yaz.dll to our bin
yaz: $(BINDIR)\$(YAZD).dll
$(BINDIR)\$(YAZD).dll: $(YAZ_DIR)\bin\$(YAZD).dll
copy "$(YAZ_DIR)\bin\$(YAZD).dll" $(BINDIR)
# YAZ++ includes & libs
YAZPP_LIB="$(YAZPP_DIR)\lib\$(YAZPPD).lib"
YAZPP_DEF=/I"$(YAZPP_DIR)\include"
# Copy yazpp.dll to our bin
yazpp: $(BINDIR)\$(YAZPPD).dll
$(BINDIR)\$(YAZPPD).dll: $(YAZPP_DIR)\bin\$(YAZPPD).dll
copy "$(YAZPP_DIR)\bin\$(YAZPPD).dll" $(BINDIR)
!if $(HAVE_ICONV)
ICONV_DEF= \
/D HAVE_ICONV_H=1 \
/I"$(ICONV_DIR)\include"
ICONV_LIB= \
"$(ICONV_DIR)\lib\iconv.lib"
iconv: $(BINDIR)\iconv.dll
$(BINDIR)\iconv.dll:
copy "$(ICONV_DIR)\bin\iconv.dll" $(BINDIR)
!else
ICONV_DEF= \
/D HAVE_ICONV_H=0
ICONV_LIB=
iconv:
!endif
!if $(HAVE_LIBXML2)
LIBXML2_LIB="$(LIBXML2_DIR)\lib\libxml2.lib"
LIBXML2_DEF=/D HAVE_XML2=1 /I"$(LIBXML2_DIR)\include"
libxml2: $(BINDIR)\libxml2.dll $(BINDIR)\zlib1.dll
$(BINDIR)\libxml2.dll:
copy "$(LIBXML2_DIR)\bin\libxml2.dll" $(BINDIR)
$(BINDIR)\zlib1.dll:
copy "$(ZLIB_DIR)\bin\zlib1.dll" $(BINDIR)
!else
LIBXML2_LIB=
LIBXML2_DEF=/D HAVE_XML2=0
libxml2:
!endif
!if $(HAVE_LIBXSLT)
LIBXSLT_LIB="$(LIBXSLT_DIR)\lib\libxslt.lib"
LIBXSLT_DEF=/D HAVE_XSLT=1 /I"$(LIBXSLT_DIR)\include"
libxslt: $(BINDIR)\libxslt.dll $(BINDIR)\zlib1.dll
$(BINDIR)\libxslt.dll:
copy "$(LIBXSLT_DIR)\bin\libxslt.dll" $(BINDIR)
!else
LIBXSLT_LIB=
LIBXSLT_DEF=/D HAVE_XSLT=0
libxslt:
!endif
### C and CPP compiler (the same thing)
# Note: $(CPP) has already been defined in the environment
# (if you set things up right!)
COMMON_C_OPTIONS= \
/nologo /W3 /EHsc /FD /c \
/D "_CRT_SECURE_NO_DEPRECATE" \
$(ICONV_DEF) \
$(YAZ_DEF) \
$(YAZPP_DEF) \
$(LIBXML2_DEF) \
$(LIBXSLT_DEF) \
/D "_WINDOWS" \
/D "WIN32" \
/D "HAVE_WCHAR_H=1" \
/FR"$(OBJDIR)\\" \
/Fo"$(OBJDIR)\\" \
/Fd"$(OBJDIR)\\"
COMMON_C_INCLUDES= \
/I"$(ROOTDIR)\include"
DEBUG_C_OPTIONS= \
/D "_DEBUG" \
/MDd /Od /Zi /Gm
RELEASE_C_OPTIONS= \
/D "NDEBUG" \
/MD /O2
# /W3 = warning level
# /EHsc= Enable exception handling
# /FD = Generate file dependencies (what ever they are)
# /c = compile without linking
# /FR = Generate browse info (.sbr file that gets combined into .bsc)
# /Fo = object file name (or at least path)
# /Fd = debug database name (or path)
# /MD = Runtime library: Multithread DLL
# /MDd = Runtime library: Multithread DLL (debug)
# /Od = Disable optimising (debug)
# /O2 = Optimize for speed
# /Gm = Minimal rebuild (some cpp class stuff)
# /Zi = Program database for debuggers
# /ZI = Pgm database with special "edit&continue" stuff - not available in C5
### Linker options
LINK=link.exe
LINK_LIBS=kernel32.lib user32.lib gdi32.lib advapi32.lib uuid.lib \
wsock32.lib advapi32.lib \
$(YAZ_LIB) $(YAZPP_LIB) $(ICONV_LIB) $(LIBXML2_LIB) $(LIBXSLT_LIB)
COMMON_LNK_OPTIONS=\
/nologo \
/subsystem:windows \
/machine:i386 \
/incremental:no
DEBUG_LNK_OPTIONS= /debug
RELEASE_LNK_OPTIONS=
DLL_LINK_OPTIONS= /dll
CLIENT_LINK_OPTIONS = /subsystem:console
# Final opt variables
!if $(DEBUG)
COPT= $(COMMON_C_OPTIONS) $(DEBUG_C_OPTIONS) $(COMMON_C_INCLUDES)
MTLOPT= $(COMMON_MTL_OPTIONS) $(DEBUG_MTL_OPTIONS)
RCOPT= $(COMMON_RC_OPTIONS) $(DEBUG_RC_OPTIONS)
LNKOPT= $(COMMON_LNK_OPTIONS) $(DEBUG_LNK_OPTIONS) $(LNK_LIBS)
TCLOPT= $(COMMON_TCL_OPTIONS)
!else
COPT= $(COMMON_C_OPTIONS) $(RELEASE_C_OPTIONS) $(COMMON_C_INCLUDES)
MTLOPT= $(COMMON_MTL_OPTIONS) $(RELEASE_MTL_OPTIONS)
RCOPT= $(COMMON_RC_OPTIONS) $(RELEASE_RC_OPTIONS)
LNKOPT= $(COMMON_LNK_OPTIONS) $(RELEASE_LNK_OPTIONS) $(LNK_LIBS)
TCLOPT= $(COMMON_TCL_OPTIONS)
!endif
# Source and object modules
YAZPROXY_OBJS= \
"$(OBJDIR)\yaz-proxy-main.obj"
YAZPROXY_DLL_OBJS = \
"$(OBJDIR)\yaz-proxy.obj" \
"$(OBJDIR)\yaz-proxy-config.obj" \
"$(OBJDIR)\yaz-usemarcon.obj" \
"$(OBJDIR)\msg-thread.obj" \
"$(OBJDIR)\charset-converter.obj" \
"$(OBJDIR)\limit-connect.obj" \
"$(OBJDIR)\modules.obj" \
"$(OBJDIR)\yaz-bw.obj"
###########################################################
############### Compiling
###########################################################
# Note: This defines where to look for the necessary
# source files. Funny way of doing it, but it works.
{$(SRCDIR)}.cpp{$(OBJDIR)}.obj:
$(CPP) $(COPT) $<
###########################################################
############### Resources
###########################################################
### The RC compiler (resource files)
RSC=rc.exe
COMMON_RC_OPTIONS= /l 0x406 /i"$(ROOTDIR)"
DEBUG_RC_OPTIONS=/d "_DEBUG"
RELEASE_RC_OPTIONS=/d "NDEBUG"
!if $(DEBUG)
RSOPT=/d_DEBUG
!else
RSOPT=/d_NDEBUG
!endif
###########################################################
############### Linking
###########################################################
$(YAZPROXY_DLL) $(YAZPROXY_IMPLIB): "$(BINDIR)" $(YAZPROXY_DLL_OBJS)
$(LINK) \
$(LNKOPT) \
$(LINK_LIBS) \
$(DLL_LINK_OPTIONS) \
$(YAZPP_IMPLIB) \
$(YAZPROXY_DLL_OBJS) \
/out:$(YAZPROXY_DLL) \
/implib:"$(YAZPROXY_IMPLIB)" \
$(YAZPROXY) : "$(BINDIR)" $(YAZPROXY_OBJS) $(YAZPROXY_IMPLIB)
$(LINK) \
$(LNKOPT) \
$(CLIENT_LINK_OPTIONS) \
$(LINK_LIBS) \
$(YAZPP_IMPLIB) \
$(YAZPROXY_IMPLIB) \
$(YAZPROXY_OBJS) \
/out:$(YAZPROXY)
clean:
-del $(BINDIR)\*.exe
-del $(BINDIR)\*.dll
-del $(TMPDIR)\*.
-del $(LIBDIR)\*.LIB
-del $(OBJDIR)\*.OBJ
realclean: clean
########### check directories and create if needed
dirs: $(OBJDIR) $(WINDIR) $(LIBDIR) $(BINDIR) $(TMPDIR)
$(OBJDIR) $(WINDIR) $(LIBDIR) $(BINDIR) $(TMPDIR):
if not exist "$@/$(NUL)" mkdir "$@"
syntax highlighted by Code2HTML, v. 0.9.1