/*************************************************************************** * Copyright (c) 2003 Volker Christian * * * * Permission is hereby granted, free of charge, to any person obtaining a * * copy of this software and associated documentation files (the * * "Software"), to deal in the Software without restriction, including * * without limitation the rights to use, copy, modify, merge, publish, * * distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to * * the following conditions: * * * * The above copyright notice and this permission notice shall be included * * in all copies or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ***************************************************************************/ #include "localconnectedsocket.h" #include using namespace std; LocalConnectedSocket::LocalConnectedSocket(string path) : LocalSocket(path) { this->connected = false; } LocalConnectedSocket::LocalConnectedSocket() : LocalSocket() { this->connected = false; } LocalConnectedSocket::~LocalConnectedSocket() { } /*! \fn LocalConnectedSocket::setConnected(bool connected) */ void LocalConnectedSocket::setConnected(const bool connected) { this->connected = connected; } /*! \fn LocalConnectedSocket::connected() */ bool LocalConnectedSocket::isConnected() const { return connected; } struct sockaddr_un LocalConnectedSocket::getRemoteSunAddr() const { return remoteAddress; } /*! \fn LocalConnectedSocket::setSocket(const int descriptor, const struct sockaddr_un remoteAddress, const string path) */ bool LocalConnectedSocket::setSocket(const int descriptor, const struct sockaddr_un remoteAddress) { socklen_t namelen = sizeof(struct sockaddr_un); setDescriptor(descriptor); memcpy(&this->remoteAddress, &remoteAddress, sizeof(remoteAddress)); if (getsockname(descriptor, (struct sockaddr *) &localAddress, &namelen) < 0) { return false; } return true; } /*! \fn LocalAcceptedSocket::generate(int fd, LocalServerSocket* localServerSocket) */ bool LocalConnectedSocket::setSocket(int fd) { struct sockaddr_un addr; socklen_t len = sizeof(struct sockaddr); if (fd < 0) { return false; } if (getpeername(fd, (struct sockaddr *) &addr, &len) < 0) { return false; } if (setsockopt(fd, SOL_SOCKET, SO_KEEPALIVE, &LocalSocket::FTRUE, sizeof(LocalSocket::FTRUE)) < 0) { return false; } this->setSocket(fd, addr); this->setConnected(true); return true; }